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Self-organising multi-agent systems regulate their components' behaviour voluntarily, according to a set of socially-constructed, mutually-agreed, and mutable social arrangements. In some systems, these arrangements may be applied with a…

Multiagent Systems · Computer Science 2024-03-26 Matthew Scott , Asimina Mertzani , Ciske Smit , Stefan Sarkadi , Jeremy Pitt

Environmental citizen science frequently relies on experience-based assessment, however volunteers are not trained to make qualitative judgments. Embodied learning in virtual reality (VR) has been explored as a way to train behavior, but…

Human-Computer Interaction · Computer Science 2018-04-25 Alina Striner , Jennifer Preece

VTubing, the practice of live streaming using virtual avatars, has gained worldwide popularity among streamers seeking to maintain anonymity. While previous research has primarily focused on the social and cultural aspects of VTubing, there…

Human-Computer Interaction · Computer Science 2025-03-04 Daye Kim , Sebin Lee , Yoonseo Jun , Yujin Shin , Jungjin Lee

In this paper, we report on our 5-year's practical experience of designing, developing and then deploying a Model-based Requirements Engineering (MBRE) approach and language in the context of three different large European collaborative…

Software Engineering · Computer Science 2021-05-10 Andrey Sadovykh , Dragos Truscan , Hugo Bruneliere

The knowledge discovery potential of the new large astronomical databases is vast. When these are used in conjunction with the rich legacy data archives, the opportunities for scientific discovery multiply rapidly. A Virtual Observatory…

Astrophysics · Physics 2007-05-23 Kirk D. Borne

In global economy, turbulent organization environment strongly influences organization's operation. Organizations must constantly adapt to changing circumstances and search for new possibilities of gaining competitive advantage. To face…

Human-Computer Interaction · Computer Science 2012-05-22 Zbigniew Paszkiewicz , Wojciech Cellary

Network virtualization is an important concept to overcome the ossification of today's Internet as it facilitates innovation also in the network core and as it promises a more efficient use of the given resources and infrastructure. Virtual…

Networking and Internet Architecture · Computer Science 2012-02-17 Guy Even , Moti Medina , Gregor Schaffrath , Stefan Schmid

Amid current social distancing measures requiring people to work from home, there has been renewed interest on how to effectively converse and collaborate remotely utilizing currently available technologies. On the surface, VR provides a…

Human-Computer Interaction · Computer Science 2020-07-07 Anna Bleakley , Vincent Wade , Benjamin R. Cowan

Nowadays, many software projects are partially or completely open-source based. There is an increasing need for companies to participate in open-source software (OSS) projects, e.g., in order to benefit from open source ecosystems. OSS…

Software Engineering · Computer Science 2013-11-07 Fabian Fagerholm , Patrik Johnson , Alejandro Sánchez Guinea , Jay Borenstein , Jürgen Münch

Despite many works on collaborative networked organizations (CNOs), CSCW, groupware, workflow systems and social networks, computer support for virtual teams is still insufficient, especially support for agility, i.e. the capability of…

Other Computer Science · Computer Science 2011-11-28 Willy Picard

This paper introduces a type system for resource management in the context of nested virtualization. With nested virtualization, virtual machines compete with other processes for the resources of their host environment in order to provision…

Logic in Computer Science · Computer Science 2019-04-15 Einar Broch Johnsen , Martin Steffen , Johanna Beate Stumpf

Recent generative models have achieved remarkable progress in image editing. However, existing systems and benchmarks remain largely text-guided. In contrast, human communication is inherently multimodal, where visual instructions such as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Huanyu Zhang , Xuehai Bai , Chengzu Li , Chen Liang , Haochen Tian , Haodong Li , Ruichuan An , Yifan Zhang , Anna Korhonen , Zhang Zhang , Liang Wang , Tieniu Tan

This article considers the current problem of investigation and development of the method of web-members' socio-demographic characteristics' profile validation based on analysis of socio-demographic characteristics. The topicality of the…

Computers and Society · Computer Science 2013-06-07 Solomia Fedushko , Oksana Peleschyshyn , Andriy Peleschyshyn , Yuriy Syerov

The necessity of supporting more and more social interaction (and not only the mere information sharing) in online environments is the disruptive force upon which phenomena ascribed to the Web2.0 paradigm continuously bud. People…

Human-Computer Interaction · Computer Science 2008-04-17 Laura Anna Ripamonti , Ines Di Loreto , Dario Maggiorini

In this paper we discuss the growing need for system behaviour to be validated and verified (V&V'ed) early in model-based systems engineering. Several aspects push companies towards integration of techniques, methods, and processes that…

Software Engineering · Computer Science 2024-06-07 Johan Cederbladh , Antonio Cicchetti

Process modeling is a suitable tool for improving the business processes. Successful process modeling strongly depends on correct requirements engineering. In this paper, we proposed a combination approach for requirements elicitation for…

Software Engineering · Computer Science 2017-05-12 Masoud Nosrati

Hierarchical organization is a fundamental structure in real-world society, where authority and responsibility are delegated from managers to subordinates. The VIRGO network (Virtual Hierarchical Overlay Network for scalable grid computing)…

Cryptography and Security · Computer Science 2025-12-19 Lican Huang

The emergence of "vibe coding" platforms, where users describe applications in natural language and AI agents autonomously generate full-stack software, has created a need for rigorous evaluation beyond code-level benchmarks. In order to…

Multiagent Systems · Computer Science 2026-05-07 Siddhant Saxena , Nilesh Trivedi , Vinayaka Jyothi

Virtual worlds have become global platforms connecting millions of people and containing various technologies. The development of technology, shift of market value, and change of user preference shape the features of virtual worlds. In this…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-07-07 Bingqing Shen , Weiming Tan , Jingzhi Guo , Hongming Cai , Bin Wang , Shuaihe Zhuo

There is a pressing need for better development methods and tools to keep up with the growing demand and increasing complexity of new software systems. New types of user interfaces, the need for intelligent components, sustainability…

Software Engineering · Computer Science 2025-08-01 Jordi Cabot