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In the complex manufacturing sector a considerable amount of resources are focused on developing new skills and training workers. In that context, increasing the effectiveness of those processes and reducing the investment required is an…

Human-Computer Interaction · Computer Science 2016-11-17 Mar Gonzalez-Franco , Julio Cermeron , Katie Li , Rodrigo Pizarro , Jacob Thorn , Windo Hutabarat , Ashutosh Tiwari , Pablo Bermell-Garcia

Metaverse, a burgeoning technological trend that combines virtual and augmented reality, provides users with a fully digital environment where they can assume a virtual identity through a digital avatar and interact with others as they were…

Computers and Society · Computer Science 2023-11-28 Nikolaos Misirlis , Yiannis Nikolaidis , Anna Sabidussi

Personal computers and handheld devices provide keyboard shortcuts and swipe gestures to enable users to efficiently switch between applications, whereas today's virtual reality (VR) systems do not. In this work, we present an exploratory…

Human-Computer Interaction · Computer Science 2026-03-02 Matt Gottsacker , Yahya Hmaiti , Mykola Maslych , Hiroshi Furuya , Jasmine Joyce DeGuzman , Gerd Bruder , Gregory F. Welch , Joseph J. LaViola

Undergraduate physics education has greatly benefited from the introduction of computational activities. However, despite the benefits computation has delivered, we still lack a complete understanding of the computationally integrated…

Physics Education · Physics 2021-12-13 W. Brian Lane , Cortney Headley

Machine learning has rapidly become a tool of choice for the astronomical community. It is being applied across a wide range of wavelengths and problems, from the classification of transients to neural network emulators of cosmological…

The Last Journey is a large-volume, gravity-only, cosmological N-body simulation evolving more than 1.24 trillion particles in a periodic box with a side-length of 5.025Gpc. It was implemented using the HACC simulation and analysis…

The Virtual Observatory (VO) is a global ecosystem of interoperating services that connect worldwide data archives. The VO is implemented in all major astronomy archives through common interfaces developed by the 22 members of the…

Instrumentation and Methods for Astrophysics · Physics 2024-12-12 G. Bruce Berriman

Astronomy has a rich tradition of using color photography and imaging, for visualization in research as well as for sharing scientific discoveries in formal and informal education settings (i.e., for "public outreach.") In the modern era,…

Instrumentation and Methods for Astrophysics · Physics 2017-04-26 Travis A. Rector , Zoltan G. Levay , Lisa M. Frattare , Kimberly K. Arcand , Megan Watzke

Simulation has the potential to transform the development of robust algorithms for mobile agents deployed in safety-critical scenarios. However, the poor photorealism and lack of diverse sensor modalities of existing simulation engines…

The QuVis Quantum Mechanics Visualization project aims to address challenges of quantum mechanics instruction through the development of interactive simulations for the learning and teaching of quantum mechanics. In this article, we…

Physics Education · Physics 2015-06-11 Antje Kohnle , Charles Baily , Anna Campbell , Natalia Korolkova , Mark J. Paetkau

This paper introduces an interactive Mixed Reality (MR) experience and artistic inquiry entitled ``Surrealism Me'' which delves into Vil\'em Flusser's critique of media as mediators that often distort human perception of reality and…

Human-Computer Interaction · Computer Science 2024-08-21 Aven Le Zhou

We describe the experience of running an Astrophysics outreach initiative involving traditional mass media like radio broadcast and new digital media like blog, microblogging and internet video channel. Some very successful preliminary…

Physics Education · Physics 2015-10-29 Luis A. Núñez , Héctor Rago

This article proposes the analysis on novel human computer interaction (HCI) platform based college mathematical education methodology. Above for the application of virtual reality technology in teaching the problems in the study, only…

Human-Computer Interaction · Computer Science 2016-02-04 Zhiyan Li

Common sense and social interaction related to daily-life environments are considerably important for autonomous robots, which support human activities. One of the practical approaches for acquiring such social interaction skills and…

Robotics · Computer Science 2020-05-05 Tetsunari Inamura , Yoshiaki Mizuchi

The metaverse promises unprecedented immersive digital experiences but also raises critical privacy concerns as vast amounts of personal and behavioral data are collected. As immersive technologies blur the boundaries between physical and…

Computers and Society · Computer Science 2025-12-01 Muhammad Irfan Khalid , Ilias Pappas , Moatasim Mahmoud , Stamatia Rizou

The modern astrophysics is moving towards the enlarging of experiments and combining the channels for detecting the highest energy processes in the Universe. To obtain reliable data, the experiments should operate within several decades,…

Instrumentation and Methods for Astrophysics · Physics 2020-09-24 Yulia Kazarina , Vasiliy Khristyuk , Alexander Kruykov , Evgeny Postnikov , Vladimir Samoliga , Alexey Shigarov , Victoria Tokareva , Dmitriy Zhurov

In most VR experiences, the visual sense dominates other modes of sensory input, encouraging non-visual senses to respond as if the visual were real. The simulated visual world thus becomes a sort of felt actuality, where the 'actual'…

Human-Computer Interaction · Computer Science 2019-01-14 Lisa May Thomas , Helen M. Deeks , Alex J. Jones , Oussama Metatla , David R. Glowacki

The wireless metaverse will create diverse user experiences at the intersection of the physical, digital, and virtual worlds. These experiences will enable novel interactions between the constituents (e.g., extended reality (XR) users and…

Information Theory · Computer Science 2023-04-21 Omar Hashash , Christina Chaccour , Walid Saad , Tao Yu , Kei Sakaguchi , Merouane Debbah

The term artificial intelligence (AI) first appeared in the mid-20th century. It wasn't until well into the 21st century that AI began to flourish. Today, AI has found very diverse applications. One area that is just beginning to be…

Physics Education · Physics 2025-07-14 Jorge Pinochet

Online user studies of visualizations, visual encodings, and interaction techniques are ubiquitous in visualization research. Yet, designing, conducting, and analyzing studies effectively is still a major burden. Although various packages…

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