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In this paper, we propose a framework to study a general class of strategic behavior in voting, which we call vote operations. We prove the following theorem: if we fix the number of alternatives, generate $n$ votes i.i.d. according to a…

Artificial Intelligence · Computer Science 2012-08-15 Lirong Xia

We study the problem of coalitional manipulation in elections using the unweighted Borda rule. We provide empirical evidence of the manipulability of Borda elections in the form of two new greedy manipulation algorithms based on intuitions…

Artificial Intelligence · Computer Science 2010-07-30 Jessica Davies , George Katsirelos , Nina Narodystka , Toby Walsh

Election control considers the problem of an adversary who attempts to tamper with a voting process, in order to either ensure that their favored candidate wins (constructive control) or another candidate loses (destructive control). As…

Multiagent Systems · Computer Science 2017-11-27 Bryan Wilder , Yevgeniy Vorobeychik

The Borda voting rule is a positional scoring rule for $z$ candidates such that in each vote, the first candidate receives $z-1$ points, the second $z-2$ points and so on. The winner in the Borda rule is the candidate with highest total…

Computer Science and Game Theory · Computer Science 2020-10-08 Yiheng Shen , Pingzhong Tang , Yuan Deng

The Gibbard-Satterthwaite theorem states that no unanimous and non-dictatorial voting rule is strategyproof. We revisit voting rules and consider a weaker notion of strategyproofness called not obvious manipulability that was proposed by…

Computer Science and Game Theory · Computer Science 2022-06-15 Haris Aziz , Alexander Lam

We study computational problems for two popular parliamentary voting procedures: the amendment procedure and the successive procedure. While finding successful manipulations or agenda controls is tractable for both procedures, our…

Computer Science and Game Theory · Computer Science 2015-09-09 Robert Bredereck , Jiehua Chen , Rolf Niedermeier , Toby Walsh

Voting is a general method for preference aggregation in multiagent settings, but seminal results have shown that all (nondictatorial) voting protocols are manipulable. One could try to avoid manipulation by using voting protocols where…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

A voting center is in charge of collecting and aggregating voter preferences. In an iterative process, the center sends comparison queries to voters, requesting them to submit their preference between two items. Voters might discuss the…

Computers and Society · Computer Science 2019-09-24 Lihi Dery , Svetlana Obraztsova , Zinovi Rabinovich , Meir Kalech

We generalize the original majority-vote model by incorporating an inertia into the microscopic dynamics of the spin flipping, where the spin-flip probability of any individual depends not only on the states of its neighbors, but also on…

Physics and Society · Physics 2018-06-13 Hanshuang Chen , Chuansheng Shen , Haifeng Zhang , Guofeng Li , Zhonghuai Hou , Jürgen Kurths

Here we present a combinatorial decision problem, inspired by the celebrated quiz show called the countdown, that involves the computation of a given target number T from a set of k randomly chosen integers along with a set of arithmetic…

Statistical Mechanics · Physics 2015-06-05 Lucas Lacasa , Bartolo Luque

The integrity of elections is central to democratic systems. However, a myriad of malicious actors aspire to influence election outcomes for financial or political benefit. A common means to such ends is by manipulating perceptions of the…

Computer Science and Game Theory · Computer Science 2022-06-22 Junlin Wu , Andrew Estornell , Lecheng Kong , Yevgeniy Vorobeychik

Voter control problems model situations in which an external agent tries toaffect the result of an election by adding or deleting the fewest number of voters. The goal of the agent is to make a specific candidate either win…

Multiagent Systems · Computer Science 2017-01-19 Leon Kellerhals , Viatcheslav Korenwein , Philipp Zschoche , Robert Bredereck , Jiehua Chen

In an election, we are given a set of voters, each having a preference list over a set of candidates, that are distributed on a social network. We consider a scenario where voters may change their preference lists as a consequence of the…

Social and Information Networks · Computer Science 2020-06-01 Mohammad Abouei Mehrizi , Gianlorenzo D'Angelo

Schulze's rule is used in the elections of a large number of organizations including Wikimedia and Debian. Part of the reason for its popularity is the large number of axiomatic properties, like monotonicity and Condorcet consistency, which…

Artificial Intelligence · Computer Science 2013-04-04 Serge Gaspers , Thomas Kalinowski , Nina Narodytska , Toby Walsh

It is well known, by the Gibbard-Satterthwaite Theorem, that when there are more than two candidates, any non-dictatorial voting rule can be manipulated by untruthful voters. But how strong is the incentive to manipulate under different…

Computer Science and Game Theory · Computer Science 2026-02-27 Ratip Emin Berker , Vincent Conitzer , Eden Hartman , Jiayuan Liu , Caspar Oesterheld

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

The Gibbard-Satterthwaite theorem established that no non-trivial voting rule is strategy-proof, but that does not mean that all voting rules are equally susceptible to strategic manipulation. Over the past fifty years numerous approaches…

Computer Science and Game Theory · Computer Science 2022-03-30 Daria Teplova , Egor Ianovski

In many real world elections, agents are not required to rank all candidates. We study three of the most common methods used to modify voting rules to deal with such partial votes. These methods modify scoring rules (like the Borda count),…

Computer Science and Game Theory · Computer Science 2014-06-02 Nina Narodytska , Toby Walsh

In an election in which each voter ranks all of the candidates, we consider the head-to-head results between each pair of candidates and form a labeled directed graph, called the margin graph, which contains the margin of victory of each…

Theoretical Economics · Economics 2020-09-08 Matthew Harrison-Trainor

Constructive election control considers the problem of an adversary who seeks to sway the outcome of an electoral process in order to ensure that their favored candidate wins. We consider the computational problem of constructive election…

Computer Science and Game Theory · Computer Science 2019-12-02 Jasper Lu , David Kai Zhang , Zinovi Rabinovich , Svetlana Obraztsova , Yevgeniy Vorobeychik