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In this study, basketball teams are conceptualized as complex adaptive systems to examine their (re)organizational processes in response the time remaining to shoot. Using temporal passing networks to model team behavior, the focus is on…

Discrete Mathematics · Computer Science 2025-06-06 Quentin Bourgeais , Rodolphe Charrier , Eric Sanlaville , Ludovic Seifert

Two new Bayesian methods for estimating and predicting in-game home team win probabilities are proposed. The first method has a prior that adjusts as a function of lead differential and time elapsed. The second is an adjusted version of the…

Methodology · Statistics 2022-04-26 Jason Maddox , Ryan Sides , Jane Harvill

Scoring in a basketball game is a process highly dynamic and non-linear type. The level of NBA teams improve each season. They incorporate to their rosters the best players in the world. These and other mechanisms, make the scoring in the…

This paper investigates the modeling of automated machine description on sports video, which has seen much progress recently. Nevertheless, state-of-the-art approaches fall quite short of capturing how human experts analyze sports scenes.…

Computer Vision and Pattern Recognition · Computer Science 2022-08-10 Dekun Wu , He Zhao , Xingce Bao , Richard P. Wildes

In-game win probability models, which provide a sports team's likelihood of winning at each point in a game based on historical observations, are becoming increasingly popular. In baseball, basketball and American football, they have become…

Machine Learning · Computer Science 2021-08-16 Pieter Robberechts , Jan Van Haaren , Jesse Davis

The burgeoning growth of the esports and multiplayer online gaming community has highlighted the critical importance of evaluating the Most Valuable Player (MVP). The establishment of an explainable and practical MVP evaluation method is…

Computer Science and Game Theory · Computer Science 2026-05-29 Haifeng Sun , Yu Xiong , Runze Wu , Kai Wang , Lan Zhang , Changjie Fan , Shaojie Tang , Xiang-Yang Li

We present a data-driven basketball set play simulation. Given an offensive set play sketch, our method simulates potential scenarios that may occur in the game. The simulation provides coaches and players with insights on how a given set…

Multimedia · Computer Science 2019-10-09 Hsin-Ying Hsieh , Chieh-Yu Chen , Yu-Shuen Wang , Jung-Hong Chuang

In this paper, we describe an approach to rank sport players based on their efficiency. Although is extremely useful to analyze the performance of team games there is no unanimity on the use of a single index to perform such a ranking. We…

Optimization and Control · Mathematics 2018-02-21 Víctor Blanco , Román Salmerón , Samuel Gómez-Haro

This paper aims to reduce randomness in football by analysing the role of lineups in final scores using machine learning prediction models we have developed. Football clubs invest millions of dollars on lineups and knowing how individual…

Machine Learning · Computer Science 2023-01-18 George Peters , Diogo Pacheco

In sports, there is a constant effort to improve metrics which assess player ability, but there has been almost no effort to quantify and compare existing metrics. Any individual making a management, coaching, or gambling decision is…

Applications · Statistics 2016-10-03 Alexander Franks , Alexander D'Amour , Daniel Cervone , Luke Bornn

Estimating causal effects from observational data informs us about which factors are important in an autonomous system, and enables us to take better decisions. This is important because it has applications in selecting a treatment in…

Machine Learning · Computer Science 2021-10-29 Plabon Shaha , Talha Islam Zadid , Ismat Rahman , Md. Mosaddek Khan

Regularized Adjusted Plus-Minus (RAPM) is the standard framework for estimating individual player impact in basketball. Its application requires possession-level stint data -- records of which five players shared the court for each…

Applications · Statistics 2026-05-26 Justin Jacobs

Continuous-time assessments of game outcomes in sports have become increasingly common in the last decade. In American football, only discrete-time estimates of play value were possible, since the most advanced public football datasets were…

We propose a multidimensional tensor clustering approach for studying how professional basketball players' shooting patterns vary over court locations and game time. Unlike most existing methods that only study continuous-valued tensors or…

Methodology · Statistics 2022-05-23 Guanyu Hu , Yishu Xue , Weining Shen

During the 2017 NBA playoffs, Celtics coach Brad Stevens was faced with a difficult decision when defending against the Cavaliers: "Do you double and risk giving up easy shots, or stay at home and do the best you can?" It's a tough call,…

Machine Learning · Computer Science 2018-03-09 Jiaxuan Wang , Ian Fox , Jonathan Skaza , Nick Linck , Satinder Singh , Jenna Wiens

In the regression setting, given a set of hyper-parameters, a model-estimation procedure constructs a model from training data. The optimal hyper-parameters that minimize generalization error of the model are usually unknown. In practice…

Machine Learning · Statistics 2019-04-01 Jean Feng , Noah Simon

Expected points is a value function fundamental to player evaluation and strategic in-game decision-making across sports analytics, particularly in American football. To estimate expected points, football analysts use machine learning…

Applications · Statistics 2024-09-10 Ryan S. Brill , Ryan Yee , Sameer K. Deshpande , Abraham J. Wyner

We present evidence, based on play-by-play data from all 6087 games from the 2006/07--2009/10 seasons of the National Basketball Association (NBA), that basketball scoring is well described by a weakly-biased continuous-time random walk.…

Data Analysis, Statistics and Probability · Physics 2014-07-25 Alan Gabel , S. Redner

This manuscript is focused on features' definition for the outcome prediction of matches of NBA basketball championship. It is shown how models based on one a single feature (Elo rating or the relative victory frequency) have a quality of…

Machine Learning · Computer Science 2021-11-19 Manlio Migliorati

Although basketball is a dynamic process sport, with 5 plus 5 players competing on both offense and defense simultaneously, learning some static information is predominant for professional players, coaches and team mangers. In order to have…

Applications · Statistics 2021-04-05 Guanyu Hu , Hou-Cheng Yang , Yishu Xue , Dipak K. Dey
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