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Related papers: The MICA Experiment: Astrophysics in Virtual World…

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We describe the Meta-Institute for Computational Astrophysics (MICA), the first professional scientific organization based exclusively in virtual worlds (VWs). The goals of MICA are to explore the utility of the emerging VR and VWs…

Instrumentation and Methods for Astrophysics · Physics 2015-05-13 S. G. Djorgovski , P. Hut , S. McMillan , E. Vesperini , R. Knop , W. Farr , M. J. Graham

Since we cannot put stars in a laboratory, astrophysicists had to wait till the invention of computers before becoming laboratory scientists. For half a century now, we have been conducting experiments in our virtual laboratories. However,…

Astrophysics · Physics 2009-11-13 Piet Hut

Virtual Institute of Astroparticle Physics (VIA), integrated in the structure of Laboratory of AstroParticle physics and Cosmology (APC) is evolved in a unique multi-functional complex of $e-science$ and $e-learning$, supporting at distance…

General Physics · Physics 2012-11-26 Maxim Yu. Khlopov

Virtual Institute of Astroparticle Physics (VIA), integrated in the structure of Laboratory of AstroParticle physics and Cosmology (APC) is evolved in a unique multi-functional complex of $e-science$ and $e-learning$, supporting various…

Instrumentation and Methods for Astrophysics · Physics 2011-11-16 Maxim Yu. Khlopov

Metaverse has attracted great attention from industry and academia in recent years. Metaverse for the ocean (Meta-ocean) is the implementation of the Metaverse technologies in virtual emersion of the ocean which is beneficial for people…

Human-Computer Interaction · Computer Science 2023-08-14 Jinyu Li , Ping Hu , Weicheng Cui , Tianyi Huang , Shenghui Cheng

Often mistakenly seen as a game, the online 3D immersive virtual world Second Life (SL) is itself a huge and sophisticated simulator of an entire Earthlike world. Differently from other metaverses where physical laws are not seriously taken…

Physics Education · Physics 2015-09-22 Renato P. dos Santos

We report on the initial phase of an ongoing, multi-stage investigation of how to incorporate Virtual Reality (VR) technology in teaching introductory astronomy concepts. Our goal was to compare the efficacy of VR vs. conventional teaching…

Physics Education · Physics 2021-05-03 Philip Blanco , Gur Windmiller , William Welsh , Sean Hauze

Nowadays, computer simulations have reached amazing graphic results, providing awesome visual descriptions explaining the evolution of very complex physics phenomena, implementing the laws of Nature. Sometimes, without a scientific guide,…

Instrumentation and Methods for Astrophysics · Physics 2021-11-09 Simone Iovenitti , Luca Perri

The worlds of Data Science (including big and/or federated data, machine learning, etc) and Astrophysics started merging almost two decades ago. For instance, around 2005, international initiatives such as the Virtual Observatory framework…

Instrumentation and Methods for Astrophysics · Physics 2024-11-05 A. Bayo , V. Mesa , G. Damke , M. Cerda , M. J. Graham , D. Norman , F. Forster , C. Ibarlucea , N. Monsalves

Virtual Worlds (VWs) are an emerging technology used by a growing number of educational institutions around the world. It is an environment, a way of learning and an educational tool that allows different levels of online interaction. In…

Computers and Society · Computer Science 2011-11-29 Roberto Muñoz , Marta Barría , Cristian Rusu

Scientists across all disciplines increasingly rely on machine learning algorithms to analyse and sort datasets of ever increasing volume and complexity. Although trends and outliers are easily extracted, careful and close inspection will…

Instrumentation and Methods for Astrophysics · Physics 2021-09-16 T. H. Jarrett , A. Comrie , L. Marchetti , A. Sivitilli , S. Macfarlane , F. Vitello , U. Becciani , A. R. Taylor , J. M. van der Hulst , P. Serra , N. Katz , M. Cluver

Robotics simulation has been an integral part of research and development in the robotics area. The simulation eliminates the possibility of harm to sensors, motors, and the physical structure of a real robot by enabling robotics…

Mixed Reality (MR) and Virtual Reality (VR) simulations are hampered by requirements for hand controllers or attempts to perseverate in use of two-dimensional computer interface paradigms from the 1980s. From our efforts to produce more…

Human-Computer Interaction · Computer Science 2023-08-16 Thomas B Talbot , Chinmay Chinara

Studying physics of very large scale like the solar system is difficult in real life, using telescope on clear skies over years. We are probably a world first to create four well designed gravity computer models to serve as powerful…

Physics Education · Physics 2013-03-04 Loo Kang Wee , Giam Hwee Goh , Charles Chew

Plasma physics simulations create complex datasets for which researchers need state-of-the-art visualization tools to gain insights. These datasets are 3D in nature but are commonly depicted and analyzed using 2D idioms displayed on 2D…

Data visualisation is an essential ingredient of scientific analysis, discovery, and communication. Along with a human (to do the looking) and the data (something to look at), an image display device is a key component of any data…

Instrumentation and Methods for Astrophysics · Physics 2024-12-18 Christopher J. Fluke , Hugo K. Walsh , Lewis de Zoete Grundy , Brian Brady

We report on our ongoing efforts to develop, implement, and test VR activities for the introductory astronomy course and laboratory. Specifically, we developed immersive activities for two challenging "3D" concepts: Moon phases, and stellar…

Physics Education · Physics 2021-10-05 Gur Windmiller , Philip Blanco , William F. Welsh

The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

Human-Computer Interaction · Computer Science 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

As more people meet, interact, and socialize online, Social Virtual Reality (VR) emerges as a technology that bridges the gap between traditional face-to-face and online communication. Unlike traditional screen-based applications, Social VR…

Human-Computer Interaction · Computer Science 2026-01-22 Niloofar Sayadi , Sadie Co , Diego Gomez-Zara

We introduce AstroSim, a Second Life based prototype application for synchronous collaborative visualization targeted at astronomers.

Instrumentation and Methods for Astrophysics · Physics 2016-11-17 Arturo Nakasone , Helmut Prendinger , Simon Holland , Piet Hut , Jun Makino , Kenichi Miura
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