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Online creative communities allow creators to share their work with a large audience, maximizing opportunities to showcase their work and connect with fans and peers. However, sharing in-progress work can be technically and socially…

Human-Computer Interaction · Computer Science 2016-11-09 Joy Kim , Maneesh Agrawala , Michael S. Bernstein

We consider a distributed learning setting where each agent/learner holds a specific parametric model and data source. The goal is to integrate information across a set of learners to enhance the prediction accuracy of a given learner. A…

Methodology · Statistics 2021-09-21 Jiaying Zhou , Jie Ding , Kean Ming Tan , Vahid Tarokh

Improving artificial intelligence (AI) literacy has become an important consideration for academia and industry with the widespread adoption of AI technologies. Collaborative learning (CL) approaches have proven effective for information…

Computers and Society · Computer Science 2025-08-22 Ashish Hingle , Aditya Johri

Online programming communities provide a space for novices to engage with computing concepts, allowing them to learn and develop computing skills using user-generated projects. However, the lack of structured guidance in the informal…

Human-Computer Interaction · Computer Science 2024-12-10 Yunnong Chen , Yishu Shen , Ruiyi Liu , Xinyu Yu , Lingyun Sun , Liuqing Chen

This paper studies the stability and convergence properties of a class of multi-agent concurrent learning (CL) algorithms with momentum and restart. Such algorithms can be integrated as part of the estimation pipelines of data-enabled…

Optimization and Control · Mathematics 2024-06-24 Daniel E. Ochoa , Muhammad U. Javed , Xudong Chen , Jorge I. Poveda

Future deep learning models will be distinguished by systems that perpetually learn through interaction, imagination, and cooperation, blurring the line between training and inference. This makes continual learning a critical challenge, as…

Machine Learning · Computer Science 2025-05-20 Truman Hickok

In computer simulation of the learning process is usually assumed that all elements of the training material are assimilated equally durable. But in practice, the knowledge, which a student uses in its operations, are remembered much…

Computers and Society · Computer Science 2013-12-20 Robert V Mayer

Teachers in conventional classrooms often ask learners to express themselves and show their thought processes by speaking out loud, drawing on a whiteboard, or even using physical objects. Despite the pedagogical value of such activities,…

Computers and Society · Computer Science 2015-07-07 Juho Kim , Elena L. Glassman , Andrés Monroy-Hernández , Meredith Ringel Morris

The evolution of recommender systems has shifted from traditional collaborative filtering to LLM-based agentic systems, which rely on semantic user and item memories to make predictions. However, existing agents maintain these memories in…

Information Retrieval · Computer Science 2026-04-29 Weixin Chen , Yuhan Zhao , Jingyuan Huang , Zihe Ye , Clark Mingxuan Ju , Tong Zhao , Neil Shah , Li Chen , Yongfeng Zhang

Socioemotional and regulation processes in learning are important. We add to the understanding of previous work on co-regulation processes in the learning sciences, extending the caregiver-child paradigm and focusing on the teacher-student…

Human-Computer Interaction · Computer Science 2025-03-18 Chirag Bhuvaneshwara , Lara Chehayeb , Alexander Haberl , Julius Siedentopf , Patrick Gebhard , Dimitra Tsovaltzi

We delineate the development of a mind-mapping system designed concurrently for both VR and desktop platforms. Employing an iterative methodology with groups of users, we systematically examined and improved various facets of our system,…

Human-Computer Interaction · Computer Science 2024-03-26 Ying Yang , Tim Dwyer , Zachari Swiecki , Benjamin Lee , Michael Wybrow , Maxime Cordeil , Teresa Wulandari , Bruce H. Thomas , Mark Billinghurst

The analysis of the collaborative learning process is one of the growing fields of education research, which has many different analytic solutions. In this paper, we provided a new solution to improve automated collaborative learning…

Human-Computer Interaction · Computer Science 2019-04-18 Zhang Guo , Kevin Yu , Rebecca Pearlman , Nassir Navab , Roghayeh Barmaki

Collective human knowledge has clearly benefited from the fact that innovations by individuals are taught to others through communication. Similar to human social groups, agents in distributed learning systems would likely benefit from…

We developed a pilot course focused on mathematical modeling within the tertiary education framework, with a distinct emphasis on sustainability and sustainable development. While an applicable textbook exists for this liberal arts course,…

History and Overview · Mathematics 2023-12-06 N. Karjanto

In online education, innovative tools are crucial for enhancing learning outcomes. SAM (Study with AI Mentor) is an advanced platform that integrates educational videos with a context-aware chat interface powered by large language models.…

Artificial Intelligence · Computer Science 2025-02-25 Anna Bodonhelyi , Enkeleda Thaqi , Süleyman Özdel , Efe Bozkir , Enkelejda Kasneci

The article describes the advisable ways of the cloud-based systems use to support students collaboration in the process of math disciplines learning. The SageMathCloud-based component that aggregates electronic resources for several math…

Computers and Society · Computer Science 2018-07-04 Maiia Popel , Svitlana Shokalyuk , Mariya Shyshkina

Goal-oriented semantic communication will be a pillar of next-generation wireless networks. Despite significant recent efforts in this area, most prior works are focused on specific data types (e.g., image or audio), and they ignore the…

Networking and Internet Architecture · Computer Science 2023-01-18 Mohammad Karimzadeh Farshbafan , Walid Saad , Merouane Debbah

In the realm of education, both independent learning and group learning are esteemed as the most classic paradigms. The former allows learners to self-direct their studies, while the latter is typically characterized by teacher-directed…

Computers and Society · Computer Science 2024-06-19 Xiaoshan Yu , Chuan Qin , Dazhong Shen , Shangshang Yang , Haiping Ma , Hengshu Zhu , Xingyi Zhang

Designing project-based learning (PBL) demands managing highly interdependent components, a task that both traditional linear tools and purely conversational AI struggle with. Traditional tools fail to capture the non-linear nature of…

Computers and Society · Computer Science 2026-04-09 Ruijia Li , Bo Jiang

This work-in-progress paper presents SPARC (Systematic Problem Solving and Algorithmic Reasoning for Children), a gamified learning platform designed to enhance engagement and knowledge retention in K-12 STEM education. Traditional…

Computers and Society · Computer Science 2025-08-05 Chengzhang Zhu , Cecile H. Sam , Yanlai Wu , Ying Tang
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