English

SCARP: 3D Shape Completion in ARbitrary Poses for Improved Grasping

Computer Vision and Pattern Recognition 2023-01-19 v1 Robotics

Abstract

Recovering full 3D shapes from partial observations is a challenging task that has been extensively addressed in the computer vision community. Many deep learning methods tackle this problem by training 3D shape generation networks to learn a prior over the full 3D shapes. In this training regime, the methods expect the inputs to be in a fixed canonical form, without which they fail to learn a valid prior over the 3D shapes. We propose SCARP, a model that performs Shape Completion in ARbitrary Poses. Given a partial pointcloud of an object, SCARP learns a disentangled feature representation of pose and shape by relying on rotationally equivariant pose features and geometric shape features trained using a multi-tasking objective. Unlike existing methods that depend on an external canonicalization, SCARP performs canonicalization, pose estimation, and shape completion in a single network, improving the performance by 45% over the existing baselines. In this work, we use SCARP for improving grasp proposals on tabletop objects. By completing partial tabletop objects directly in their observed poses, SCARP enables a SOTA grasp proposal network improve their proposals by 71.2% on partial shapes. Project page: https://bipashasen.github.io/scarp

Keywords

Cite

@article{arxiv.2301.07213,
  title  = {SCARP: 3D Shape Completion in ARbitrary Poses for Improved Grasping},
  author = {Bipasha Sen and Aditya Agarwal and Gaurav Singh and Brojeshwar B. and Srinath Sridhar and Madhava Krishna},
  journal= {arXiv preprint arXiv:2301.07213},
  year   = {2023}
}

Comments

Accepted at ICRA 2023

R2 v1 2026-06-28T08:13:58.106Z