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The availability of interaction devices has raised interest in techniques to support the user interface (UI). A UI specification describes the functions that a system provides to its users by capturing the interface details and includes…

Software Engineering · Computer Science 2019-02-01 Sabah Al-Fedaghi

Designing digital artifacts is not a linear, straightforward process. This is particularly true when applying a user-centered design approach, or co-design, with users who are unable to participate in the design process. Although the…

Human-Computer Interaction · Computer Science 2023-10-30 Anna Sigridur Islind , Johan Lundin , Katerina Cerna , Tomas Lindroth , Linda Åkeflo , Gunnar Steineck

Until recently, research into the sustainable design of interactive systems has primarily focused on the direct material impact of a system, through improving its energy efficiency and optimizing its lifecycle. Yet the way a system is…

Human-Computer Interaction · Computer Science 2024-01-17 Laetitia Bornes , Catherine Letondal , Rob Vingerhoeds

Defining abstract algorithmic structures like functions and variables using self-made tangibles can enhance the usability and affordability of the tangible programming experience by maintaining the input modality and physical interaction…

Human-Computer Interaction · Computer Science 2022-10-13 Alpay Sabuncuoglu , T. Metin Sezgin

Designing real and virtual garments is becoming extremely demanding with rapidly changing fashion trends and increasing need for synthesizing realistic dressed digital humans for various applications. This necessitates creating simple and…

Graphics · Computer Science 2018-07-17 Tuanfeng Y. Wang , Duygu Ceylan , Jovan Popovic , Niloy J. Mitra

With the improvement of living standards, user requirements of modern products are becoming increasingly more diversified and personalized. Traditional product design methods can no longer satisfy the market needs due to their strong…

Human-Computer Interaction · Computer Science 2021-09-24 Huafeng Quan , Shaobo Li , Changchang Zeng , Hongjing Wei , Jianjun Hu

Identification within media, whether with real or fictional characters, significantly impacts users, shaping their behavior and enriching their social and emotional experiences. Immersive media, like video games, utilize virtual entities…

Human-Computer Interaction · Computer Science 2024-03-15 Navid Ashrafi , Vanessa Neuhaus , Francesco Vona , Nicolina Laura Peperkorn , Youssef Shiban , Jan-Niklas Voigt-Antons

User interface (UI) personalization can improve usability and user experience. However, current systems offer limited opportunities for customization, and third-party solutions often require significant effort and technical skills beyond…

Human-Computer Interaction · Computer Science 2024-09-10 Sérgio Alves , Ricardo Costa , Kyle Montague , Tiago Guerreiro

Recent graphical interfaces offer direct manipulation mechanisms for authoring visualizations, but are largely restricted to static output. To author interactive visualizations, users must instead turn to textual specification; but, such…

Human-Computer Interaction · Computer Science 2020-09-07 Jonathan Zong , Dhiraj Barnwal , Rupayan Neogy , Arvind Satyanarayan

Compositional Customized Image Generation aims to customize multiple target concepts within generation content, which has gained attention for its wild application. Existing approaches mainly concentrate on the target entity's appearance…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Zhu Xu , Zhaowen Wang , Yuxin Peng , Yang Liu

Templates have emerged as an effective approach to simplifying the visualization design and programming process. For example, they enable users to quickly generate multiple visualization designs even when using complex toolkits like D3.…

Human-Computer Interaction · Computer Science 2023-02-22 Hannah K. Bako , Alisha Varma , Anuoluwapo Faboro , Mahreen Haider , Favour Nerrise , Bissaka Kenah , John P. Dickerson , Leilani Battle

In this paper we report on a study conducted with a group of older adults in which they engaged in participatory design workshops to create a VR ATM training simulation. Based on observation, recordings and the developed VR application we…

Virtual try-on systems have significant potential in e-commerce, allowing customers to visualize garments on themselves. Existing image-based methods fall into two categories: those that directly warp garment-images onto person-images…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Kosuke Takemoto , Takafumi Koshinaka

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

Designing human computer interaction interface is an important and a complex task, but it could be simplified by decomposing task into subcomponents and maintaining relationships among those subcomponents. Task decomposition is a structured…

Human-Computer Interaction · Computer Science 2010-08-10 Zeeshan Ahmed , Sudhir Kumar Ganti , Hans Kyhlbäck

Physical representations of data offer physical and spatial ways of looking at, navigating, and interacting with data. While digital fabrication has facilitated the creation of objects with data-driven geometry, rendering data as a…

The development and design of visualization solutions that are truly usable is essential for ensuring both their adoption and effectiveness. User-centered design principles, which focus on involving users throughout the entire development…

Human-Computer Interaction · Computer Science 2019-04-01 Yucong , Ye , Franz Sauer , Kwan-Liu Ma , Konduri Aditya , Jacqueline Chen

When recommending or advertising items to users, an emerging trend is to present each multimedia item with a key frame image (e.g., the poster of a movie). As each multimedia item can be represented as multiple fine-grained visual images…

Information Retrieval · Computer Science 2020-01-07 Le Wu , Lei Chen , Yonghui Yang , Richang Hong , Yong Ge , Xing Xie , Meng Wang

Mimicking the perceptual functions of human cutaneous mechanoreceptors, artificial skins or flexible pressure sensors can transduce tactile stimuli to quantitative electrical signals. Conventional methods to design such devices follow a…

Graphic Design encompasses a wide range of activities from the design of traditional print media (e.g., books and posters) to site-specific (e.g., signage systems) and electronic media (e.g., interfaces). Its practice always explores the…

Human-Computer Interaction · Computer Science 2018-11-30 Sérgio Rebelo , Pedro Martins , João Bicker , Penousal Machado
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