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We report on the implementation of an algorithm for computing the set of all regular triangulations of finitely many points in Euclidean space. This algorithm, which we call down-flip reverse search, can be restricted, e.g., to computing…
Classical methods to model topological properties of point clouds, such as the Vietoris-Rips complex, suffer from the combinatorial explosion of complex sizes. We propose a novel technique to approximate a multi-scale filtration of the Rips…
Recent works utilize CLIP to perform the challenging unsupervised semantic segmentation task where only images without annotations are available. However, we observe that when adopting CLIP to such a pixel-level understanding task,…
In this work, we present a general, efficient, and provably robust representation for intrinsic triangulations. These triangulations have emerged as a powerful tool for robust geometry processing of surface meshes, taking a low-quality mesh…
Reconstructing 3D objects from 2D images is both challenging for our brains and machine learning algorithms. To support this spatial reasoning task, contextual information about the overall shape of an object is critical. However, such…
Chirotopes are a common combinatorial abstraction of (planar) point sets. In this paper we investigate decomposition methods for chirotopes, and their application to the problem of counting the number of triangulations supported by a given…
Superpixel decomposition methods are generally used as a pre-processing step to speed up image processing tasks. They group the pixels of an image into homogeneous regions while trying to respect existing contours. For all state-of-the-art…
This paper studies the underlying combinatorial structure of a class of object rearrangement problems, which appear frequently in applications. The problems involve multiple, similar-geometry objects placed on a flat, horizontal surface,…
Rips complexes are important structures for analyzing topological features of metric spaces. Unfortunately, generating these complexes constitutes an expensive task because of a combinatorial explosion in the complex size. For $n$ points in…
Given a finite set of points $P$ sampling an unknown smooth surface $\mathcal{M} \subseteq \mathbb{R}^3$, our goal is to triangulate $\mathcal{M}$ based solely on $P$. Assuming $\mathcal{M}$ is a smooth orientable submanifold of codimension…
A triangulation of a $3$-manifold can be shown to be homeomorphic to the $3$-sphere by describing a discrete Morse function on it with only two critical faces, that is, a sequence of elementary collapses from the triangulation with one…
Classical unsupervised learning methods like clustering and linear dimensionality reduction parametrize large-scale geometry when it is discrete or linear, while more modern methods from manifold learning find low dimensional representation…
Tight triangulations are exotic, but highly regular objects in combinatorial topology. A triangulation is tight if all its piecewise linear embeddings into a Euclidean space are as convex as allowed by the topology of the underlying…
Recovering full 3D shapes from partial observations is a challenging task that has been extensively addressed in the computer vision community. Many deep learning methods tackle this problem by training 3D shape generation networks to learn…
Translation averaging aims to recover camera locations from pairwise relative translation directions and is a fundamental component of global Structure-from-Motion pipelines. The problem is challenging because direction measurements contain…
This work provides an architecture to enable robotic grasp planning via shape completion. Shape completion is accomplished through the use of a 3D convolutional neural network (CNN). The network is trained on our own new open source dataset…
One major challenge in 3D reconstruction is to infer the complete shape geometry from partial foreground occlusions. In this paper, we propose a method to reconstruct the complete 3D shape of an object from a single RGB image, with…
We present an approach to learning features that represent the local geometry around a point in an unstructured point cloud. Such features play a central role in geometric registration, which supports diverse applications in robotics and 3D…
Recent studies have noted an intriguing phenomenon termed Neural Collapse, that is, when the neural networks establish the right correlation between feature spaces and the training targets, their last-layer features, together with the…
We consider the problem of estimating object pose and shape from an RGB-D image. Our first contribution is to introduce CRISP, a category-agnostic object pose and shape estimation pipeline. The pipeline implements an encoder-decoder model…