English
Related papers

Related papers: Revisiting Timed Specification Theory II : Realisa…

200 papers

This article presents resource-guided synthesis, a technique for synthesizing recursive programs that satisfy both a functional specification and a symbolic resource bound. The technique is type-directed and rests upon a novel type system…

Programming Languages · Computer Science 2019-04-19 Tristan Knoth , Di Wang , Nadia Polikarpova , Jan Hoffmann

The success of denoising diffusion models raises important questions regarding their generalisation behaviour, particularly in high-dimensional settings. Notably, it has been shown that when training and sampling are performed perfectly,…

Machine Learning · Statistics 2025-07-08 Tyler Farghly , Patrick Rebeschini , George Deligiannidis , Arnaud Doucet

In this paper, we introduce a notion of algorithmic stability called typical stability. When our goal is to release real-valued queries (statistics) computed over a dataset, this notion does not require the queries to be of bounded…

Machine Learning · Computer Science 2016-09-20 Raef Bassily , Yoav Freund

Adaptive scheduling is crucial for ensuring the reliability and safety of time-triggered systems (TTS) in dynamic operational environments. Scheduling frameworks face significant challenges, including message collisions, locked loops from…

Artificial Intelligence · Computer Science 2025-09-26 Samer Alshaer , Ala Khalifeh , Roman Obermaisser

This paper investigates the problem of designing control policies that satisfy high-level specifications described by signal temporal logic (STL) in unknown, stochastic environments. While many existing works concentrate on optimizing the…

Systems and Control · Electrical Eng. & Systems 2024-12-16 Siqi Wang , Shaoyuan Li , Li Yin , Xiang Yin

Various relations have been defined to express refinement and conformance for state-transition systems with inputs and outputs, such as ioco and uioco in the area of model-based testing, and alternating simulation and alternating-trace…

Formal Languages and Automata Theory · Computer Science 2020-02-19 Ramon Janssen , Frits Vaandrager , Jan Tretmans

This paper proposes a specification-guided framework for control of nonlinear systems with linear temporal logic (LTL) specifications. In contrast with well-known abstraction-based methods, the proposed framework directly characterizes the…

Systems and Control · Electrical Eng. & Systems 2022-05-03 Yinan Li , Zhibing Sun , Jun Liu

In this paper, we present a probabilistic adaptation of an Assume/Guarantee contract formalism. For the sake of generality, we assume that the extended state machines used in the contracts and implementations define sets of runs on a given…

Performance · Computer Science 2009-04-20 Benoît Delahaye , Benoît Caillaud

Reset control is known to be able to outperform PID and the like linear controllers. However, in motion control systems, quantization can cause severe performance degradation. This paper shows the application of time regularization to…

Systems and Control · Electrical Eng. & Systems 2020-11-04 Bas Kieft , S. Hassan HosseinNia , Niranjan Saikumar

Infinite-duration games with disturbances extend the classical framework of infinite-duration games, which captures the reactive synthesis problem, with a discrete measure of resilience against non-antagonistic external influence. This…

Computer Science and Game Theory · Computer Science 2020-07-09 Daniel Neider , Patrick Totzke , Martin Zimmermann

A challenging problem for autonomous systems is to synthesize a reactive controller that conforms to a set of given correctness properties. Linear temporal logic (LTL) provides a formal language to specify the desired behavioral properties…

Formal Languages and Automata Theory · Computer Science 2019-10-08 Rayna Dimitrova , Mahsa Ghasemi , Ufuk Topcu

Given a multithreaded program written assuming a friendly, non-preemptive scheduler, the goal of synchronization synthesis is to automatically insert synchronization primitives to ensure that the modified program behaves correctly, even…

Linearizability is the de facto consistency condition for concurrent objects, widely used in theory and practice. Loosely speaking, linearizability classifies concurrent executions as correct if operations on shared objects appear to take…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-07-30 Gal Sela , Maurice Herlihy , Erez Petrank

In this paper we propose novel optimization-based methods for verifying reach-avoid (or, eventuality) properties of continuous-time systems modelled by ordinary differential equations. Given a system, an initial set, a safe set and a target…

Optimization and Control · Mathematics 2022-08-18 Bai Xue , Naijun Zhan , Martin Fränzle , Ji Wang , Wanwei Liu

Linearizability is a commonly accepted notion of correctness for libraries of concurrent algorithms, and recent years have seen a number of proposals of program logics for proving it. Although these logics differ in technical details, they…

Programming Languages · Computer Science 2016-09-06 Artem Khyzha , Alexey Gotsman , Matthew Parkinson

When reasoning about the strategic capabilities of an agent, it is important to consider the nature of its adversaries. In the particular context of controller synthesis for quantitative specifications, the usual problem is to devise a…

Computer Science and Game Theory · Computer Science 2014-04-04 Véronique Bruyère , Emmanuel Filiot , Mickael Randour , Jean-François Raskin

Priced timed games (PTGs) are two-player zero-sum games played on the infinite graph of configurations of priced timed automata where two players take turns to choose transitions in order to optimize cost to reach target states. Bouyer et…

Computer Science and Game Theory · Computer Science 2020-02-18 Thomas Brihaye , Gilles Geeraerts , Shankara Narayanan Krishna , Lakshmi Manasa , Benjamin Monmege , Ashutosh Trivedi

Two-player zero-sum games are a well-established model for synthesising controllers that optimise some performance criterion. In such games one player represents the controller, while the other describes the (adversarial) environment, and…

Computer Science and Game Theory · Computer Science 2010-06-04 Marta Kwiatkowska , Gethin Norman , Ashutosh Trivedi

We study reachability games on recursive timed automata (RTA) that generalize Alur-Dill timed automata with recursive procedure invocation mechanism similar to recursive state machines. It is known that deciding the winner in reachability…

Formal Languages and Automata Theory · Computer Science 2014-08-27 Shankara Narayanan Krishna , Lakshmi Manasa , Ashutosh Trivedi

We introduce the notion of online reactive planning with sensing actions for systems with temporal logic constraints in partially observable and dynamic environments. With incomplete information on the dynamic environment, reactive…

Systems and Control · Computer Science 2014-10-02 Jie Fu , Ufuk Topcu