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Given a polygon $P$, for two points $s$ and $t$ contained in the polygon, their \emph{geodesic distance} is the length of the shortest $st$-path within $P$. A \emph{geodesic disk} of radius $r$ centered at a point $v \in P$ is the set of…

Computational Geometry · Computer Science 2013-11-26 Ivo Vigan

Given an undirected, weighted graph, with $n$ vertices and $m$ edges, and two special vertices $s$ and $t$, the problem is to find the shortest path between them. We give two bounded-error quantum algorithms with improved runtime in the…

Quantum Physics · Physics 2026-03-20 Adam Wesołowski , Stephen Piddock

The suffix array is a fundamental data structure for many applications that involve string searching and data compression. Designing time/space-efficient suffix array construction algorithms has attracted significant attention and…

Data Structures and Algorithms · Computer Science 2018-11-12 Zhize Li , Jian Li , Hongwei Huo

We study the problem of minimum enclosing rectangle with outliers, which asks to find, for a given set of $n$ planar points, a rectangle with minimum area that encloses at least $(n-t)$ points. The uncovered points are regarded as outliers.…

Computational Geometry · Computer Science 2021-09-16 Zhengyang Guo , Yi Li

Visibility plays an important role for decision making in cluttered, uncertain environments. This paper considers the problem of identifying optimal hiding spots for an agent against line-of-sight detection by an adversary whose location is…

Optimization and Control · Mathematics 2026-02-02 Neilabh Banzal , Jorge Cortés , Sonia Martínez

This article presents a strongly polynomial-time algorithm for the general linear programming problem. This algorithm is an implicit reduction procedure that works as follows. Primal and dual problems are combined into a special system of…

Optimization and Control · Mathematics 2026-03-24 Samuel Awoniyi

This paper reports about the development of two provably correct approximate algorithms which calculate the Euclidean shortest path (ESP) within a given cube-curve with arbitrary accuracy, defined by $\epsilon >0$, and in time complexity…

Computational Geometry · Computer Science 2007-05-23 Fajie Li , Reinhard Klette

Consider two entities with constant but not necessarily equal velocities, moving on two given piece-wise linear trajectories inside a simple polygon $P$. The Trajectory Range Visibility problem deals with determining the sub-trajectories on…

Computational Geometry · Computer Science 2023-02-28 Seyed Mohammad Hussein Kazemi , Arash Vaezi , Mohammad Ali Abam , Mohammad Ghodsi

Guarding a polygon with few guards is an old and well-studied problem in computational geometry. Here we consider the following variant: We assume that the polygon is orthogonal and thin in some sense, and we consider a point $p$ to guard a…

Computational Geometry · Computer Science 2016-04-26 Therese Biedl , Saeed Mehrabi

The beacon model is a recent paradigm for guiding the trajectory of messages or small robotic agents in complex environments. A beacon is a fixed point with an attraction pull that can move points within a given polygon. Points move…

Computational Geometry · Computer Science 2018-03-19 Irina Kostitsyna , Bahram Kouhestani , Stefan Langerman , David Rappaport

We study approximation algorithms for the following geometric version of the maximum coverage problem: Let P be a set of n weighted points in the plane. We want to place m a * b rectangles such that the sum of the weights of the points in P…

Computational Geometry · Computer Science 2015-05-12 Jian Li , Haitao Wang , Bowei Zhang , Ningye Zhang

We present a novel approach to finding the $k$-sink on dynamic path networks with general edge capacities. Our first algorithm runs in $O(n \log n + k^2 \log^4 n)$ time, where $n$ is the number of vertices on the given path, and our second…

Data Structures and Algorithms · Computer Science 2016-09-07 Binay Bhattacharya , Mordecai J. Golin , Yuya Higashikawa , Tsunehiko Kameda , Naoki Katoh

Let $V$ be a set of $n$ points in the plane. The unit-disk graph $G = (V, E)$ has vertex set $V$ and an edge $e_{uv} \in E$ between vertices $u, v \in V$ if the Euclidean distance between $u$ and $v$ is at most 1. The weight of each edge…

Computational Geometry · Computer Science 2024-07-04 Bruce W. Brewer , Haitao Wang

The problem of space-efficient depth-first search (DFS) is reconsidered. A particularly simple and fast algorithm is presented that, on a directed or undirected input graph $G=(V,E)$ with $n$ vertices and $m$ edges, carries out a DFS in…

Data Structures and Algorithms · Computer Science 2018-05-31 Torben Hagerup

For a set P of n points in R^2, the Euclidean 2-center problem computes a pair of congruent disks of the minimal radius that cover P. We extend this to the (2,k)-center problem where we compute the minimal radius pair of congruent disks to…

Computational Geometry · Computer Science 2008-09-13 Pankaj K. Agarwal , Jeff M. Phillips

We consider the problem of finding k centers for n weighted points on a real line. This (weighted) k-center problem was solved in O(n log n) time previously by using Cole's parametric search and other complicated approaches. In this paper,…

Computational Geometry · Computer Science 2014-03-07 Danny Z. Chen , Jian Li , Haitao Wang

We revisit a classical problem in computational geometry: finding the largest-volume axis-aligned empty box (inside a given bounding box) amidst $n$ given points in $d$ dimensions. Previously, the best algorithms known have running time…

Computational Geometry · Computer Science 2021-03-16 Timothy M. Chan

We revisit the classical polygonal line simplification problem and study it using the Hausdorff distance and Fr\'echet distance. Interestingly, no previous authors studied line simplification under these measures in its pure form, namely:…

Computational Geometry · Computer Science 2018-03-28 Marc van Kreveld , Maarten Löffler , Lionov Wiratma

We reduce the problem of computing a rectilinear shortest path between two given points s and t in the splinegonal domain \calS to the problem of computing a rectilinear shortest path between two points in the polygonal domain. As part of…

Computational Geometry · Computer Science 2017-12-12 Tameem Choudhury , R. Inkulu

We study quantum algorithms for spatial search on finite dimensional grids. Patel et al. and Falk have proposed algorithms based on a quantum walk without a coin, with different operators applied at even and odd steps. Until now, such…

Quantum Physics · Physics 2015-10-14 Andris Ambainis , Renato Portugal , Nikolay Nahimov