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Related papers: Why, when, and how fast innovations are adopted

200 papers

Context. Innovation is promoted in companies to help them stay competitive. Four types of innovation are defined: product, process, business, and organizational. Objective. We want to understand the perception of the innovation concept in…

Software Engineering · Computer Science 2022-08-04 Johan Linåker , Husan Munir , Per Runeson , Björn Regnell , Claes Schrewelius

Motivation: The question of what combination of attributes drives the adoption of a particular software technology is critical to developers. It determines both those technologies that receive wide support from the community and those which…

Software Engineering · Computer Science 2019-09-05 Yuxing Ma , Audris Mockus , Beth Milhollin , Russel Zaretzki , Randy Bradley , Bogdan Bichescu

In this paper, we propose a two-layer adoption-opinion model to study the diffusion of two competing technologies within a population whose opinions evolve under social influence and adoption-driven feedback. After adopting one technology,…

Systems and Control · Electrical Eng. & Systems 2026-01-26 Martina Alutto , Fabrizio Dabbene , Angela Fontan , Karl H. Johansson , Chiara Ravazzi

Knowledge acquisition by consumers is a key process in the diffusion of innovations. However, in standard theories of the representative agent, agents do not learn and innovations are adopted instantaneously. Here, we show that in a…

Economics · Quantitative Finance 2018-07-02 Jean-Francois Mercure

Behavioral adoptions are influenced by peers in different ways. While some individuals may change after a single incoming influence, others need multiple cumulated attempts. These two mechanism, known as the simple and the complex…

Physics and Society · Physics 2024-12-02 Elsa Andres , Romualdo Pastor-Satorras , Michele Starnini , Márton Karsai

This study examines what drives organizational adoption and use of social media through a model built around four key factors - strategy, capacity, governance, and environment. Using Twitter, Facebook, and other data on 100 large US…

Computers and Society · Computer Science 2012-08-17 Seungahn Nah , Gregory D. Saxton

One widely-existed state --``harmony with diversity" in which individuals freely express various viewpoints to sustain integration of social diversity, but at the same time shared values ensure social coherence, can be considered as the…

Physics and Society · Physics 2023-04-26 Peng-Bi Cui

Social learning, a fundamental process through which individuals shape their beliefs and perspectives via observation and interaction with others, is critical for the development of our society and the functioning of social governance.…

Social and Information Networks · Computer Science 2024-10-22 Yiqing Lin , Zhanjiang Chen , Huisheng Wang , H. Vicky Zhao

Adoption processes in socio-technological systems have been widely studied both empirically and theoretically. The way in which social norms, behaviors, and even items such as books, music, or other commercial or technological product…

Physics and Society · Physics 2021-04-20 Iacopo Iacopini , Vito Latora

Consumer behavior under social influence is a well-known phenomenon and computer scientists and economists are prevalently trying to analyze the dynamics behind decision making during the consumption process through agent-based modeling…

Social and Information Networks · Computer Science 2022-10-18 Eren Arkangil

Albeit existing evidence about the impact of AI-based adaptive learning platforms, their scaled adoption in schools is slow at best. In addition, AI tools adopted in schools may not always be the considered and studied products of the…

Computers and Society · Computer Science 2023-04-06 Mutlu Cukurova , Xin Miao , Richard Brooker

A key ingredient in social contagion dynamics is reinforcement, as adopting a certain social behavior requires verification of its credibility and legitimacy. Memory of non-redundant information plays an important role in reinforcement,…

Physics and Society · Physics 2015-07-29 Wei Wang , Ming Tang , Hai-Feng Zhang , Ying-Cheng Lai

We propose a stochastic model describing a process of awareness, evaluation and decision-making by agents on the d-dimensional integer lattice. Each agent may be in any of the three states belonging to the set {0, 1, 2}. In this model 0…

Probability · Mathematics 2016-02-08 Cristian F. Coletti , Karina B. E. de Oliveira , Pablo M. Rodriguez

The collective behaviour of people adopting an innovation, product or online service is commonly interpreted as a spreading phenomenon throughout the fabric of society. This process is arguably driven by social influence, social learning…

Physics and Society · Physics 2017-06-30 Gerardo Iñiguez , Zhongyuan Ruan , Kimmo Kaski , János Kertész , Márton Karsai

When a new product or technology is introduced, potential consumers can learn its quality by trying the product, at a risk, or by letting others try it and free-riding on the information that they generate. We propose a dynamic game to…

Economics · Quantitative Finance 2017-06-27 Matt V. Leduc , Matthew O. Jackson , Ramesh Johari

We analyze the role that popularity and novelty play in attracting the attention of users to dynamic websites. We do so by determining the performance of three different strategies that can be utilized to maximize attention. The first one…

Computers and Society · Computer Science 2008-02-05 Fang Wu , Bernardo A. Huberman

Interactions between pieces of information (entities) play a substantial role in the way an individual acts on them: adoption of a product, the spread of news, strategy choice, etc. However, the underlying interaction mechanisms are often…

Machine Learning · Computer Science 2022-02-02 Gaël Poux-Médard , Julien Velcin , Sabine Loudcher

Innovation is a key ingredient for the evolution of several systems, including social and biological ones. Focused investigations and lateral thinking may lead to innovation, as well as serendipity and other random discovery processes. Some…

Physics and Society · Physics 2017-05-12 Giuliano Armano , Marco Alberto Javarone

While new technologies are expected to revolutionise and become game-changers in improving the efficiencies and practises of our daily lives, it is also critical to investigate and understand the barriers and opportunities faced by their…

Computers and Society · Computer Science 2024-04-22 Lowri Williams , Eirini Anthi , Pete Burnap

Many products and innovations become well-known and widely adopted through the social interactions of individuals in a population. The Bass diffusion model has been widely used to model the temporal evolution of adoption in such social…

Social and Information Networks · Computer Science 2016-06-13 Vahideh H. Manshadi , Sidhant Misra