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Experience replay is a core ingredient of modern deep reinforcement learning, yet its benefits in policy optimization are poorly understood beyond empirical heuristics. This paper develops a novel theoretical framework for experience replay…

Machine Learning · Computer Science 2026-02-04 Hua Zheng , Wei Xie , M. Ben Feng

A celebrated connection in the interface of online learning and game theory establishes that players minimizing swap regret converge to correlated equilibria (CE) -- a seminal game-theoretic solution concept. Despite the long history of…

Computer Science and Game Theory · Computer Science 2024-11-05 Ioannis Anagnostides , Alkis Kalavasis , Tuomas Sandholm

We study the problem of determining whether a given temporal specification can be implemented by a symmetric system, i.e., a system composed from identical components. Symmetry is an important goal in the design of distributed systems,…

Logic in Computer Science · Computer Science 2017-10-17 Ruediger Ehlers , Bernd Finkbeiner

Developing critical components, such as mission controllers or embedded systems, is a challenging task. Reactive synthesis is a technique to automatically produce correct controllers. Given a high-level specification written in LTL,…

Logic in Computer Science · Computer Science 2023-12-15 Matías Brizzio , César Sánchez

Driven by recent successes in two-player, zero-sum game solving and playing, artificial intelligence work on games has increasingly focused on algorithms that produce equilibrium-based strategies. However, this approach has been less…

Computer Science and Game Theory · Computer Science 2022-06-24 Dustin Morrill , Ryan D'Orazio , Reca Sarfati , Marc Lanctot , James R. Wright , Amy Greenwald , Michael Bowling

In the Contention Resolution problem $n$ parties each wish to have exclusive use of a shared resource for one unit of time. The problem has been studied since the early 1970s, under a variety of assumptions on feedback given to the parties,…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-02-13 Zixi Cai , Kuowen Chen , Shengquan Du , Tsvi Kopelowitz , Seth Pettie , Ben Plosk

Variational inequality problems allow for capturing an expansive class of problems, including convex optimization problems, convex Nash games and economic equilibrium problems, amongst others. Yet in most practical settings, such problems…

Optimization and Control · Mathematics 2017-02-17 Uma V. Ravat , Uday V. Shanbhag

We study discounted infinitely repeated games in which players agree on a cooperative mixed action profile but, at each step, observe only the realized pure actions. This form of imperfect monitoring breaks classical trigger strategies,…

Applications · Statistics 2026-03-09 Aymeric Capitaine , Antoine Scheid , Etienne Boursier , Alain Durmus , Michael I. Jordan

We present a framework that takes a concurrent program composed of unsynchronized processes, along with a temporal specification of their global concurrent behaviour, and automatically generates a concurrent program with synchronization…

Logic in Computer Science · Computer Science 2012-07-05 Roopsha Samanta

Verifying specifications for large-scale modern engineering systems can be a time-consuming task, as most formal verification methods are limited to systems of modest size. Recently, contract-based design and verification has been proposed…

Systems and Control · Electrical Eng. & Systems 2021-03-26 Miel Sharf , Bart Besselink , Karl Henrik Johansson

We consider a setting in which a principal gets to choose which game from some given set is played by a group of agents. The principal would like to choose a game that favors one of the players, the social preferences of the players, or the…

Computer Science and Game Theory · Computer Science 2025-11-27 Caspar Oesterheld , Vincent Conitzer

We study synthesis problems with constraints in partially observable Markov decision processes (POMDPs), where the objective is to compute a strategy for an agent that is guaranteed to satisfy certain safety and performance specifications.…

Data replication is essential to ensure reliability, availability and fault-tolerance of massive distributed applications over large scale systems such as the Internet. However, these systems are prone to partitioning, which by Brewer's CAP…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-01-12 Matthieu Perrin , Achour Mostéfaoui , Claude Jard

We study the complexity of central controller synthesis problems for finite-state Markov decision processes, where the objective is to optimize both the expected mean-payoff performance of the system and its stability. We argue that the…

Systems and Control · Computer Science 2013-05-20 Tomáš Brázdil , Krishnendu Chatterjee , Vojtěch Forejt , Antonín Kučera

Automatic synthesis of hardware components from declarative specifications is an ambitious endeavor in computer aided design. Existing synthesis algorithms are often implemented with Binary Decision Diagrams (BDDs), inheriting their…

Logic in Computer Science · Computer Science 2013-11-15 Roderick Bloem , Robert Koenighofer , Martina Seidl

We consider concurrent games played on graphs. At every round of a game, each player simultaneously and independently selects a move; the moves jointly determine the transition to a successor state. Two basic objectives are the safety…

Computer Science and Game Theory · Computer Science 2008-09-25 Krishnendu Chatterjee , Luca de Alfaro , Thomas A. Henzinger

We introduce a formal notion of masking fault-tolerance between probabilistic transition systems using stochastic games. These games are inspired in bisimulation games, but they also take into account the possible faulty behavior of…

Logic in Computer Science · Computer Science 2023-09-15 Pablo F. Castro , Pedro R. D'Argenio , Ramiro Demasi , Luciano Putruele

This paper is an attempt to remedy the problem of slow convergence for first-order numerical algorithms by proposing an adaptive conditioning heuristic. First, we propose a parallelizable numerical algorithm that is capable of solving…

Optimization and Control · Mathematics 2021-03-02 Muhammad Adil , Sasan Tavakkol , Ramtin Madani

Environmental noise (e.g.heat, ionized particles, etc.) causes transient faults in hardware, which lead to corruption of stored values. Mission-critical devices require such faults to be mitigated by fault-tolerance --- a combination of…

Cryptography and Security · Computer Science 2014-10-28 Filippo Del Tedesco , David Sands , Alejandro Russo

While most of the current synthesis algorithms only focus on correctness-by-construction, ensuring robustness has remained a challenge. Hence, in this paper, we address the robust-by-construction synthesis problem by considering the…

Logic in Computer Science · Computer Science 2024-01-23 Satya Prakash Nayak , Daniel Neider , Martin Zimmermann