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Related papers: Divide-and-Conquer 3D Convex Hulls on the GPU

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The edge computing paradigm has emerged to handle cloud computing issues such as scalability, security and low response time among others. This new computing trend heavily relies on ubiquitous embedded systems on the edge. Performance and…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-01-28 Mohammad Hosseinabady , Mohd Amiruddin Bin Zainol , Jose Nunez-Yanez

The exponential growth of floating point power in graphics processing units (GPUs), together with their low cost, has given rise to an attractive platform upon which to deploy lattice QCD calculations. GPUs are essentially many (O(100))…

High Energy Physics - Lattice · Physics 2010-11-05 M. A. Clark

Convex hulls are useful as tight bounding proxies for a variety of tasks including collision detection, ray intersection, and distance computation. Unfortunately, the complexity of polyhedral convex hulls grows linearly with their input. We…

Graphics · Computer Science 2026-04-17 Alec Jacobson

We propose SparsePipe, an efficient and asynchronous parallelism approach for handling 3D point clouds with multi-GPU training. SparsePipe is built to support 3D sparse data such as point clouds. It achieves this by adopting generalized…

Computer Vision and Pattern Recognition · Computer Science 2020-12-29 Keke Zhai , Pan He , Tania Banerjee , Anand Rangarajan , Sanjay Ranka

In many graphics applications, the computation of exact geodesic distance is very important. However, the high computational cost of the existing geodesic algorithms means that they are not practical for large-scale models or time-critical…

Graphics · Computer Science 2013-05-08 Xiang Ying , Shi-Qing Xin , Ying He

Since the release of human genome sequences, one of the most important research issues is about indexing the genome sequences, and the suffix tree is most widely adopted for that purpose. The traditional suffix tree construction algorithms…

Databases · Computer Science 2015-05-20 Woong-Kee Loh , Yang-Sae Moon , Wookey Lee

Triangle counting is a building block for a wide range of graph applications. Traditional wisdom suggests that i) hashing is not suitable for triangle counting, ii) edge-centric triangle counting beats vertex-centric design, and iii)…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-26 Santosh Pandey , Zhibin Wang , Sheng Zhong , Chen Tian , Bolong Zheng , Xiaoye Li , Lingda Li , Adolfy Hoisie , Caiwen Ding , Dong Li , Hang Liu

The deep learning revolution has been enabled in large part by GPUs, and more recently accelerators, which make it possible to carry out computationally demanding training and inference in acceptable times. As the size of machine learning…

Cryptography and Security · Computer Science 2022-03-31 Sankha Baran Dutta , Hoda Naghibijouybari , Arjun Gupta , Nael Abu-Ghazaleh , Andres Marquez , Kevin Barker

We propose a distributed computing framework, based on a divide and conquer strategy and hierarchical modeling, to accelerate posterior inference for high-dimensional Bayesian factor models. Our approach distributes the task of…

Methodology · Statistics 2016-12-30 Gautam Sabnis , Debdeep Pati , Barbara Engelhardt , Natesh Pillai

This paper describes a CUDA implementation of Wagener's PRAM convex hull algorithm in two dimensions. It is presented in Knuth's literate programming style.

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-26 Colm O. Dunlaing

The ability to detect fragments of deleted image files and to reconstruct these image files from all available fragments on disk is a key activity in the field of digital forensics. Although reconstruction of image files from the file…

Distributed, Parallel, and Cluster Computing · Computer Science 2009-01-12 Sylvain Collange , Yoginder Dandass , Marc Daumas , David Defour

This paper proposes a combination of a hybrid CPU--GPU and a pure GPU software implementation of a direct algorithm for solving shifted linear systems $(A - \sigma I)X = B$ with large number of complex shifts $\sigma$ and multiple…

Mathematical Software · Computer Science 2017-08-24 Nela Bosner , Zvonimir Bujanović , Zlatko Drmač

Graph neural networks (GNN) have shown great success in learning from graph-structured data. They are widely used in various applications, such as recommendation, fraud detection, and search. In these domains, the graphs are typically large…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-15 Da Zheng , Xiang Song , Chengru Yang , Dominique LaSalle , George Karypis

Bloom filters are a fundamental data structure for approximate membership queries, with applications ranging from data analytics to databases and genomics. Several variants have been proposed to accommodate parallel architectures. GPUs,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-18 Daniel Jünger , Kevin Kristensen , Yunsong Wang , Xiangyao Yu , Bertil Schmidt

We present a new numerical scheme to solve the transfer of diffuse radiation on three-dimensional mesh grids which is efficient on processors with highly parallel architecture such as recently popular GPUs and CPUs with multi- and many-core…

Instrumentation and Methods for Astrophysics · Physics 2015-05-27 Satoshi Tanaka , Kohji Yoshikawa , Takashi Okamoto , Kenji Hasegawa

This paper introduces a fast Central Processing Unit (CPU) implementation of geodesic morphological operations using stream processing. In contrast to the current state-of-the-art, that focuses on achieving insensitivity to the filter sizes…

Performance · Computer Science 2019-12-02 Danijel Žlaus , Domen Mongus

This paper presents novel approaches to parallelizing particle interactions on a GPU when there are few particles per cell and the interactions are limited by a cutoff distance. The paper surveys classical algorithms and then introduces two…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-06-25 David Algis , Berenger Bramas , Emmanuelle Darles , Lilian Aveneau

In this paper, we report an optimized union-find (UF) algorithm that can label the connected components on a 2D image efficiently by employing the GPU architecture. The proposed method contains three phases: UF-based local merge, boundary…

Computer Vision and Pattern Recognition · Computer Science 2017-08-30 Jun Chen , Qiang Yao , Houari Sabirin , Keisuke Nonaka , Hiroshi Sankoh , Sei Naito

We present a general method for accelerating by more than an order of magnitude the convolution of pixelated functions on the sphere with a radially-symmetric kernel. Our method splits the kernel into a compact real-space component and a…

Cosmology and Nongalactic Astrophysics · Physics 2015-03-31 P. M. Sutter , Benjamin D. Wandelt , Franz Elsner

The Kernel Polynomial Method (KPM) is one of the fast diagonalization methods used for simulations of quantum systems in research fields of condensed matter physics and chemistry. The algorithm has a difficulty to be parallelized on a…

Computational Physics · Physics 2011-05-30 Shixun Zhang , Shinichi Yamagiwa , Masahiko Okumura , Seiji Yunoki