Related papers: Stochastic Loss Aversion for Random Medium Access
Synergy between evolutionary dynamics of cooperation and fluctuating state of shared resource being consumed by the cooperators is essential for averting the tragedy of the commons. Not only in humans, but also in the cognitively-limited…
For multi-band wireless ad hoc networks of multiple users, an anti-jamming game between the users and a jammer is studied. In this game, the users (resp. jammer) want to maximize (resp. minimize) the expected rewards of the users taking…
This paper studies the performance of Mobile Ad hoc Networks (MANETs) when the nodes, that form a Poisson point process, selfishly choose their Medium Access Probability (MAP). We consider goodput and delay as the performance metric that…
In many wireless communication networks a common channel is shared by multiple users who must compete to gain access to it. The operation of the network by self-interested and strategic users usually leads to the overuse of the channel…
Ensuring the safety of language models (LMs) while maintaining their usefulness remains a critical challenge in AI alignment. Current approaches rely on sequential adversarial training: generating adversarial prompts and fine-tuning LMs to…
We study the interaction between a network designer and an adversary over a dynamical network. The network consists of nodes performing continuous-time distributed averaging. The goal of the network designer is to assist the nodes reach…
According to the proportional allocation mechanism from the network optimization literature, users compete for a divisible resource -- such as bandwidth -- by submitting bids. The mechanism allocates to each user a fraction of the resource…
In conventional backscatter communication (BackCom) systems, time division multiple access (TDMA) and frequency division multiple access (FDMA) are generally adopted for multiuser backscattering due to their simplicity in implementation.…
Spatial interference alignment among a finite number of users is proposed as a technique to increase the probability of successful transmission in an interference limited clustered wireless ad hoc network. Using techniques from stochastic…
This work explores the potency of stochastic competition-based activations, namely Stochastic Local Winner-Takes-All (LWTA), against powerful (gradient-based) white-box and black-box adversarial attacks; we especially focus on Adversarial…
Most work on sequential learning assumes a fixed set of actions that are available all the time. However, in practice, actions can consist of picking subsets of readings from sensors that may break from time to time, road segments that can…
Motivated by the scarcity of accurate payoff feedback in practical applications of game theory, we examine a class of learning dynamics where players adjust their choices based on past payoff observations that are subject to noise and…
In contrast to the classic formulation of partial monitoring, linear partial monitoring can model infinite outcome spaces, while imposing a linear structure on both the losses and the observations. This setting can be viewed as a…
In this paper, a simple variation of classical Slotted Aloha is introduced and analyzed. The enhancement relies on adding multiple receivers that gather different observations of the packets transmitted by a user population in one slot. For…
This paper studies an instance of zero-sum games in which one player (the leader) commits to its opponent (the follower) to choose its actions by sampling a given probability measure (strategy). The actions of the leader are observed by the…
In the application of machine learning to real-life decision-making systems, e.g., credit scoring and criminal justice, the prediction outcomes might discriminate against people with sensitive attributes, leading to unfairness. The commonly…
We study a nonzero-sum game of two players which is a generalization of the antagonistic noisy duel of discrete type. The game is considered from the point of view of various criterions of optimality. We prove existence of…
We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…
This work aims at combining adaptive protocol design, utility maximization and stochastic geometry. We focus on a spatial adaptation of Aloha within the framework of ad hoc networks. We consider quasi-static networks in which mobiles learn…
This article introduces a metric for performance evaluation of medium access schemes in wireless ad hoc networks known as local capacity. Although deriving the end-to-end capacity of wireless ad hoc networks is a difficult problem, the…