Diagonalization Games
Abstract
We study several variants of a combinatorial game which is based on Cantor's diagonal argument. The game is between two players called Kronecker and Cantor. The names of the players are motivated by the known fact that Leopold Kronecker did not appreciate Georg Cantor's arguments about the infinite, and even referred to him as a "scientific charlatan". In the game Kronecker maintains a list of m binary vectors, each of length n, and Cantor's goal is to produce a new binary vector which is different from each of Kronecker's vectors, or prove that no such vector exists. Cantor does not see Kronecker's vectors but he is allowed to ask queries of the form"What is bit number j of vector number i?" What is the minimal number of queries with which Cantor can achieve his goal? How much better can Cantor do if he is allowed to pick his queries \emph{adaptively}, based on Kronecker's previous replies? The case when m=n is solved by diagonalization using n (non-adaptive) queries. We study this game more generally, and prove an optimal bound in the adaptive case and nearly tight upper and lower bounds in the non-adaptive case.
Keywords
Cite
@article{arxiv.2301.01924,
title = {Diagonalization Games},
author = {Noga Alon and Olivier Bousquet and Kasper Green Larsen and Shay Moran and Shlomo Moran},
journal= {arXiv preprint arXiv:2301.01924},
year = {2023}
}
Comments
11 pages, added acknowledgements