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Tumbleweed is a popular two-player perfect-information new territorial game played at the prestigious Mind Sport Olympiad. We define a generalized version of the game, where the board size is arbitrary and so is the possible number of…

Computational Complexity · Computer Science 2022-06-22 Lear Bahack

We propose a model for games in which the players have shared access to a blockchain that allows them to deploy smart contracts to act on their behalf. This changes fundamental game-theoretic assumptions about rationality since a contract…

Computer Science and Game Theory · Computer Science 2023-04-05 Mathias Hall-Andersen , Nikolaj I. Schwartzbach

We consider a patrolling game on a graph recently introduced by Alpern et al. (2011) where the Patroller wins if he is at the attacked node while the attack is taking place. This paper studies the periodic patrolling game in the case that…

Optimization and Control · Mathematics 2017-05-31 Steve Alpern , Thomas Lidbetter , Katerina Papadaki

We show that Mis\`ere Partizan Arc Kayles is PSPACE-complete on planar graphs via a reduction from Bounded Two-Player Constraint Logic. Furthermore, we show how to embed our gadgets onto the square and triangular grids. In order to clearly…

Computational Complexity · Computer Science 2025-12-01 Kyle Burke , Caroline Cashman , Alfie Davies , Kanae Yoshiwatari , Francesca Yu

We study algorithmic complexity of solving subtraction games in a~fixed dimension with a finite difference set. We prove that there exists a game in this class such that any algorithm solving the game runs in exponential time. Also we prove…

Computational Complexity · Computer Science 2020-01-14 Vladimir Gurvich , Michael Vyalyi

We propose a unifying additive theory for standard conventions in Combinatorial Game Theory, including normal-, mis\`ere- and scoring-play, studied by Berlekamp, Conway, Dorbec, Ettinger, Guy, Larsson, Milley, Neto, Nowakowski, Renault,…

Combinatorics · Mathematics 2021-07-07 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

The class of Guaranteed Scoring Games (GS) are two-player combinatorial games with the property that Normal-play games (Conway et. al.) are ordered embedded into GS. They include, as subclasses, the scoring games considered by Milnor…

Combinatorics · Mathematics 2015-06-01 Urban Larsson , João P. Neto , Richard J. Nowakowski , Carlos P. Santos

The class of passable games was recently introduced by Selinger as a class of combinatorial games that are suitable for modelling monotone set coloring games such as Hex. In a monotone set coloring game, the players alternately color the…

Combinatorics · Mathematics 2025-06-03 Eric Demer , Peter Selinger , Kyle Wang

Avoidance games are games in which two players claim vertices of a hypergraph and try to avoid some structures. These games are studied since the introduction of the game of SIM in 1968, but only few complexity results are known on them. In…

Combinatorics · Mathematics 2022-10-07 Valentin Gledel , Nacim Oijid

The relationship between topology and dynamics of complex systems has motivated continuing interest from the scientific community. In the present work, we address this interesting topic from the perspective of simple games, involving two…

Social and Information Networks · Computer Science 2024-06-25 Alexandre Benatti , Luciano da F. Costa

We study a game for recognising formal languages, in which two players with imperfect information need to coordinate on a common decision, given private input words correlated by a finite graph. The players have a joint objective to avoid…

Formal Languages and Automata Theory · Computer Science 2016-04-27 Dietmar Berwanger , Marie van den Bogaard

In an earlier paper the first two authors have shown that self-complementary graphs can always be oriented in such a way that the union of the oriented version and its isomorphically oriented complement gives a transitive tournament. We…

Combinatorics · Mathematics 2018-06-05 Attila Sali , Gábor Simonyi , Gábor Tardos

We study the outcomes of various positions of the game Snort. When played on graphs admitting an automorphism of order two that maps vertices outside of their closed neighbourhoods (called opposable graphs), the second player has a winning…

Combinatorics · Mathematics 2025-06-26 Rylo Ashmore , Beth Ann Austin , Alfie M. Davies , Danny Dyer , William Kellough

A combinatorial game is a two-player game without hidden information or chance elements. One of the major approaches to analyzing games in combinatorial game theory is to break down a given game position into a disjunctive sum of multiple…

Combinatorics · Mathematics 2024-11-14 Kengo Hashimoto

Goedel's completeness theorem is concerned with provability, while Girard's theorem in ludics (as well as full completeness theorems in game semantics) are concerned with proofs. Our purpose is to look for a connection between these two…

Logic in Computer Science · Computer Science 2015-07-01 Michele Basaldella , Kazushige Terui

Poker is in the family of imperfect information games unlike other games such as chess, connect four, etc which are perfect information game instead. While many perfect information games have been solved, no non-trivial imperfect…

Computer Science and Game Theory · Computer Science 2024-01-15 Prathamesh Sonawane , Arav Chheda

In this paper, we formalize Sprague-Grundy theory for combinatorial games in bounded arithmetic. We show that in the presence of Sprague-Grundy numbers, a fairly weak axioms capture PSPACE.

Logic · Mathematics 2016-09-09 Satoru Kuroda

A graph $G = (V,E)$ is said to be saturated with respect to a monotone increasing graph property ${\mathcal P}$, if $G \notin {\mathcal P}$ but $G \cup \{e\} \in {\mathcal P}$ for every $e \in \binom{V}{2} \setminus E$. The saturation game…

Combinatorics · Mathematics 2015-05-29 Dan Hefetz , Michael Krivelevich , Alon Naor , Miloš Stojaković

We consider the following modification of annihilation game called node blocking. Given a directed graph, each vertex can be occupied by at most one token. There are two types of tokens, each player can move his type of tokens. The players…

Computer Science and Game Theory · Computer Science 2021-03-05 Dariusz Dereniowski

We study several variants of a combinatorial game which is based on Cantor's diagonal argument. The game is between two players called Kronecker and Cantor. The names of the players are motivated by the known fact that Leopold Kronecker did…

Combinatorics · Mathematics 2023-01-24 Noga Alon , Olivier Bousquet , Kasper Green Larsen , Shay Moran , Shlomo Moran
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