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It is shown that the problem of computing the Strahler number of a binary tree given as a term is complete for the circuit complexity class uniform $\mathsf{NC}^1$. For several variants, where the binary tree is given by a pointer structure…

Computational Complexity · Computer Science 2025-12-23 Moses Ganardi , Markus Lohrey

In process mining, alignments quantify the degree of deviation between an observed event trace and a business process model and constitute the most important conformance checking technique. We study the algorithmic complexity of computing…

Formal Languages and Automata Theory · Computer Science 2026-03-06 Christopher T. Schwanen , Wied Pakusa , Wil M. P. van der Aalst

We study the structural complexity of bimatrix games, formalized via rank, from an empirical perspective. We consider a setting where we have data on player behavior in diverse strategic situations, but where we do not observe the relevant…

Computer Science and Game Theory · Computer Science 2013-05-16 Siddharth Barman , Umang Bhaskar , Federico Echenique , Adam Wierman

Iterated admissibility is a well-known and important concept in classical game theory, e.g. to determine rational behaviors in multi-player matrix games. As recently shown by Berwanger, this concept can be soundly extended to infinite games…

Computer Science and Game Theory · Computer Science 2014-01-24 Romain Brenguier , Jean-François Raskin , Mathieu Sassolas

In this paper we give a mathematical model for a game that we call picture cube puzzle and investigate its properties. The central question is the number of moves required to solve the puzzle. A mathematical discussion is followed by the…

Discrete Mathematics · Computer Science 2012-07-27 P. Burcsi

Avoidance games are games in which two players claim vertices of a hypergraph and try to avoid some structures. These games are studied since the introduction of the game of SIM in 1968, but only few complexity results are known on them. In…

Combinatorics · Mathematics 2022-10-07 Valentin Gledel , Nacim Oijid

The clique number of a tournament is the maximum clique number of a graph formed by keeping backwards arcs in an ordering of its vertices. We study the time complexity of computing the clique number of a tournament and prove that, for any…

Combinatorics · Mathematics 2024-01-17 Guillaume Aubian

We prove PSPACE-completeness of all but one problem in a large space of pulling-block problems where the goal is for the agent to reach a target destination. The problems are parameterized by whether pulling is optional, the number of…

Computational Complexity · Computer Science 2023-11-16 Hayashi Ani , Sualeh Asif , Erik D. Demaine , Jenny Diomidova , Dylan Hendrickson , Jayson Lynch , Sarah Scheffler , Adam Suhl

We study two positional games played on hypergraphs, whose edges may be interpreted as winning sets. Two players take turns picking a previously unpicked vertex of the hypergraph. We say a player fills an edge if that player has picked all…

Discrete Mathematics · Computer Science 2026-04-14 Florian Galliot

We study equilibrium computation with extensive-form correlation in two-player turn-taking stochastic games. Our main results are two-fold: (1) We give an algorithm for computing a Stackelberg extensive-form correlated equilibrium (SEFCE),…

Computer Science and Game Theory · Computer Science 2024-12-24 Hanrui Zhang , Yu Cheng , Vincent Conitzer

We present a unifying representation of computation as a two-player game between an \emph{Algorithm} and \emph{Nature}, grounded in domain theory and game theory. The Algorithm produces progressively refined approximations within a Scott…

Computational Complexity · Computer Science 2025-11-04 Paul Alexander Bilokon

We introduce the Maker-Breaker domination game, a two player game on a graph. At his turn, the first player, Dominator, select a vertex in order to dominate the graph while the other player, Staller, forbids a vertex to Dominator in order…

Discrete Mathematics · Computer Science 2018-09-19 Eric Duchêne , Valentin Gledel , Aline Parreau , Gabriel Renault

The scramble number of a graph is an invariant recently developed to aid in the study of divisorial gonality. In this paper we prove that scramble number is NP-hard to compute, also providing a proof that computing gonality is NP-hard even…

Combinatorics · Mathematics 2021-12-09 Marino Echavarria , Max Everett , Robin Huang , Liza Jacoby , Ralph Morrison , Ben Weber

There are several approaches for using computers in deriving mathematical proofs. For their illustration, we provide an in-depth study of using computer support for proving one complex combinatorial conjecture -- correctness of a strategy…

Logic in Computer Science · Computer Science 2023-06-22 Predrag Janičić , Filip Marić , Marko Maliković

Prior work on the complexity of bribery assumes that the bribery happens simultaneously, and that the briber has full knowledge of all voters' votes. But neither of those assumptions always holds. In many real-world settings, votes come in…

Computer Science and Game Theory · Computer Science 2021-10-25 Edith Hemaspaandra , Lane A. Hemaspaandra , Jörg Rothe

In this paper we report on an application of computer algebra in which mathematical puzzles are generated of a type that had been widely used in mathematics contests by a large number of participants worldwide. The algorithmic aspect of our…

Symbolic Computation · Computer Science 2016-08-03 Thomas Wolf , Chimaobi Amadi

Quantitative measures of randomness in games are useful for game design and have implications for gambling law. We treat the outcome of a game as a random variable and derive a closed-form expression and estimator for the variance in the…

Other Statistics · Statistics 2020-09-11 Alex Cloud , Eric Laber

We introduce a notion of computable randomness for infinite sequences that generalises the classical version in two important ways. First, our definition of computable randomness is associated with imprecise probability models, in the sense…

Probability · Mathematics 2020-09-23 Floris Persiau , Jasper De Bock , Gert de Cooman

This paper studies the complexity of determining whether a formula in the modal logics characterizing the nested-simulation semantics is characteristic for some process, which is equivalent to determining whether the formula is satisfiable…

Logic in Computer Science · Computer Science 2025-09-18 Luca Aceto , Antonis Achilleos , Aggeliki Chalki , Anna Ingólfsdóttir

Motivated by the inapproximability of reconfiguration problems, we present a new PCP-type characterization of PSPACE, which we call a probabilistically checkable reconfiguration proof (PCRP): Any PSPACE computation can be encoded into an…

Computational Complexity · Computer Science 2025-01-08 Shuichi Hirahara , Naoto Ohsaka
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