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Studying physics of very large scale like the solar system is difficult in real life, using telescope on clear skies over years. We are probably a world first to create four well designed gravity computer models to serve as powerful…

Physics Education · Physics 2013-03-04 Loo Kang Wee , Giam Hwee Goh , Charles Chew

This full paper in the research track evaluates the usage of data logged from cybersecurity exercises in order to predict students who are potentially at risk of performing poorly. Hands-on exercises are essential for learning since they…

The Multi Agent Based programming, modeling and simulation environment of NetLogo has been used extensively during the last fifteen years for educational among other purposes. The learning subject, upon interacting with the Users Interface…

Computers and Society · Computer Science 2015-01-26 Aristotelis Gkiolmas , Anthimos Chalkidis , Maria Papaconstantinou , Zafar Iqbal , Constantine Skordoulis

This article introduces a set of distance education astronomy laboratory exercises for use by college students and instructors and discuss first usage results. This General Astronomy Education Source (GEAS) exercise set contains eight…

Physics Education · Physics 2015-05-04 Nicole P. Vogt , Stephen P. Cook , Amy Smith Muise

In this letter, we present an approach for learning in-hand manipulation skills with a low-cost, underactuated prosthetic hand in the presence of irreversible events. Our approach combines reinforcement learning based on visual perception…

Robotics · Computer Science 2019-11-21 Pietro Falco , Abdallah Attawia , Matteo Saveriano , Dongheui Lee

As virtual reality (VR) technology becomes more pervasive, it continues to find multiple new uses beyond research laboratories. One of them is distance adult education -- the potential of VR to provide valuable education experiences is…

Investigating child-computer interactions within their contexts is vital for designing technology that caters to children's needs. However, determining what aspects of context are relevant for designing child-centric technology remains a…

Human-Computer Interaction · Computer Science 2024-03-27 Vanessa Figueiredo , Catherine Ann Cameron

Dubbed as the next-generation Internet, the metaverse is a virtual world that allows users to interact with each other or objects in real-time using their avatars. The metaverse is envisioned to support novel ecosystems of service provision…

Computer Science and Game Theory · Computer Science 2021-10-28 Wei Chong Ng , Wei Yang Bryan Lim , Jer Shyuan Ng , Zehui Xiong , Dusit Niyato , Chunyan Miao

Household robots operate in the same space for years. Such robots incrementally build dynamic maps that can be used for tasks requiring remote object localization. However, benchmarks in robot learning often test generalization through…

Robotics · Computer Science 2023-01-31 Gunnar A. Sigurdsson , Jesse Thomason , Gaurav S. Sukhatme , Robinson Piramuthu

Mobile technology creates value on three fundamental pillars: productivity, coordination, and transformation. Mobile apps are becoming an increasingly important aspect of teaching and learning in many countries. The use of mobile…

Computers and Society · Computer Science 2022-08-10 Siddhartha Paul Tiwari

Gesture recognition is a fundamental tool to enable novel interaction paradigms in a variety of application scenarios like Mixed Reality environments, touchless public kiosks, entertainment systems, and more. Recognition of hand gestures…

Everyday, more and more people are turning to online learning, which has altered our traditional classroom method. Recording lectures has always been a normal task for online educators, and it has lately become even more important during…

Human-Computer Interaction · Computer Science 2021-12-08 Mohammad Imrul Jubair , Arafat Ibne Yousuf , Tashfiq Ahmed , Hasanath Jamy , Foisal Reza , Mohsena Ashraf

Over the last decade, e-learning has revolutionized how students learn by providing them access to quality education whenever and wherever they want. However, students often get distracted because of various reasons, which affect the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Rahul RK , Shanthakumar S , Vykunth P , Sairamnath K

Hands-on computing education requires a realistic learning environment that enables students to gain and deepen their skills. Available learning environments, including virtual and physical labs, provide students with real-world computer…

Cryptography and Security · Computer Science 2023-07-12 Jan Vykopal , Pavel Seda , Valdemar Švábenský , Pavel Čeleda

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

Human-Computer Interaction · Computer Science 2025-06-19 Yikan Wang

Soft and future skills are in high demand in the modern job market. These skills are required for both technical and non-technical people. It is difficult to teach these competencies in a classical academic environment. The paper presents a…

This experiment research study examines how traditional assessment methods such as written tests and presentations compared to the new online tests in higher education We want to know how the use of the Internet for assessment affects how…

Human-Computer Interaction · Computer Science 2023-12-22 Santhosh Pogaku

We present ChameleonControl, a real-human teleoperation system for scalable remote instruction in hands-on classrooms. In contrast to existing video or AR/VR-based remote hands-on education, ChameleonControl uses a real human as a surrogate…

Human-Computer Interaction · Computer Science 2023-02-23 Mehrad Faridan , Bheesha Kumari , Ryo Suzuki

University laboratories deliver unique hands-on experimentation for STEM students but often lack state-of-the-art equipment and provide limited access to their equipment. The University of Texas Cloud Laboratory provides remote access to a…

Robotics · Computer Science 2019-04-10 Binghan He , Kunye Chen , Rachel Schlossman , Neal Ormsbee , Mara Altman , Nathan Young , Matt Mangum , Luis Sentis

A remote collaboration setup allows an expert to instruct a remotely located novice user to help them with a task. Advanced solutions exist in the field of remote guidance and telemanipulation, however, we lack a device that combines these…

Robotics · Computer Science 2020-10-23 Janis Stolzenwald , Walterio W. Mayol-Cuevas