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Recent advancements in 3D Gaussian Splatting (3DGS) have made a significant impact on rendering and reconstruction techniques. Current research predominantly focuses on improving rendering performance and reconstruction quality using…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Yinlong Bai , Hongxin Zhang , Sheng Zhong , Junkai Niu , Hai Li , Yijia He , Yi Zhou

Medical images such as 3D computerized tomography (CT) scans and pathology images, have hundreds of millions or billions of voxels/pixels. It is infeasible to train CNN models directly on such high resolution images, because neural…

Image and Video Processing · Electrical Eng. & Systems 2019-09-16 Le Hou , Youlong Cheng , Noam Shazeer , Niki Parmar , Yeqing Li , Panagiotis Korfiatis , Travis M. Drucker , Daniel J. Blezek , Xiaodan Song

Real-time path tracing is rapidly becoming the standard for rendering in entertainment and professional applications. In scientific visualization, volume rendering plays a crucial role in helping researchers analyze and interpret complex 3D…

Graphics · Computer Science 2025-08-05 David Bauer , Qi Wu , Hamid Gadirov , Kwan-Liu Ma

The paper presents the aspect of use of modern graphics accelerators supporting CUDA technology for high-performance computing in the field of linear algebra. Fully programmable graphic cards have been available for several years for both…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-06-27 Lukasz Swierczewski

Existing state-of-the-art 3D point clouds understanding methods only perform well in a fully supervised manner. To the best of our knowledge, there exists no unified framework which simultaneously solves the downstream high-level…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Kangcheng Liu

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

Graphics · Computer Science 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang

In this work, we present Fed3DGS, a scalable 3D reconstruction framework based on 3D Gaussian splatting (3DGS) with federated learning. Existing city-scale reconstruction methods typically adopt a centralized approach, which gathers all…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Teppei Suzuki

Tremendous advances in parallel computing and graphics hardware opened up several novel real-time GPU applications in the fields of computer vision, computer graphics as well as augmented reality (AR) and virtual reality (VR). Although…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-08-19 Patrick Stotko

3D Gaussian Splatting (3DGS) has gained popularity for its efficiency and sparse Gaussian-based representation. However, 3DGS struggles to meet the real-time requirement of 90 frames per second (FPS) on resource-constrained mobile devices,…

Graphics · Computer Science 2025-06-12 Chenqi Zhang , Yu Feng , Jieru Zhao , Guangda Liu , Wenchao Ding , Chentao Wu , Minyi Guo

We develop a scalable and extendable training framework that can utilize GPUs across nodes in a cluster and accelerate the training of deep learning models based on data parallelism. Both synchronous and asynchronous training are…

Machine Learning · Computer Science 2016-05-27 He Ma , Fei Mao , Graham W. Taylor

Numerical solution of reaction-diffusion equations in three dimensions is one of the most challenging applied mathematical problems. Since these simulations are very time consuming, any ideas and strategies aiming at the reduction of CPU…

Computational Physics · Physics 2011-08-17 Ferenc Molnar , Ferenc Izsak , Robert Meszaros , Istvan Lagzi

3D Gaussian splatting (3D-GS) is a new rendering approach that outperforms the neural radiance field (NeRF) in terms of both speed and image quality. 3D-GS represents 3D scenes by utilizing millions of 3D Gaussians and projects these…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Joongho Jo , Hyeongwon Kim , Jongsun Park

Recent advances in Gaussian Splatting based 3D scene representation have shown two major trends: semantics-oriented approaches that focus on high-level understanding but lack explicit 3D geometry modeling, and structure-oriented approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yuhang Ming , Chenxin Fang , Xingyuan Yu , Fan Zhang , Weichen Dai , Wanzeng Kong , Guofeng Zhang

The GPU as a digital signal processing accelerator for cloud RAN is investigated. A new design for a 5G NR low density parity check code decoder running on a GPU is presented. The algorithm is flexibly adaptable to GPU architecture to…

Networking and Internet Architecture · Computer Science 2020-09-14 Jonathan Ling , Paul Cautereels

3D Gaussian Splatting (3DGS) enables high-quality real-time 3D rendering but faces challenges in efficiently scaling to ultra-dense scenes and high-resolution due to computational bottlenecks that limit its use in latency-sensitive…

Graphics · Computer Science 2026-05-13 Yibo Zhao , Fan Gao , Youcheng Cai , Ligang Liu

Spatial time series visualization offers scientific research pathways and analytical decision-making tools across various spatiotemporal domains. Despite many advanced methodologies, the seamless integration of temporal and spatial…

Human-Computer Interaction · Computer Science 2025-07-15 Zikun Deng , Jiabao Huang , Chenxi Ruan , Jialing Li , Shaowu Gao , Yi Cai

We consider ML query processing in distributed systems where GPU-enabled workers coordinate to execute complex queries: a computing style often seen in applications that interact with users in support of image processing and natural…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-29 Yuting Yang , Andrea Merlina , Weijia Song , Tiancheng Yuan , Ken Birman , Roman Vitenberg

The challenge to fully exploit the potential of existing and upcoming scientific instruments like large single-dish radio telescopes is to process the collected massive data effectively and efficiently. As a "quasi 2D stencil computation"…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-07-12 Hao Wang , Ce Yu , Jian Xiao , Shanjiang Tang , Min Long , Ming Zhu

Large-language models (LLMs) are rapidly being applied to radiology, enabling automated image interpretation and report generation tasks. Their deployment in clinical practice requires both high diagnostic accuracy and low inference…

Tissues and Organs · Quantitative Biology 2025-11-11 Jyun-Ping Kao

Real-time data processing is one of the central processes of particle physics experiments which require large computing resources. The LHCb (Large Hadron Collider beauty) experiment will be upgraded to cope with a particle bunch collision…