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We consider the problem of computing stationary points in min-max optimization, with a particular focus on the special case of computing Nash equilibria in (two-)team zero-sum games. We first show that computing $\epsilon$-Nash equilibria…

Computer Science and Game Theory · Computer Science 2025-10-21 Ioannis Anagnostides , Ioannis Panageas , Tuomas Sandholm , Jingming Yan

Nash equilibria provide a principled framework for modeling interactions in multi-agent decision-making and control. However, many equilibrium-seeking methods implicitly assume that each agent has access to the other agents' objectives and…

Computer Science and Game Theory · Computer Science 2026-03-19 Mahdis Rabbani , Navid Mojahed , Shima Nazari

Worst-case hardness results for most equilibrium computation problems have raised the need for beyond-worst-case analysis. To this end, we study the smoothed complexity of finding pure Nash equilibria in Network Coordination Games, a…

Computational Complexity · Computer Science 2019-02-27 Shant Boodaghians , Rucha Kulkarni , Ruta Mehta

We study symmetric bimatrix games that also have the common-payoff property, i.e., the two players receive the same payoff at any outcome of the game. Due to the symmetry property, these games are guaranteed to have symmetric Nash…

Computer Science and Game Theory · Computer Science 2025-07-28 Abheek Ghosh , Alexandros Hollender

We show that the problem of finding an \epsilon-approximate Nash equilibrium of an n by n two-person games can be reduced to the computation of an (\epsilon/n)^2-approximate market equilibrium of a Leontief economy. Together with a recent…

Computer Science and Game Theory · Computer Science 2007-05-23 Li-Sha Huang , Shang-Hua Teng

Strategic interactions can be represented more concisely, and analyzed and solved more efficiently, if we are aware of the symmetries within the multiagent system. Symmetries also have conceptual implications, for example for equilibrium…

Computer Science and Game Theory · Computer Science 2025-03-03 Emanuel Tewolde , Brian Hu Zhang , Caspar Oesterheld , Tuomas Sandholm , Vincent Conitzer

Finite-horizon probabilistic multiagent concurrent game systems, also known as finite multiplayer stochastic games, are a well-studied model in computer science due to their ability to represent a wide range of real-world scenarios…

Computer Science and Game Theory · Computer Science 2026-05-27 Senthil Rajasekaran , Moshe Y. Vardi

In this paper we consider a local service-requirement assignment problem named exact capacitated domination from an algorithmic point of view. This problem aims to find a solution (a Nash equilibrium) to a game-theoretic model of public…

Combinatorics · Mathematics 2022-07-27 Gregory Gutin , Philip R Neary , Anders Yeo

Motivated by the fact that in many game-theoretic settings, the game analyzed is only an approximation to the game being played, in this work we analyze equilibrium computation for the broad and natural class of bimatrix games that are…

Computer Science and Game Theory · Computer Science 2012-03-14 Maria-Florina Balcan , Mark Braverman

Linear complementarity problems are a powerful tool for modeling many practically relevant situations such as market equilibria. They also connect many sub-areas of mathematics like game theory, optimization, and matrix theory. Despite…

Optimization and Control · Mathematics 2022-02-25 Christian Biefel , Frauke Liers , Jan Rolfes , Martin Schmidt

In this work, we study the sample complexity of obtaining a Nash equilibrium (NE) estimate in two-player zero-sum matrix games with noisy feedback. Specifically, we propose a novel algorithm that repeatedly solves linear programs (LPs) to…

Optimization and Control · Mathematics 2026-02-16 Jiashuo Jiang , Mengxiao Zhang

Any satisfiability problem in conjunctive normal form can be solved in polynomial time by reducing it to a 3-sat formulation and transforming this to a Linear Complementarity problem (LCP) which is then solved as a linear program (LP). Any…

Computational Complexity · Computer Science 2018-01-31 Giacomo Patrizi

We study the problem of checking for the existence of constrained pure Nash equilibria in a subclass of polymatrix games defined on weighted directed graphs. The payoff of a player is defined as the sum of nonnegative rational weights on…

Computer Science and Game Theory · Computer Science 2016-11-30 Sunil Simon , Dominik Wojtczak

Linear complementary dual (LCD) codes and linear complementary pairs (LCP) of codes have been proposed for new applications as countermeasures against side-channel attacks (SCA) and fault injection attacks (FIA) in the context of direct sum…

Information Theory · Computer Science 2023-11-03 Sanjit Bhowmick , Deepak Kumar Dalai , Sihem Mesnager

In this paper, we resolve the computational complexity of a number of outstanding open problems with practical applications. Here is the list of problems we show to be PPAD-complete, along with the domains of practical significance:…

Computational Complexity · Computer Science 2009-04-10 Shiva Kintali , Laura J. Poplawski , Rajmohan Rajaraman , Ravi Sundaram , Shang-Hua Teng

In recent work (Pandit and Kulkarni [Discrete Applied Mathematics, 244 (2018), pp. 155--169]), the independence number of a graph was characterized as the maximum of the $\ell_1$ norm of solutions of a Linear Complementarity Problem (\LCP)…

Discrete Mathematics · Computer Science 2018-11-27 Karan N. Chadha , Ankur A. Kulkarni

Our motivation is to improve on the best approximation guarantee known for the problem of finding a minimum-cost 2-node connected spanning subgraph of a given undirected graph with nonnegative edge costs. We present an LP (Linear…

Data Structures and Algorithms · Computer Science 2021-11-16 Logan Grout , Joseph Cheriyan , Bundit Laekhanukit

We prove that computing a Nash equilibrium of a two-player ($n \times n$) game with payoffs in $[-1,1]$ is PPAD-hard (under randomized reductions) even in the smoothed analysis setting, smoothing with noise of constant magnitude. This gives…

Computer Science and Game Theory · Computer Science 2020-07-22 Shant Boodaghians , Joshua Brakensiek , Samuel B. Hopkins , Aviad Rubinstein

We present a method to compute explicit solutions of parametric Generalized Nash Equilibrium (GNE) problems with convex quadratic cost functions and linear coupling and local constraints. Assuming the parameters only enter the linear terms…

Systems and Control · Electrical Eng. & Systems 2025-12-08 Sophie Hall , Alberto Bemporad

We consider structural and algorithmic questions related to the Nash dynamics of weighted congestion games. In weighted congestion games with linear latency functions, the existence of (pure Nash) equilibria is guaranteed by potential…

Computer Science and Game Theory · Computer Science 2011-11-14 Ioannis Caragiannis , Angelo Fanelli , Nick Gravin , Alexander Skopalik