Related papers: Depth in Bingo Closure
Orbits in different dispersive billiard systems, e.g. the 3 disk system, are mapped into a topological well ordered symbol plane and it is showed that forbidden and allowed orbits are separated by a monotone pruning front. The pruning front…
Segerman's 15+4 puzzle is a hinged version of the classic 15-puzzle, in which the tiles rotate as they slide around. In 1974, Wilson classified the groups of solutions to sliding block puzzles. We generalize Wilson's result to puzzles like…
We present some foundational results about the outer length billiard system, including its generating function and the invariant area form. We describe the limiting behavior of the orbits far away from the billiard table: the orbits of the…
The Game of Poker Chips, Dominoes and Survival fosters team building and high level cooperation in large groups, and is a tool applied in management training exercises. Each player, initially given two colored poker chips, is allowed to…
The card-cyclic-to-random shuffle is the card shuffle where the $n$ cards are labeled $1,\ldots,n$ according to their starting positions. Then the cards are mixed by first picking card $1$ from the deck and reinserting it at a uniformly…
Consider a configuration of pebbles distributed on the vertices of a connected graph of order $n$. A pebbling step consists of removing two pebbles from a given vertex and placing one pebble on an adjacent vertex. A distribution of pebbles…
The density of states for a chaotic billiard with randomly distributed point-like scatterers is calculated, doubly averaged over the positions of the impurities and the shape of the billiard. Truncating the billiard Hamiltonian to a N x N…
We construct an explicit Hamiltonian cycle in the state graph of the 5-puzzle on a toroidal 2x 3 grid, a graph with 720 vertices. The cycle is described by a short symbolic sequence of 48 moves over the alphabet {L,R,V}, repeated $15$…
Consider a variant of Tetris played on a board of width $w$ and infinite height, where the pieces are axis-aligned rectangles of arbitrary integer dimensions, the pieces can only be moved before letting them drop, and a row does not…
We introduce a new family of one-player games, involving the movement of coins from one configuration to another. Moves are restricted so that a coin can be placed only in a position that is adjacent to at least two other coins. The goal of…
We study a family of sorting match puzzles on grids, which we call permutation match puzzles. In this puzzle, each row and column of a $n \times n$ grid is labeled with an ordering constraint -- ascending (A) or descending (D) -- and the…
In this paper, we consider a game played on a rectangular $m \times n$ gridded chocolate bar. Each move, a player breaks the bar along a grid line. Each move after that consists of taking any piece of chocolate and breaking it again along…
The voting process is formalized as a multistage voting model with successive alternative elimination. A finite number of agents vote for one of the alternatives each round subject to their preferences. If the number of votes given to the…
Pebbling on graphs is a two-player game which involves repeatedly moving a pebble from one vertex to another by removing another pebble from the first vertex. The pebbling number $\pi(G)$ is the least number of pebbles required so that,…
A Sudoku puzzle often has a regular pattern in the arrangement of initial digits and it is typically made solvable with known solving techniques, called strategies. In this paper, we consider the problem of generating such Sudoku instances.…
The geodetic closure of a set S of vertices of a graph is the set of all vertices in shortest paths between pairs of vertices of S. A set S of vertices in a graph is geodetic if its geodetic closure contains all the vertices of the graph.…
In this paper a closed form expression for the number of tilings of an $n\times n$ square border with $1\times 1$ and $2\times1$ cuisenaire rods is proved using a transition matrix approach. This problem is then generalised to $m\times n$…
The linear complexity of a sequence $s$ is one of the measures of its predictability. It represents the smallest degree of a linear recursion which the sequence satisfies. There are several algorithms to find the linear complexity of a…
Multi-round competitions often double or triple the points awarded in the final round, calling it a bonus, to maximize spectators' excitement. In a two-player competition with $n$ rounds, we aim to derive the optimal bonus size to maximize…
We investigate the number of squares in a very broad family of binary recurrence sequences with $u_{0}=1$. We show that there are at most two distinct squares in such sequences (the best possible result), except under such very special…