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The success of adversarial formulations in machine learning has brought renewed motivation for smooth games. In this work, we focus on the class of stochastic Hamiltonian methods and provide the first convergence guarantees for certain…

We show how two techniques from statistical physics can be adapted to solve a variant of the notorious Unique Games problem, potentially opening new avenues towards the Unique Games Conjecture. The variant, which we call Count Unique Games,…

Data Structures and Algorithms · Computer Science 2021-03-05 Matthew Coulson , Ewan Davies , Alexandra Kolla , Viresh Patel , Guus Regts

In this paper, we present exploitability descent, a new algorithm to compute approximate equilibria in two-player zero-sum extensive-form games with imperfect information, by direct policy optimization against worst-case opponents. We prove…

Artificial Intelligence · Computer Science 2020-06-15 Edward Lockhart , Marc Lanctot , Julien Pérolat , Jean-Baptiste Lespiau , Dustin Morrill , Finbarr Timbers , Karl Tuyls

Robust statistical inference often faces a severe computational-statistical gap when dealing with complex parameter spaces. We investigate minimax signal detection in the Gaussian sequence model under strong $\epsilon$-contamination, where…

Statistics Theory · Mathematics 2026-05-13 Yikun Li , Matey Neykov

Optimizing parameters of Two-Prover-One-Round Game (2P1R) is an important task in PCPs literature as it would imply a smaller PCP with the same or stronger soundness. While this is a basic question in PCPs community, the connection between…

Computational Complexity · Computer Science 2012-12-13 Bundit Laekhanukit

We study a multi-leader single-follower congestion game where multiple users (leaders) choose one resource out of a set of resources and, after observing the realized loads, an adversary (single-follower) attacks the resources with maximum…

Computer Science and Game Theory · Computer Science 2021-12-15 Tobias Harks , Mona Henle , Max Klimm , Jannik Matuschke , Anja Schedel

We investigate the complexity of solving stable or perturbation-resilient instances of $k$-Means and $k$-Median clustering in fixed dimension Euclidean metrics (more generally doubling metrics). The notion of stable (perturbation resilient)…

Data Structures and Algorithms · Computer Science 2024-02-01 Zachary Friggstad , Kamyar Khodamoradi , Mohammad R. Salavatipour

The following game is played on a weighted graph: Alice selects a matching $M$ and Bob selects a number $k$. Alice's payoff is the ratio of the weight of the $k$ heaviest edges of $M$ to the maximum weight of a matching of size at most $k$.…

Discrete Mathematics · Computer Science 2017-05-19 Jannik Matuschke , Martin Skutella , José A. Soto

In this paper, we present a randomized polynomial-time approximation algorithm for k-CSPd. In k-CSPd, we are given a set of predicates of arity k over an alphabet of size d. Our goal is to find an assignment that maximizes the number of…

Data Structures and Algorithms · Computer Science 2012-06-19 Konstantin Makarychev , Yury Makarychev

This paper develops a unified framework for zero-sum games in which both the pure strategies and the payoff matrices contain complex-valued entries. By leveraging a linear isomorphism between complex and real vector spaces, we extend key…

General Mathematics · Mathematics 2026-05-21 Raneem Madani , Abdel Lisser , Zeno Toffano

Using the calculus of variations, we prove the following structure theorem for noise stable partitions: a partition of $n$-dimensional Euclidean space into $m$ disjoint sets of fixed Gaussian volumes that maximize their noise stability must…

Probability · Mathematics 2023-06-22 Steven Heilman , Alex Tarter

We study fair allocation of profit (or cost) for three central problems from combinatorial optimization: Max-Flow, MST and $b$-matching. The essentially unequivocal choice of solution concept for this purpose would be the core, because of…

Computer Science and Game Theory · Computer Science 2025-02-12 Rohith R. Gangam , Naveen Garg , Parnian Shahkar , Vijay V. Vazirani

We provide a new approach for establishing hardness of approximation results, based on the theory recently introduced by the author. It allows one to directly show that approximating a problem beyond a certain threshold requires…

Computational Complexity · Computer Science 2024-02-23 Ali Çivril

Building on the blueprint from Goemans and Williamson (1995) for the Max-Cut problem, we construct a polynomial-time approximation algorithm for orthogonally constrained quadratic optimization problems. First, we derive a semidefinite…

Optimization and Control · Mathematics 2026-03-17 Ryan Cory-Wright , Jean Pauphilet

Given a metric space $(V, d)$ along with an integer $k$, the $k$-Median problem asks to open $k$ centers $C \subseteq V$ to minimize $\sum_{v \in V} d(v, C)$, where $d(v, C) := \min_{c \in C} d(v, c)$. While the best-known approximation…

Data Structures and Algorithms · Computer Science 2024-01-26 Aditya Anand , Euiwoong Lee

Partitioning the vertices of a graph into two roughly equal parts while minimizing the number of edges crossing the cut is a fundamental problem (called Balanced Separator) that arises in many settings. For this problem, and variants such…

Computational Complexity · Computer Science 2015-03-20 Venkatesan Guruswami , Ali Kemal Sinop , Yuan Zhou

$k$-Coloring Reconfiguration is one of the most well-studied reconfiguration problems, which asks to transform a given proper $k$-coloring of a graph to another by repeatedly recoloring a single vertex. Its approximate version, Maxmin…

Computational Complexity · Computer Science 2025-04-01 Shuichi Hirahara , Naoto Ohsaka

We study the three-dimensional Knapsack (3DK) problem, in which we are given a set of axis-aligned cuboids with associated profits and an axis-aligned cube knapsack. The objective is to find a non-overlapping axis-aligned packing (by…

Data Structures and Algorithms · Computer Science 2025-03-26 Klaus Jansen , Debajyoti Kar , Arindam Khan , K. V. N. Sreenivas , Malte Tutas

In this paper, we study the average case complexity of the Unique Games problem. We propose a natural semi-random model, in which a unique game instance is generated in several steps. First an adversary selects a completely satisfiable…

Data Structures and Algorithms · Computer Science 2011-04-20 Alexandra Kolla , Konstantin Makarychev , Yury Makarychev

A $\mu$-constrained Boolean Max-CSP$(\psi)$ instance is a Boolean Max-CSP instance on predicate $\psi:\{0,1\}^r \to \{0,1\}$ where the objective is to find a labeling of relative weight exactly $\mu$ that maximizes the fraction of satisfied…

Data Structures and Algorithms · Computer Science 2023-08-21 Suprovat Ghoshal , Euiwoong Lee