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We consider the Gaussian approximation for functionals of a Poisson process that are expressible as sums of region-stabilizing (determined by the points of the process within some specified regions) score functions and provide a bound on…

Probability · Mathematics 2022-09-20 Chinmoy Bhattacharjee , Ilya Molchanov

In the maximum constraint satisfaction problem (Max CSP), one is given a finite collection of (possibly weighted) constraints on overlapping sets of variables, and the goal is to assign values from a given domain to the variables so as to…

Computational Complexity · Computer Science 2007-05-23 Peter Jonsson , Mikael Klasson , Andrei Krokhin

In recent work of Hazan and Krauthgamer (SICOMP 2011), it was shown that finding an $\eps$-approximate Nash equilibrium with near-optimal value in a two-player game is as hard as finding a hidden clique of size $O(\log n)$ in the random…

Computational Complexity · Computer Science 2011-04-20 Per Austrin , Mark Braverman , Eden Chlamtac

We consider the Max-$3$-Section problem, where we are given an undirected graph $ G=(V,E)$ equipped with non-negative edge weights $w :E\rightarrow \mathbb{R}_+$ and the goal is to find a partition of $V$ into three equisized parts while…

Data Structures and Algorithms · Computer Science 2023-08-08 Dor Katzelnick , Aditya Pillai , Roy Schwartz , Mohit Singh

We give a $2^{n+o(n)}$-time and space randomized algorithm for solving the exact Closest Vector Problem (CVP) on $n$-dimensional Euclidean lattices. This improves on the previous fastest algorithm, the deterministic…

Data Structures and Algorithms · Computer Science 2019-01-28 Divesh Aggarwal , Daniel Dadush , Noah Stephens-Davidowitz

We study the time-bounded reachability problem for continuous-time Markov decision processes (CTMDPs) and games (CTMGs). Existing techniques for this problem use discretisation techniques to break time into discrete intervals, and optimal…

Computer Science and Game Theory · Computer Science 2011-07-11 John Fearnley , Markus Rabe , Sven Schewe , Lijun Zhang

We introduce a simple single-system game inspired by the Clauser-Horne-Shimony-Holt (CHSH) game. For qubit systems subjected to unitary gates and projective measurements, we prove that any strategy in our game can be mapped to a strategy in…

Quantum Physics · Physics 2019-05-29 Luciana Henaut , Lorenzo Catani , Dan E. Browne , Shane Mansfield , Anna Pappa

We consider the problem of approximating partition functions for Ising models. We make use of recent tools in combinatorial optimization: the Sherali-Adams and Lasserre convex programming hierarchies, in combination with variational methods…

Machine Learning · Computer Science 2016-07-13 Andrej Risteski

We provide a primal-dual framework for randomized approximation algorithms utilizing semidefinite programming (SDP) relaxations. Our framework pairs a continuum of APX-complete problems including MaxCut, Max2Sat, MaxDicut, and more…

Data Structures and Algorithms · Computer Science 2024-06-28 Nathan Benedetto Proença , Marcel K. de Carli Silva , Cristiane M. Sato , Levent Tunçel

We propose a novel formulation for approximating reachable sets through a minimum discounted reward optimal control problem. The formulation yields a continuous solution that can be obtained by solving a Hamilton-Jacobi equation.…

Optimization and Control · Mathematics 2018-09-05 Anayo K. Akametalu , Shromona Ghosh , Jaime F. Fisac , Claire J. Tomlin

We consider approximating the minmax value of a multi-player game in strategic form. Tightening recent bounds by Borgs et al., we observe that approximating the value with a precision of epsilon log n digits (for any constant epsilon>0 is…

Computer Science and Game Theory · Computer Science 2008-12-18 Kristoffer Arnsfelt Hansen , Thomas Dueholm Hansen , Peter Bro Miltersen , Troels Bjerre Sørensen

In 1975 the first author proved that every finite tight two-person game form $g$ is Nash-solvable, that is, for every payoffs $u$ and $w$ of two players the obtained game $(g;u,w)$, in normal form, has a Nash equilibrium (NE) in pure…

Computer Science and Game Theory · Computer Science 2023-06-21 Vladimir Gurvich , Mariya Naumova

Saddle point with a given Morse index on a potential energy surface is an important object related to energy landscape in physics and chemistry. Efficient numerical methods based on iterative minimization formulation have been proposed in…

Optimization and Control · Mathematics 2022-12-19 Shuting Gu , Hao Zhang , Xiang Zhou

We consider the problem of estimating the value of MAX-CUT in a graph in the streaming model of computation. At one extreme, there is a trivial $2$-approximation for this problem that uses only $O(\log n)$ space, namely, count the number of…

Data Structures and Algorithms · Computer Science 2018-11-28 Michael Kapralov , Dmitry Krachun

Stochastic approximation is a foundation for many algorithms found in machine learning and optimization. It is in general slow to converge: the mean square error vanishes as $O(n^{-1})$. A deterministic counterpart known as quasi-stochastic…

Optimization and Control · Mathematics 2024-03-26 Caio Kalil Lauand , Sean Meyn

We present a quantum algorithm that has rigorous runtime guarantees for several families of binary optimization problems, including Quadratic Unconstrained Binary Optimization (QUBO), Ising spin glasses ($p$-spin model), and $k$-local…

An elegant characterization of the complexity of constraint satisfaction problems has emerged in the form of the the algebraic dichotomy conjecture of [BKJ00]. Roughly speaking, the characterization asserts that a CSP {\Lambda} is tractable…

Computational Complexity · Computer Science 2015-01-08 Jonah Brown-Cohen , Prasad Raghavendra

We give new rounding schemes for SDP relaxations for the problems of maximizing cubic polynomials over the unit sphere and the $n$-dimensional hypercube. In both cases, the resulting algorithms yield a $O(\sqrt{n/k})$ multiplicative…

Data Structures and Algorithms · Computer Science 2023-10-03 Jun-Ting Hsieh , Pravesh K. Kothari , Lucas Pesenti , Luca Trevisan

Learning a Gaussian mixture model (GMM) is a fundamental problem in machine learning, learning theory, and statistics. One notion of learning a GMM is proper learning: here, the goal is to find a mixture of $k$ Gaussians $\mathcal{M}$ that…

Data Structures and Algorithms · Computer Science 2015-06-04 Jerry Li , Ludwig Schmidt

We consider a general class of binary packing problems with a convex quadratic knapsack constraint. We prove that these problems are APX-hard to approximate and present constant-factor approximation algorithms based upon three different…

Optimization and Control · Mathematics 2019-12-19 Max Klimm , Marc E. Pfetsch , Rico Raber , Martin Skutella
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