Related papers: Penney's game between many players
We consider extensive form win-lose games over a complete binary-tree of depth $n$ where players act in an alternating manner. We study arguably the simplest random structure of payoffs over such games where 0/1 payoffs in the leafs are…
We consider some well-known families of two-player, zero-sum, perfect information games that can be viewed as special cases of Shapley's stochastic games. We show that the following tasks are polynomial time equivalent: - Solving simple…
Evolutionary game theory is a common framework to study the evolution of cooperation, where it is usually assumed that the same game is played in all interactions. Here, we investigate a model where the game that is played by two…
Probabilistic game structures combine both nondeterminism and stochasticity, where players repeatedly take actions simultaneously to move to the next state of the concurrent game. Probabilistic alternating simulation is an important tool to…
We propose a max-plus equation which includes Conway's Game of Life (GoL) as a special case. There are some special solutions to the equation which include and unify those to GoL. Moreover, the multi-value extension of GoL is derived from…
In a classical chess round-robin tournament, each of $n$ players wins, draws, or loses a game against each of the other $n-1$ players. A win rewards a player with 1 points, a draw with 1/2 point, and a loss with 0 points. We are interested…
This paper provides a brief write-up showing that for any finite state game, a disjunctive number $x$ will eventually win that game. The proof techniques here are well known and this result follows immediately from folklore results in graph…
This paper studies Ebert's hat problem with four players and two colors, where the probabilities of the colors may be different for each player. Our goal is to maximize the probability of winning the game and to describe winning strategies…
We show that, in John Conway's board game Phutball (or Philosopher's Football), it is NP-complete to determine whether the current player has a move that immediately wins the game. In contrast, the similar problems of determining whether…
In this article, we study the behavior of a broad family of real sequences derived from randomized one-pile subtraction games. For any subtraction set $S$, we allow any valid number of chips $s\in S$ to be removed at equal probability at…
Consider a P\'olya urn where a drawn ball of colour $i$ is replaced together with a fixed number $m_i$ of balls of the same colour. We give a simple proof that if, for example, there are two colours and the urn starts with more balls of…
In this note we augment the poly-Bernoulli family with two new combinatorial objects. We derive formulas for the relatives of the poly-Bernoulli numbers using the appropriate variations of combinatorial interpretations. Our goal is to show…
Quantum generalizations of conventional games broaden the range of available strategies, which can help improve outcomes for the participants. With many players, such quantum games can involve entanglement among many states which is…
Toral (2002) considered an ensemble of N\geq2 players. In game B a player is randomly selected to play Parrondo's original capital-dependent game. In game A' two players are randomly selected without replacement, and the first transfers one…
Consider an election between k candidates in which each voter votes randomly (but not necessarily independently) and suppose that there is a single candidate that every voter prefers (in the sense that each voter is more likely to vote for…
A Subtraction-Division game is a two player combinatorial game with three parameters: a set S, a set D, and a number n. The game starts at n, and is a race to say the number 1. Each player, on their turn, can either move the total to n-s…
We analyze a game introduced by Andy Niedermaier, where $p$ players take turns throwing a dart at a dartboard. A player is eliminated unless his dart lands closer to the center than all previously thrown darts, in which case he goes to the…
We present three versions of the classic two-pile game \textsc{one-or-one-or-one-of-both} generalized to the multi-pile context. In each case, we explore the resulting $\mathcal{P}$-positions. In the first version, there is a simple…
We analyze the following general version of the deterministic Hats game. Several sages wearing colored hats occupy the vertices of a graph. Each sage can have a hat of one of $k$ colors. Each sage tries to guess the color of his own hat…
The topic of the present paper is a generalized St.\ Petersburg game in which the distribution of the payoff $X$ is given by $P(X=sr^{k-1})=pq^{k-1}$, $k=1,2,\ldots$, where $p+q=1$, and $s,\,r>0$. As for main results, we first extend…