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In the timeline-based approach to planning, originally born in the space sector, the evolution over time of a set of state variables (the timelines) is governed by a set of temporal constraints. Traditional timeline-based planning systems…

Artificial Intelligence · Computer Science 2022-09-22 Renato Acampora , Luca Geatti , Nicola Gigante , Angelo Montanari , Valentino Picotti

The rely/guarantee approach of Jones extends Hoare logic with rely and guarantee conditions in order to allow compositional reasoning about shared-variable concurrent programs. This paper focuses on localisation in the context of…

Logic in Computer Science · Computer Science 2019-07-10 Larissa A. Meinicke , Ian J. Hayes

Classical reactive synthesis approaches aim to synthesize a reactive system that always satisfies a given specifications. These approaches often reduce to playing a two-player zero-sum game where the goal is to synthesize a winning…

Computer Science and Game Theory · Computer Science 2025-06-09 Karan Muvvala , Qi Heng Ho , Morteza Lahijanian

Reactive synthesis is a technology for the automatic construction of reactive systems from logical specifications. In these lecture notes, we study different algorithms for the reactive synthesis problem of linear-time temporal logic (LTL).…

Logic in Computer Science · Computer Science 2018-03-28 Bernd Finkbeiner , Felix Klein

This paper considers the problem of assumptions refinement in the context of unrealizable specifications for reactive systems. We propose a new counterstrategy-guided synthesis approach for GR(1) specifications based on Craig's…

Logic in Computer Science · Computer Science 2018-11-01 Davide G. Cavezza , Dalal Alrajeh

Specification theories as a tool in model-driven development processes of component-based software systems have recently attracted a considerable attention. Current specification theories are however qualitative in nature, and therefore…

Logic in Computer Science · Computer Science 2012-10-23 Sebastian S. Bauer , Uli Fahrenberg , Line Juhl , Kim G. Larsen , Axel Legay , Claus Thrane

This paper presents a {theoretical study} of the problem of verifying linearizability at runtime, where one seeks for a concurrent algorithm for verifying that the current execution of a given concurrent shared object implementation is…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-11-14 Armando Castañeda , Gilde Valeria Rodríguez

Reactive synthesis is a class of methods to construct a provably-correct control system, referred to as a robot, with respect to a temporal logic specification in the presence of a dynamic and uncontrollable environment. This is achieved by…

Formal Languages and Automata Theory · Computer Science 2020-04-24 Abhishek N. Kulkarni , Jie Fu

A modern approach to engineering correct-by-construction systems is to synthesize them automatically from formal specifications. Oftentimes, a system can only satisfy its guarantees if certain environment assumptions hold, which motivates…

Logic in Computer Science · Computer Science 2015-07-10 Roderick Bloem , Ruediger Ehlers , Robert Koenighofer

We propose a data-driven method to establish probabilistic performance guarantees for parametric optimization problems solved via iterative algorithms. Our approach addresses two key challenges: providing convergence guarantees to…

Optimization and Control · Mathematics 2025-10-31 Jingyi Huang , Paul Goulart , Kostas Margellos

Weighted Timed Games (WTG for short) are the most widely used model to describe controller synthesis problems involving real-time issues. The synthesized strategies rely on a perfect measure of time elapse, which is not realistic in…

Computer Science and Game Theory · Computer Science 2024-07-02 Benjamin Monmege , Julie Parreaux , Pierre-Alain Reynier

Today's multiagent systems have grown too complex to rely on centralized controllers, prompting increasing interest in the design of distributed algorithms. In this respect, game theory has emerged as a valuable tool to complement more…

Systems and Control · Computer Science 2020-02-19 Rahul Chandan , Dario Paccagnan , Jason R. Marden

Graph games provide the foundation for modeling and synthesizing reactive processes. In the synthesis of stochastic reactive processes, the traditional model is perfect-information stochastic games, where some transitions of the game graph…

Logic in Computer Science · Computer Science 2016-04-22 Krishnendu Chatterjee , Laurent Doyen

Game-theoretic characterizations of process equivalences traditionally form a central topic in concurrency; for example, most equivalences on the classical linear-time / branching-time spectrum come with such characterizations. Recent work…

Logic in Computer Science · Computer Science 2025-01-28 Jonas Forster , Lutz Schröder , Paul Wild

Most research on formal system design has focused on optimizing various measures of efficiency. However, insufficient attention has been given to the design of systems optimizing resilience, the ability of systems to adapt to unexpected…

Logic in Computer Science · Computer Science 2024-06-04 Tajana Ban Kirigin , Jesse Comer , Max Kanovich , Andre Scedrov , Carolyn Talcott

We propose an adversarial, time-varying test-synthesis procedure for safety-critical systems without requiring specific knowledge of the underlying controller steering the system. From a broader test and evaluation context, determination of…

Systems and Control · Electrical Eng. & Systems 2024-02-15 Prithvi Akella , Mohamadreza Ahmadi , Richard M. Murray , Aaron D. Ames

Current reconfiguration techniques are based on starting the system in a consistent configuration, in which all participating entities are in their initial state. Starting from that state, the system must preserve consistency as long as a…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-12-07 Shlomi Dolev , Chryssis Georgiou , Ioannis Marcoullis , Elad M. Schiller

Time-parallel algorithms, such as Parareal, are well-understood for linear problems, but their convergence analysis for nonlinear, chaotic systems remains limited. This paper introduces a new theoretical framework for analysing…

Numerical Analysis · Mathematics 2026-04-02 Giancarlo Antonino Antonucci , Raphael Andreas Hauser , Debasmita Samaddar , James Buchanan

When designing controllers for large-scale systems, the architectural aspects of the controller such as the placement of actuators, sensors, and the communication links between them can no longer be taken as given. The task of designing…

Optimization and Control · Mathematics 2015-08-04 Nikolai Matni , Venkat Chandrasekaran

Given a set of interacting components with non-deterministic variable update and given safety requirements, the goal of priority synthesis is to restrict, by means of priorities, the set of possible interactions in such a way as to…

Logic in Computer Science · Computer Science 2012-01-30 Chih-Hong Cheng , Saddek Bensalem , Rongjie Yan , Harald Ruess , Christian Buckl , Alois Knoll