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We consider spatial voting where candidates are located in the Euclidean $d$-dimensional space, and each voter ranks candidates based on their distance from the voter's ideal point. We explore the case where information about the location…

Computer Science and Game Theory · Computer Science 2024-08-21 Aviram Imber , Jonas Israel , Markus Brill , Hadas Shachnai , Benny Kimelfeld

Multi-agent policy-gradient methods have been shown to converge locally near stable Nash equilibria. Local convergence, however, does not determine which equilibrium is reached. We study this question through basin-entry probability with…

Machine Learning · Computer Science 2026-05-19 Yevhen Shcherbinin , Arina Redina , Maxim Kalpin , Vlad Kochetov

The prevailing methodology for analyzing population games and evolutionary dynamics in the large population limit assumes that a Poisson process (or clock) inherent to each agent determines when the agent can revise its strategy. Hence,…

Systems and Control · Electrical Eng. & Systems 2022-04-04 Semih Kara , Nuno C. Martins , Murat Arcak

Committee scoring rules form a rich class of aggregators of voters' preferences for the purpose of selecting subsets of objects with desired properties, e.g., a shortlist of candidates for an interview, a representative collective body such…

Computer Science and Game Theory · Computer Science 2016-11-03 Piotr Skowron , Piotr Faliszewski , Arkadii Slinko

We are concerned with finding Nash Equilibria in agent-based multi-cluster games, where agents are separated into distinct clusters. While the agents inside each cluster collaborate to achieve a common goal, the clusters are considered to…

Systems and Control · Electrical Eng. & Systems 2021-02-19 Jan Zimmermann , Tatiana Tatarenko , Volker Willert , Jürgen Adamy

We study a class of location games where players want to attract as many resources as possible and pay a cost when deviating from an exogenous reference location. This class of games includes political competitions between policy-interested…

Computer Science and Game Theory · Computer Science 2022-07-29 Fournier Gaëtan , Francou Amaury

In this paper, we investigate the dynamics of coordinating and anti-coordinating agents in a coevolutionary model for actions and opinions. In the model, the individuals of a population interact on a two-layer network, sharing their…

Computer Science and Game Theory · Computer Science 2025-07-25 Hong Liang , Mengbin Ye , Lorenzo Zino , Weiguo Xia

Fairness in multiwinner elections, a growing line of research in computational social choice, primarily concerns the use of constraints to ensure fairness. Recent work proposed a model to find a diverse \emph{and} representative committee…

Computer Science and Game Theory · Computer Science 2022-11-28 Kunal Relia

We study markets of indivisible items in which price-based (Walrasian) equilibria often do not exist due to the discrete non-convex setting. Instead we consider Nash equilibria of the market viewed as a game, where players bid for items,…

Computer Science and Game Theory · Computer Science 2011-03-22 Avinatan Hassidim , Haim Kaplan , Yishay Mansour , Noam Nisan

We use vector bundles to study the locus of totally mixed Nash equilibria of an $n$-player game in normal form, which we call the Nash equilibrium scheme. When the payoff tensor format is balanced, we study the Nash discriminant variety,…

Computer Science and Game Theory · Computer Science 2026-01-16 Hirotachi Abo , Irem Portakal , Luca Sodomaco

A voting rule decides on a probability distribution over a set of m alternatives, based on rankings of those alternatives provided by agents. We assume that agents have cardinal utility functions over the alternatives, but voting rules have…

Computer Science and Game Theory · Computer Science 2024-01-23 Soroush Ebadian , Anson Kahng , Dominik Peters , Nisarg Shah

Many democratic countries use district-based elections where there is a "seat" for each district in the governing body. In each district, the party whose candidate gets the maximum number of votes wins the corresponding seat. The result of…

Applications · Statistics 2020-06-23 Adway Mitra

Two-vehicle racing is natural example of a competitive dynamic game. As with most dynamic games, there are many ways in which the underlying solution concept can be structured, resulting in different equilibrium concepts. The assumed…

Computer Science and Game Theory · Computer Science 2025-03-11 Andrew Cinar , Forrest Laine

We study organizational elections in which each group nominates one candidate and receives as payoff its members expected utility under a probabilistic winning rule. We empirically justify a standard monotonicity assumption by simulating…

Computer Science and Game Theory · Computer Science 2026-02-06 Chuang-Chieh Lin , Chi-Jen Lu , Po-An Chen , Chih-Chieh Hung

We study how to incentivize agents in a target group to produce a higher output in the context of incomplete information, by means of rank-order allocation contests. We describe a symmetric Bayes--Nash equilibrium for contests that have two…

Computer Science and Game Theory · Computer Science 2022-05-02 Edith Elkind , Abheek Ghosh , Paul Goldberg

The problem of computing a common point that lies in the intersection of a finite number of closed convex sets, each known to one agent in a network, is studied. This issue, known as the distributed convex feasibility problem or the…

Multiagent Systems · Computer Science 2020-08-11 Dimitris Ampeliotis , Kostas Berberidis

We develop an equilibrium theory of attention and politics. In a spatial model of electoral competition where candidates have varying policy preferences, we examine what kinds of political behaviors capture voters' limited attention and how…

General Economics · Economics 2019-01-23 Li Hu , Anqi Li

We consider elections where both voters and candidates can be associated with points in a metric space and voters prefer candidates that are closer to those that are farther away. It is often assumed that the optimal candidate is the one…

Computer Science and Game Theory · Computer Science 2019-01-23 Grzegorz Pierczyński , Piotr Skowron

We consider the problem of probabilistic allocation of objects under ordinal preferences. We devise an allocation mechanism, called the vigilant eating rule (VER), that applies to nearly arbitrary feasibility constraints. It is constrained…

Theoretical Economics · Economics 2021-07-09 Haris Aziz , Florian Brandl

Real-world games, which concern imperfect information, multiple players, and simultaneous moves, are less frequently discussed in the existing literature of game theory. While reinforcement learning (RL) provides a general framework to…

Computer Science and Game Theory · Computer Science 2023-06-02 Runyu Lu , Yuanheng Zhu , Dongbin Zhao
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