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Pairwise ranking systems based on Maximum Likelihood Estimation (MLE), such as the Bradley-Terry model, are widely used to aggregate preferences from pairwise comparisons. However, their robustness under strategic data manipulation remains…

Machine Learning · Computer Science 2026-04-21 Junyi Yao , Zihao Zheng , Jiayu Long

Capacitated network bargaining games are popular combinatorial games that involve the structure of matchings in graphs. We show that it is always possible to stabilize unit-weight instances of this problem (that is, ensure that they admit a…

Discrete Mathematics · Computer Science 2024-09-05 Laura Sanità , Lucy Verberk

Consider elections where the set of candidates is partitioned into parties, and each party must nominate exactly one candidate. The Possible President problem asks whether some candidate of a given party can become the winner of the…

Computer Science and Game Theory · Computer Science 2025-02-06 Ildikó Schlotter , Katarína Cechlárová

Ranked choice voting is vulnerable to monotonicity failure - a voting failure where a candidate is cost an election due to losing voter preference or granted an election due to gaining voter preference. Despite increasing use of ranked…

Theoretical Economics · Economics 2023-10-23 Rylie Weaver

Peer reviews, evaluations, and selections are a fundamental aspect of modern science. Funding bodies the world over employ experts to review and select the best proposals from those submitted for funding. The problem of peer selection,…

Computer Science and Game Theory · Computer Science 2019-05-01 Haris Aziz , Omer Lev , Nicholas Mattei , Jeffrey S. Rosenschein , Toby Walsh

We propose a new single-winner voting system using ranked ballots: Stable Voting. The motivating principle of Stable Voting is that if a candidate A would win without another candidate B in the election, and A beats B in a head-to-head…

Theoretical Economics · Economics 2023-02-14 Wesley H. Holliday , Eric Pacuit

Control and bribery are settings in which an external agent seeks to influence the outcome of an election. Faliszewski et al. [FHHR07] proved that Llull voting (which is here denoted by Copeland^1) and a variant (here denoted by Copeland^0)…

Computer Science and Game Theory · Computer Science 2007-12-10 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra , Jörg Rothe

Classical results in voting theory show that strategic manipulation by voters is inevitable if a voting rule simultaneously satisfy certain desirable properties. Motivated by this, we study the relevant question of how often a voting rule…

Computer Science and Game Theory · Computer Science 2015-02-17 Palash Dey , Y. Narahari

While manipulative attacks on elections have been well-studied, only recently has attention turned to attacks that account for geographic information, which are extremely common in the real world. The most well known in the media is…

Computer Science and Game Theory · Computer Science 2020-03-17 Zack Fitzsimmons , Omer Lev

To enumerate 3-manifold triangulations with a given property, one typically begins with a set of potential face pairing graphs (also known as dual 1-skeletons), and then attempts to flesh each graph out into full triangulations using an…

Geometric Topology · Mathematics 2014-07-25 Benjamin A. Burton , William Pettersson

We study the computational complexity of bribery in parliamentary voting, in settings where the briber is (also) interested in the success of an entire set of political parties - a ``coalition'' - rather than an individual party. We…

Computer Science and Game Theory · Computer Science 2025-03-20 Hodaya Barr , Yonatan Aumann , Sarit Kraus

Electoral control refers to attempts by an election's organizer ("the chair") to influence the outcome by adding/deleting/partitioning voters or candidates. The groundbreaking work of Bartholdi, Tovey, and Trick [BTT92] on (constructive)…

Computer Science and Game Theory · Computer Science 2008-09-26 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

In this paper, we consider one-to-one matchings between two disjoint groups of agents. Each agent has a preference over a subset of the agents in the other group, and these preferences may contain ties. Strong stability is one of the…

Computer Science and Game Theory · Computer Science 2024-01-08 Naoyuki Kamiyama

We study popularity for matchings under preferences. This solution concept captures matchings that do not lose against any other matching in a majority vote by the agents. A popular matching is said to be robust if it is popular among…

Data Structures and Algorithms · Computer Science 2025-10-23 Martin Bullinger , Gergely Csáji , Rohith Reddy Gangam , Parnian Shahkar

We consider popular matching problems in both bipartite and non-bipartite graphs with strict preference lists. It is known that every stable matching is a min-size popular matching. A subclass of max-size popular matchings called dominant…

Discrete Mathematics · Computer Science 2018-06-13 Yuri Faenza , Telikepalli Kavitha , Vladlena Powers , Xingyu Zhang

We introduce a generalized version of the famous Stable Marriage problem, now based on multi-modal preference lists. The central twist herein is to allow each agent to rank its potentially matching counterparts based on more than one…

Multiagent Systems · Computer Science 2018-01-10 Jiehua Chen , Rolf Niedermeier , Piotr Skowron

We investigate how robust approval-based multiwinner voting rules are to small perturbations in the votes. In particular, we consider the extent to which a committee can change after we add/remove/swap one approval, and we consider the…

Computer Science and Game Theory · Computer Science 2026-01-28 Piotr Faliszewski , Grzegorz Gawron , Bartosz Kusek

Reconfigurable broadcast networks provide a convenient formalism for modelling and reasoning about networks of mobile agents broadcasting messages to other agents following some (evolving) communication topology. The parameterized…

Logic in Computer Science · Computer Science 2018-02-26 A. R. Balasubramanian , Nathalie Bertrand , Nicolas Markey

Scoring protocols are a broad class of voting systems. Each is defined by a vector $(\alpha_1,\alpha_2,...,\alpha_m)$, $\alpha_1 \geq \alpha_2 \geq >... \geq \alpha_m$, of integers such that each voter contributes $\alpha_1$ points to…

Computer Science and Game Theory · Computer Science 2007-05-23 Edith Hemaspaandra , Lane A. Hemaspaandra

There is growing evidence of systematic attempts to influence democratic elections by controlled and digitally organized dissemination of fake news. This raises the question of the intrinsic robustness of democratic electoral processes…

Physics and Society · Physics 2024-01-03 Glory M. Givi , Robin Delabays , Matthieu Jacquemet , Philippe Jacquod