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The increase in use of online educational tools has led to a large amount of educational video materials made available for students. Finding the right video content is usually supported by the overarching learning management system and its…

Multimedia · Computer Science 2022-07-27 Hyowon Lee , Mingming Liu , Michael Scriney , Alan F. Smeaton

The advancement of e-learning technologies has made it viable for developments in education and technology to be combined in order to fulfil educational needs worldwide. E-learning consists of informal learning approaches and emerging…

Computers and Society · Computer Science 2014-07-10 Ali Alowayr , Atta Badii

Research on quality issues of business process models has recently begun to explore the process of creating process models by analyzing the modeler's interactions with the modeling environment. In this paper we aim to complement previous…

Software Engineering · Computer Science 2015-11-16 Jakob Pinggera , Marco Furtner , Markus Martini , Pierre Sachse , Katharina Reiter , Stefan Zugal , Barbara Weber

The problem of a disc or cylinder initially rolling with slipping on a surface and subsequently transitioning to rolling without slipping is often cited in textbooks. The following experiment serves to clearly demonstrate the transition…

Physics Education · Physics 2020-03-18 Alvaro Suarez , Daniel Baccino , Arturo C. Marti

Computational reductions are an important and powerful concept in computer science. However, they are difficult for many students to grasp. In this paper, we outline a concept for how the learning of reductions can be supported by…

Computers and Society · Computer Science 2024-10-07 Tristan Kneisel , Elias Radtke , Marko Schmellenkamp , Fabian Vehlken , Thomas Zeume

We review and extend existing frameworks on modeling to develop a new framework that describes model-based reasoning in upper-division physics labs. Constructing and using models are core scientific practices that have gained significant…

Physics Education · Physics 2015-10-28 Benjamin M. Zwickl , Dehui Hu , Noah Finkelstein , H. J. Lewandowski

We present Breakout, a group interaction platform for online courses that enables the creation and measurement of face-to-face peer learning groups in online settings. Breakout is designed to help students easily engage in synchronous,…

Human-Computer Interaction · Computer Science 2016-07-07 Dan Calacci , Oren Lederman , David Shrier , Alex 'Sandy' Pentland

Computation is intertwined with essentially all aspects of physics research and is invaluable for physicists' careers. Despite its disciplinary importance, integration of computation into physics education remains a challenge and, moreover,…

Conversation is like an intricate partner dance and behavioral convergence, or the similarity in observable behaviors of partners over time, can lead to shared understanding, changed beliefs and increased rapport. This article describes a…

Computers and Society · Computer Science 2016-08-11 Tanmay Sinha

Visual object tracking is a significant computer vision task which can be applied to many domains such as visual surveillance, human computer interaction, and video compression. In the literature, researchers have proposed a variety of 2D…

Computer Vision and Pattern Recognition · Computer Science 2013-03-21 Xi Li , Weiming Hu , Chunhua Shen , Zhongfei Zhang , Anthony Dick , Anton van den Hengel

As robots increasingly become part of shared human spaces, their movements must transcend basic functionality by incorporating expressive qualities to enhance engagement and communication. This paper introduces a movement-centered design…

A longstanding goal in computer vision is to model motions from videos, while the representations behind motions, i.e. the invisible physical interactions that cause objects to deform and move, remain largely unexplored. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zhiyuan Gao , Jiageng Mao , Hong-Xing Yu , Haozhe Lou , Emily Yue-Ting Jia , Jernej Barbic , Jiajun Wu , Yue Wang

Many believe that the successes of deep learning on image understanding problems can be replicated in the realm of video understanding. However, due to the scale and temporal nature of video, the span of video understanding problems and the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-05 Matthew Hutchinson , Vijay Gadepally

This article has as its main objective to emphasize the importance that physical spaces and architecture should have for a correct pedagogical integration of the ICT, including in this concept all the current means of communication and, in…

Physics Education · Physics 2018-02-21 Jose Gomez-Galan

Inspired by the success of transformer-based pre-training methods on natural language tasks and further computer vision tasks, researchers have begun to apply transformer to video processing. This survey aims to give a comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2021-09-22 Ludan Ruan , Qin Jin

Peer review is a widely utilized feedback mechanism for engaging students. As a pedagogical method, it has been shown to improve educational outcomes, but we have found limited empirical measurement of peer review in visualization courses.…

Human-Computer Interaction · Computer Science 2021-08-09 Zachariah Beasley , Alon Friedman , Paul Rosen

In this paper we describe an alternative use of the loop-the-loop apparatus, which can be used to study an interesting case of projectile motion. We also present an effective way to perform and analyze these experiments, by using video…

Classical Physics · Physics 2008-11-26 Gabriele U. Varieschi

Learning new skills by observing humans' behaviors is an essential capability of AI. In this work, we leverage instructional videos to study humans' decision-making processes, focusing on learning a model to plan goal-directed actions in…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Jing Bi , Jiebo Luo , Chenliang Xu

Understanding physical phenomena is a key competence that enables humans and animals to act and interact under uncertain perception in previously unseen environments containing novel objects and their configurations. In this work, we…

Robotics · Computer Science 2019-04-23 Wenbin Li , Aleš Leonardis , Jeannette Bohg , Mario Fritz

In this work, we study the problem of how to leverage instructional videos to facilitate the understanding of human decision-making processes, focusing on training a model with the ability to plan a goal-directed procedure from real-world…

Robotics · Computer Science 2022-03-11 Jiankai Sun , De-An Huang , Bo Lu , Yun-Hui Liu , Bolei Zhou , Animesh Garg