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We present a novel RGB-D mapping system for generating 3D maps over spatially extended regions with higher resolution than current methods using multiple, dynamically placed mapping volumes. Our method takes in RGB-D frames and dynamically…

Robotics · Computer Science 2015-11-24 Michael Salvato , Ross Finman , John Leonard

We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. Hence,…

Graphics · Computer Science 2022-10-12 Yu Wei Tan , Louiz Kim-Chan , Anthony Halim , Anand Bhojan

Analyzing large-scale performance logs from GPU profilers often requires terabytes of memory and hours of runtime, even for basic summaries. These constraints prevent timely insight and hinder the integration of performance analytics into…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-06-27 Ankur Lahiry , Ayush Pokharel , Seth Ockerman , Amal Gueroudji , Line Pouchard , Tanzima Z. Islam

One of the keys for deep learning to have made a breakthrough in various fields was to utilize high computing powers centering around GPUs. Enabling the use of further computing abilities by distributed processing is essential not only to…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-01 Takuya Akiba , Keisuke Fukuda , Shuji Suzuki

The growth of computational astrophysics and complexity of multidimensional datasets evidences the need for new versatile visualization tools for both analysis and presentation of the data. In this work we show how to use the open source…

Instrumentation and Methods for Astrophysics · Physics 2017-04-26 Matías Gárate

In this paper, we propose UniGS, a unified map representation and differentiable framework for high-fidelity multimodal 3D reconstruction based on 3D Gaussian Splatting. Our framework integrates a CUDA-accelerated rasterization pipeline…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Yusen Xie , Zhenmin Huang , Jianhao Jiao , Dimitrios Kanoulas , Jun Ma

Many industries rely on visual insights to support decision- making processes in their businesses. In mining, the analysis of drills and geological shapes, represented as 3D geometries, is an important tool to assist geologists on the…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-30 Lucas C. Villa Real , Bruno Silva

The task of multi-dimensional numerical integration is frequently encountered in physics and other scientific fields, e.g., in modeling the effects of systematic uncertainties in physical systems and in Bayesian parameter estimation.…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-06-22 Ioannis Sakiotis , Kamesh Arumugam , Marc Paterno , Desh Ranjan , Balsa Terzic , Mohammad Zubair

The rapid development in information technology has immensely contributed to the use of modern approaches for visualizing volumetric data. Consequently, medical volume visualization is increasingly attracting attention towards achieving an…

Computational Geometry · Computer Science 2012-11-27 A. M. Adeshina , R. Hashim , N. E. A. Khalid , Siti Z. Z. Abidin

Radiance fields have revolutionized photo-realistic 3D scene visualization by enabling high-fidelity reconstruction of complex environments, making them an ideal match for light field displays. However, integrating these technologies…

Since the discovery of RRATs, interest in single pulse radio searches has increased dramatically. Due to the large data volumes generated by these searches, especially in planned surveys for future radio telescopes, such searches have to be…

Instrumentation and Methods for Astrophysics · Physics 2014-02-03 Alessio Magro

3D Gaussian Splatting (3DGS) is an increasingly popular novel view synthesis approach due to its fast rendering time, and high-quality output. However, scaling 3DGS to large (or intricate) scenes is challenging due to its large memory…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Hexu Zhao , Xiwen Min , Xiaoteng Liu , Moonjun Gong , Yiming Li , Ang Li , Saining Xie , Jinyang Li , Aurojit Panda

This paper presents the implementation of a HLLC finite volume solver using GPU technology for the solution of shallow water problems in two dimensions. It compares both CPU and GPU approaches for implementing all the solver's steps. The…

Computational Engineering, Finance, and Science · Computer Science 2018-07-03 Fabrice Zaoui

Serving deep neural networks in latency critical interactive settings often requires GPU acceleration. However, the small batch sizes typical in online inference results in poor GPU utilization, a potential performance gap which GPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-01-03 Paras Jain , Xiangxi Mo , Ajay Jain , Harikaran Subbaraj , Rehan Sohail Durrani , Alexey Tumanov , Joseph Gonzalez , Ion Stoica

In this paper, we describe the architecture and performance of the GraCCA system, a Graphic-Card Cluster for Astrophysics simulations. It consists of 16 nodes, with each node equipped with 2 modern graphic cards, the NVIDIA GeForce 8800…

Astrophysics · Physics 2008-11-26 Hsi-Yu Schive , Chia-Hung Chien , Shing-Kwong Wong , Yu-Chih Tsai , Tzihong Chiueh

While commodity GPUs provide a continuously growing range of features and sophisticated methods for accelerating compute jobs, many state-of-the-art solutions for point cloud rendering still rely on the provided point primitives (GL_POINTS,…

Graphics · Computer Science 2021-04-16 Markus Schütz , Bernhard Kerbl , Michael Wimmer

This work presents FG-Net, a general deep learning framework for large-scale point clouds understanding without voxelizations, which achieves accurate and real-time performance with a single NVIDIA GTX 1080 GPU. First, a novel noise and…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Kangcheng Liu , Zhi Gao , Feng Lin , Ben M. Chen

This paper presents a Graphics Processing Units (GPUs) acceleration method of an iterative scheme for gas-kinetic model equations. Unlike the previous GPU parallelization of explicit kinetic schemes, this work features a fast converging…

Computational Physics · Physics 2020-01-08 Lianhua Zhu , Peng Wang , Songze Chen , Zhaoli Guo , Yonghao Zhang

We present RUBIX, a fully tested, well-documented, and modular Open Source tool developed in JAX, designed to forward model IFU cubes of galaxies from cosmological hydrodynamical simulations. The code automatically parallelizes computations…

Instrumentation and Methods for Astrophysics · Physics 2024-12-12 Ufuk Çakır , Anna Lena Schaible , Tobias Buck

As astronomy enters the petascale data era, astronomers are faced with new challenges relating to storage, access and management of data. A shift from the traditional approach of combining data and analysis at the desktop to the use of…

Instrumentation and Methods for Astrophysics · Physics 2014-06-04 Georgios Vernardos , Christopher J Fluke