English
Related papers

Related papers: A direct reduction of PPAD Lemke-verified linear c…

200 papers

We study the problem of computing stationary Nash equilibria in discounted perfect information stochastic games from the viewpoint of computational complexity. For two-player games we prove the problem to be in PPAD, which together with a…

Computer Science and Game Theory · Computer Science 2025-10-14 Kristoffer Arnsfelt Hansen , Xinhao Nie

In two player bi-matrix games with partial monitoring, actions played are not observed, only some messages are received. Those games satisfy a crucial property of usual bi-matrix games: there are only a finite number of required (mixed)…

Computer Science and Game Theory · Computer Science 2013-01-15 Vianney Perchet

A real square matrix $A$ is called a $Q$-matrix if the linear complementarity problem $LCP(A,q)$ has a solution for all $q \in \mathbb{R}^n$. This means that for every vector $q$ there exists a vector $x$ such that $x \geq 0, y=Ax+q\geq 0$…

Optimization and Control · Mathematics 2021-01-19 K. C. Sivakumar , P. Sushmitha , Megan Wendler

The complexity class CLS was introduced by Daskalakis and Papadimitriou with the goal of capturing the complexity of some well-known problems in PPAD$~\cap~$PLS that have resisted, in some cases for decades, attempts to put them in…

Computational Complexity · Computer Science 2017-04-10 John Fearnley , Spencer Gordon , Ruta Mehta , Rahul Savani

Computing a Nash equilibrium (NE) is a central task in computer science. An NE is a particularly appropriate solution concept for two-agent settings because coalitional deviations are not an issue. However, even in this case, finding an NE…

Computer Science and Game Theory · Computer Science 2012-10-19 Nicola Gatti , Giorgio Patrini , Marco Rocco , Tuomas Sandholm

The low-rank matrix completion problem asks whether a given real matrix with missing values can be completed so that the resulting matrix has low rank or is close to a low-rank matrix. The completed matrix is often required to satisfy…

Computational Complexity · Computer Science 2025-06-24 Dror Chawin , Ishay Haviv

We present a computational formulation for the approximate version of several variational inequality problems, investigating their computational complexity and establishing PPAD-completeness. Examining applications in computational game…

Computational Complexity · Computer Science 2024-11-08 Bruce M. Kapron , Koosha Samieefar

A linear program with linear complementarity constraints (LPCC) requires the minimization of a linear objective over a set of linear constraints together with additional linear complementarity constraints. This class has emerged as a…

Optimization and Control · Mathematics 2018-02-09 Bin Yu , John E. Mitchell , Jong-Shi Pang

Linear Complementarity Problems (LCPs) with sufficient matrices form an important subclass of LCPs, and it remains a significant open question whether problems in this class can be solved in polynomial time. Kojima, Megiddo, Noma, and…

Optimization and Control · Mathematics 2026-05-12 Marianna E. -Nagy , László A. Végh

We prove that there exists a constant $\epsilon>0$ such that, assuming the Exponential Time Hypothesis for PPAD, computing an $\epsilon$-approximate Nash equilibrium in a two-player (nXn) game requires quasi-polynomial time,…

Computational Complexity · Computer Science 2016-08-31 Aviad Rubinstein

Given a rank-1 bimatrix game (A,B), i.e., where rank(A+B)=1, we construct a suitable linear subspace of the rank-1 game space and show that this subspace is homeomorphic to its Nash equilibrium correspondence. Using this homeomorphism, we…

Computer Science and Game Theory · Computer Science 2010-11-05 Bharat Adsul , Jugal Garg , Ruta Mehta , Milind Sohoni

Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing optimal strategies and the values of competitive games…

Computational Complexity · Computer Science 2008-02-21 Mihalis Yannakakis

We study the complexity of computing a uniform Nash equilibrium on a non-win-lose bimatrix game. It is known that such a problem is NP-complete even if a bimatrix game is win-lose (Bonifaci et al., 2008). Fortunately, if a win-lose bimatrix…

Computer Science and Game Theory · Computer Science 2022-08-23 Takashi Ishizuka , Naoyuki Kamiyama

We show that the existence of a computationally efficient calibration algorithm, with a low weak calibration rate, would imply the existence of an efficient algorithm for computing approximate Nash equilibria - thus implying the unlikely…

Computer Science and Game Theory · Computer Science 2012-02-23 Elad Hazan , Sham Kakade

A matrix $A$ is called totally positive (or totally non-negative) of order $k$, denoted by TP_k (or TN_k), if all minors of size at most $k$ are positive (or non-negative). These matrices have featured in diverse areas in mathematics,…

Rings and Algebras · Mathematics 2021-10-14 Projesh Nath Choudhury

The linear complementarity problem (LCP) is a general set membership problem that includes quadratic cone programming as a special case. In this work we consider a homogeneous embedding of the LCP, which encodes both the optimality…

Optimization and Control · Mathematics 2021-06-15 Brendan O'Donoghue

The linear complementarity problem (LCP) provides a unified approach to many problems such as linear programs, convex quadratic programs, and bimatrix games. The general LCP is known to be NP-hard, but there are some promising results that…

Combinatorics · Mathematics 2014-07-14 Lorenz Klaus , Hiroyuki Miyata

We derive sublinear-time quantum algorithms for computing the Nash equilibrium of two-player zero-sum games, based on efficient Gibbs sampling methods. We are able to achieve speed-ups for both dense and sparse payoff matrices at the cost…

Quantum Physics · Physics 2019-04-08 Joran van Apeldoorn , András Gilyén

We prove that computing an $\epsilon$-approximate Nash equilibrium of a win-lose bimatrix game with constant sparsity is PPAD-hard for inverse-polynomial $\epsilon$. Our result holds for 3-sparse games, which is tight given that 2-sparse…

Computational Complexity · Computer Science 2026-02-23 Eleni Batziou , John Fearnley , Abheek Ghosh , Rahul Savani

2-dimensional Matching Problem, which requires to find a matching of left- to right-vertices in a balanced $2n$-vertex bipartite graph, is a well-known polynomial problem, while various variants, like the 3-dimensional analogoue (3DM, with…

Computational Complexity · Computer Science 2007-05-23 Sergio Caracciolo , Davide Fichera , Andrea Sportiello