Related papers: Solving Mahjong Solitaire boards with peeking
Card-based cryptography uses physical playing cards to construct protocols for secure multi-party computation. Existing card-based protocols employ various types of shuffles, some of which are easy to implement in practice while others are…
In this paper, we introduce and analyze a new iterative algorithm for solving a class of variational inclusions involving H-monotone operators. The strong convergence of this algorithm is proved and estimate of its convergence rate is…
This paper presents a new algorithm for the convex hull problem, which is based on a reduction to a combinatorial decision problem POLYTOPE-COMPLETENESS-COMBINATORIAL, which in turn can be solved by a simplicial homology computation. Like…
Sequential decision-making problems with multiple objectives arise naturally in practice and pose unique challenges for research in decision-theoretic planning and learning, which has largely focused on single-objective settings. This…
In this paper, we study contention resolution schemes for matchings. Given a fractional matching $x$ and a random set $R(x)$ where each edge $e$ appears independently with probability $x_e$, we want to select a matching $M \subseteq R(x)$…
This paper concerns two-player alternating play combinatorial games (Conway 1976) in the normal-play convention, i.e. last move wins. Specifically, we study impartial vector subtraction games on tuples of nonnegative integers (Golomb 1966),…
We prove the NP-completeness of the following problem. Given a set $S$ of $n$ slopes and an integer $k\geq 1$, is it possible to draw a complete graph on $k$ vertices in the plane using only slopes from $S$? Equivalently, does there exist a…
We introduce the idea that the P vs NP problem can have a finer structure. Given the NP complete problem of interest, the configurations space of the problem can be divided in (at least) two regions. In one region, polynomial algorithms to…
As a continuation to our previous work [9, 10], we consider the domino tiling problem with impurities. (1) if we have more than two impurities on the boundary, we can compute the number of corresponding perfect matchings by using the…
In this paper, we prove that optimally solving an $n \times n \times n$ Rubik's Cube is NP-complete by reducing from the Hamiltonian Cycle problem in square grid graphs. This improves the previous result that optimally solving an $n \times…
A new algorithm for the efficient numerical approximation of weakly singular integrals over convex polytopes is introduced. Such integrals appear in the Galerkin discretizations of integral equations and nonlocal partial differential…
We introduce a one-person game that we call Padlock Solitaire which resembles the well-known clock solitaire card game. Analyzing variants of this game we obtain simple proofs of some classical results of combinatorics including ballot…
In the natural generalization of tic-tac-toe to an $n \times n \times n$ board where $n \in \mathbb{N}$, it is known that the first player has a winning strategy if $n \leq 4$ and that either player can force a draw if $n \geq 8$. The…
We study supersolvable line arrangements in ${\mathbb P}^2$ over the reals and over the complex numbers, as the first step toward a combinatorial classification. Our main results show that a nontrivial (i.e., not a pencil or near pencil)…
Dull, weak and nested solitaire games are important classes of parity games, capturing, among others, alternation-free mu-calculus and ECTL* model checking problems. These classes can be solved in polynomial time using dedicated algorithms.…
In the last decade, a plethora of algorithms for single-objective Boolean optimization has been proposed that rely on the iterative usage of a highly effective Propositional Satisfiability (SAT) solver. But the use of SAT solvers in…
A linear algorithm is described for solving the n-Queens Completion problem for an arbitrary composition of k queens, consistently distributed on a chessboard of size n x n. Two important rules are used in the algorithm: a) the rule of…
Some old peg solitaire boards are brought down from the literature, dusted off, and re-examined, and some remarkable problems are displayed on them.
When shuffling a deck of cards, one probably wants to make sure it is thoroughly shuffled. A way to do this is by sifting through the cards to ensure that no adjacent cards are the same number, because surely this is a poorly shuffled deck.…
Suppose that the outcomes of a roulette table are not entirely random, in the sense that there exists a successful betting strategy. Is there a successful `separable' strategy, in the sense that it does not use the winnings from betting on…