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Purpose: We propose a model to present a possible mechanism for obtaining sizeable behavioural structures by simulating an agent based on the evolutionary public good game with available social learning. Methods: The model considered a…

Computer Science and Game Theory · Computer Science 2019-10-29 Chulwook Park

We consider spectral approaches to the problem of ranking n players given their incomplete and noisy pairwise comparisons, but revisit this classical problem in light of player covariate information. We propose three spectral ranking…

Machine Learning · Statistics 2022-04-07 Siu Lun Chau , Mihai Cucuringu , Dino Sejdinovic

We study the problem of collaborative filtering where ranking information is available. Focusing on the core of the collaborative ranking process, the user and their community, we propose new models for representation of the underlying…

Information Retrieval · Computer Science 2014-07-24 Truyen Tran , Svetha Venkatesh

An important challenge in non-cooperative game theory is coordinating on a single (approximate) equilibrium from many possibilities - a challenge that becomes even more complex when players hold private information. Recommender mechanisms…

Computer Science and Game Theory · Computer Science 2025-05-30 Bengisu Guresti , Chongjie Zhang , Yevgeniy Vorobeychik

Consider a multiplayer game, and assume a system level objective function, which the system wants to optimize, is given. This paper aims at accomplishing this goal via potential game theory when players can only get part of other players'…

Optimization and Control · Mathematics 2018-07-17 Changxi Li , Fenghua He , Hongsheng Qi , Daizhan Cheng

We model a dynamic public good contribution game, where players are (naturally) formed into groups. The groups are exogenously placed in a sequence, with limited information available to players about their groups' position in the sequence.…

Theoretical Economics · Economics 2022-10-18 Chowdhury Mohammad Sakib Anwar , Jorge Bruno , Sonali SenGupta

In this paper, we describe an approach to rank sport players based on their efficiency. Although is extremely useful to analyze the performance of team games there is no unanimity on the use of a single index to perform such a ranking. We…

Optimization and Control · Mathematics 2018-02-21 Víctor Blanco , Román Salmerón , Samuel Gómez-Haro

In multiplayer games with sequential decision-making, self-interested players form dynamic coalitions to achieve most-preferred temporal goals beyond their individual capabilities. We introduce a novel procedure to synthesize strategies…

Computer Science and Game Theory · Computer Science 2025-01-31 A. Kaan Ata Yilmaz , Abhishek Kulkarni , Ufuk Topcu

Reputation is a powerful mechanism to enforce cooperation among unrelated individuals through indirect reciprocity, but it suffers from disagreement originating from private assessment, noise, and incomplete information. In this work, we…

Populations and Evolution · Quantitative Biology 2021-07-12 Sanghun Lee , Yohsuke Murase , Seung Ki Baek

Traditionally social sciences are interested in structuring people in multiple groups based on their individual preferences. This pa- per suggests an approach to this problem in the framework of a non- cooperative game theory. Definition of…

Optimization and Control · Mathematics 2017-05-02 Dmitry Levando

In previous studies of spatial public goods game, each player is able to establish a group. However, in real life, some players cannot successfully organize groups for various reasons. In this paper, we propose a mechanism of…

Physics and Society · Physics 2018-07-23 Han-Xin Yang , Zhen Wang

This paper considers the ranking problem of candidates for a certain position based on ballot papers filled by voters. We suggest a ranking procedure of alternatives using cooperative game theory methods. For this, it is necessary to…

Computer Science and Game Theory · Computer Science 2022-09-09 Aleksei Kondratev , Vladimir Mazalov

A generalized model of games is proposed, in which cooperative games and non-cooperative games are special cases. Some games that are neither cooperative nor non-cooperative can be expressed and analyzed. The model is based on relationships…

Computer Science and Game Theory · Computer Science 2016-10-10 Jiawei Li

Collaborative filtering systems heavily depend on user feedback expressed in product ratings to select and rank items to recommend. In this study we explore how users value different collaborative explanation styles following the user-based…

Information Retrieval · Computer Science 2018-09-07 Ludovik Coba , Markus Zanker , Laurens Rook , Panagiotis Symeonidis

In applied game theory the motivation of players is a key element. It is encoded in the payoffs of the game form and often based on utility functions. But there are cases were formal descriptions in the form of a utility function do not…

Computer Science and Game Theory · Computer Science 2015-06-04 Jules Hedges , Paulo Oliva , Evguenia Sprits , Viktor Winschel , Philipp Zahn

People participate and activate in online social networks and thus tremendous amount of network data is generated; data regarding their interactions, interests and activities. Some people search for specific questions through online social…

Social and Information Networks · Computer Science 2019-01-23 Mohsen Shahriari , Ralf Klamma , Matthias Jarke

Online reputation systems are commonly used by e-commerce providers nowadays. In order to generate an objective ranking of online items' quality according to users' ratings, many sophisticated algorithms have been proposed in the…

Information Retrieval · Computer Science 2014-11-19 Hao Liao , An Zeng , Yi-Cheng Zhang

We consider collaborative systems where users make contributions across multiple available projects and are rewarded for their contributions in individual projects according to a local sharing of the value produced. This serves as a model…

Computer Science and Game Theory · Computer Science 2013-08-06 Yoram Bachrach , Vasilis Syrgkanis , Milan Vojnovic

Even though it is unrealistic to expect citizens to pinpoint the policy implementation that they prefer from the set of alternatives, it is still possible to infer such information through an exercise of ranking the importance of policy…

Computers and Society · Computer Science 2015-09-28 Konstantinos Tserpes

The recent development of online recommender systems has a focus on collaborative ranking from implicit feedback, such as user clicks and purchases. Different from explicit ratings, which reflect graded user preferences, the implicit…

Information Retrieval · Computer Science 2020-02-25 Chao Wang , Hengshu Zhu , Chen Zhu , Chuan Qin , Hui Xiong