English

Pricing and Referrals in Diffusion on Networks

Economics 2017-06-27 v5 Computer Science and Game Theory Social and Information Networks Physics and Society

Abstract

When a new product or technology is introduced, potential consumers can learn its quality by trying the product, at a risk, or by letting others try it and free-riding on the information that they generate. We propose a dynamic game to study the adoption of technologies of uncertain value, when agents are connected by a network and a monopolist seller chooses a policy to maximize profits. Consumers with low degree (few friends) have incentives to adopt early, while consumers with high degree have incentives to free ride. The seller can induce high-degree consumers to adopt early by offering referral incentives - rewards to early adopters whose friends buy in the second period. Referral incentives thus lead to a `double-threshold strategy' by which low and high-degree agents adopt the product early while middle-degree agents wait. We show that referral incentives are optimal on certain networks while inter-temporal price discrimination (i.e., a first-period price discount) is optimal on others, and discuss welfare implications.

Keywords

Cite

@article{arxiv.1509.06544,
  title  = {Pricing and Referrals in Diffusion on Networks},
  author = {Matt V. Leduc and Matthew O. Jackson and Ramesh Johari},
  journal= {arXiv preprint arXiv:1509.06544},
  year   = {2017}
}

Comments

44 pages, 3 tables, 8 figures

R2 v1 2026-06-22T11:02:34.035Z