Related papers: Extending Record and Playback Technologies to Supp…
This paper presents a framework for integrating LLM into collaborative learning platforms to enhance student engagement, critical thinking, and inclusivity. The framework employs advanced LLMs as dynamic moderators to facilitate real-time…
The article first summarizes reasons why current approaches supporting Open Learning and Distance Education need to be complemented by tools permitting lecturers, researchers and students to cooperatively organize the semantic content of…
Multiomics data fusion integrates diverse data modalities, ranging from transcriptomics to proteomics, to gain a comprehensive understanding of biological systems and enhance predictions on outcomes of interest related to disease phenotypes…
In this paper, we investigate collaborative active learning, a paradigm in which multiple collaborators explore a new domain by leveraging their combined machine learning capabilities without disclosing their existing data and models.…
Online teaching has become a new reality due to the COVID-19 pandemic raising a lot of questions about its learning outcomes. Recent studies have shown that peer communication positively affects learning outcomes of online teaching.…
Much of the delivery of University education is now by synchronous or asynchronous video. For students, one of the challenges is managing the sheer volume of such video material as video presentations of taught material are difficult to…
Online learning has soared in popularity in the educational landscape of COVID-19 and carries the benefits of increased flexibility and access to far-away training resources. However, it also restricts communication between peers and…
There is an increasing interest in learning outside of the traditional classroom setting. This is especially true for topics covering computational tools and data science, as both are challenging to incorporate in the standard curriculum.…
Skills in the field of computer science (CS) are increasingly in demand. Often traditional teaching approaches are not sufficient to teach complex computational concepts. Interactive and digital learning experiences have been shown as…
Developing efficient software and hardware has never been harder whether it is for a tiny IoT device or an Exascale supercomputer. Apart from the ever growing design and optimization complexity, there exist even more fundamental problems…
Remote collaboration tools for conferencing and presentation are gaining significant popularity during the COVID-19 pandemic period. Most prior work has issues, such as a) limited support for media types, b) lack of interactivity, for…
In this article, we present a novel multimodal feedback framework called MOSAIC-F, an acronym for a data-driven Framework that integrates Multimodal Learning Analytics (MMLA), Observations, Sensors, Artificial Intelligence (AI), and…
Randomized A/B comparisons of alternative pedagogical strategies or other course improvements could provide useful empirical evidence for instructor decision-making. However, traditional experiments do not provide a straightforward pathway…
Identification of affective and attentional states of individuals within groups is difficult to obtain without disrupting the natural flow of collaboration. Recent work from our group used a retrospect cued recall paradigm where…
Peer Instruction (PI) and Continuous Assessment(CA) are two distinct educational techniques with extensive research demonstrating their effectiveness. The work herein combines PI and CA in a deliberate and novel manner to pair students…
The advancement of e-learning technologies has made it viable for developments in education and technology to be combined in order to fulfil educational needs worldwide. E-learning consists of informal learning approaches and emerging…
A teaching experiment was carried out in a university-level thermodynamics course using adaptive and interactive e-learning material, created in the new Moodle question type Stateful extending the original e-learning platform STACK. The…
Teaching motor skills such as playing music, handwriting, and driving, can greatly benefit from recently developed technologies such as wearable gloves for haptic feedback or robotic sensorimotor exoskeletons for the mediation of effective…
Educational media mining is the process of converting raw media data from educational systems to useful information that can be used to design learning systems, answer research questions and allow personalized learning experiences.…
Most education and workplace learning takes place in classroom contexts far removed from laboratories or field sites with special arrangements for scientific research. But digital online resources provide a novel opportunity for large scale…