Related papers: Solving Large Scale Structure in Ten Easy Steps wi…
We present a suite of high-resolution cosmological zoom-in simulations to $z=4$ of a $10^{12}\,{\rm M}_{\odot}$ halo at $z=0$, obtained using seven contemporary astrophysical simulation codes widely used in the numerical galaxy formation…
In a previous paper we introduced a new method for simulating collisional gravitational $N$-body systems with linear time scaling on $N$, based on the Multi-Particle Collision (MPC) approach. This allows us to simulate globular clusters…
We investigate the range of applicability of a model for the real-space power spectrum based on N-body dynamics and a (quadratic) Lagrangian bias expansion. This combination uses the highly accurate particle displacements that can be…
The "gravitational million-body problem," to model the dynamical evolution of a self-gravitating, collisional N-body system with ~10^6 particles over many relaxation times, remains a major challenge in computational astrophysics.…
It is crucial to understand and model a behavior of galaxy biasing for future ambitious galaxy redshift surveys. Using 40 large cosmological N-body simulations for a standard LambdaCDM cosmology, we study the cross-correlation coefficient…
Cosmological $N$-body simulations play a vital role in studying models for the evolution of the Universe. To compare to observations and make a scientific inference, statistic analysis on large simulation datasets, e.g., finding halos,…
Modern N-body cosmological simulations contain billions ($10^9$) of dark matter particles. These simulations require hundreds to thousands of gigabytes of memory, and employ hundreds to tens of thousands of processing cores on many compute…
We present a detailed description and validation of our massively-parallel update to the mass-Peak Patch method, a fully predictive initial-space algorithm to quickly generate dark matter halo catalogues in very large cosmological volumes.…
Generating mocks for future sky surveys requires large volumes and high resolutions, which is computationally expensive even for fast simulations. In this work we try to develop numerical schemes to calibrate various halo and matter…
We consider the growth of primordial dark matter halos seeded by three crossed initial sine waves of various amplitudes. Using a Lagrangian treatment of cosmological gravitational dynamics, we examine the convergence properties of a…
This paper focuses on the parallel implementation of a direct $N$-body method~(particle-particle algorithm) and the application of multiple GPUs for galactic dynamics simulations. Application of a hybrid OpenMP-CUDA technology is considered…
We present a new method to calculate formation of cosmological structure in the Newtonian limit. The method is based on Lagrangian perturbation theory plus two key theoretical extensions. One advance involves identifying and fixing a…
Conservative mass limits are often imposed on the dark matter halo catalogues extracted from N-body simulations. By comparing simulations with different mass resolutions, at $z=0$ we find that even for halos resolved by 100 particles, the…
To exploit the power of next-generation large-scale structure surveys, ensembles of numerical simulations are necessary to give accurate theoretical predictions of the statistics of observables. High-fidelity simulations come at a towering…
Cosmological N-Body simulations have become an essential tool for studying formation of large scale structure. These simulations are computationally challenging even though the available computing power gets better every year. A number of…
We describe in detail the general methodology and numerical implementation of consistent N-body simulations for coupled scalar field cosmological models, including the background cosmology and the generation of initial conditions (with the…
The stable clustering hypothesis is a fundamental assumption about the nonlinear clustering of matter in cosmology. It states that the mean physical separation of particles is a constant on sufficiently small scales. While many authors have…
This posting announces public availability of the GALAXY software package developed by the author over the past 40 years. It is a highly efficient code for the evolution of (almost) isolated, collisionless stellar systems, both disk-like…
We present an efficient method for building equilibrium multi-component galaxies with non-spherical haloes and bulges. The gist of our approach is to tailor the velocity ellipsoid directly to the geometry of the mass distribution. Thus we…
We compare and validate COLA (COmoving Lagrangian Acceleration) simulations against existing emulators in the literature, namely Bacco and Euclid Emulator 2. Our analysis focuses on the non-linear response function, i.e., the ratio between…