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Teaching complex machine learning concepts such as reinforcement learning and Markov Decision Processes remains challenging in engineering education. Students often struggle to connect abstract mathematics to real-world applications. We…

Human-Computer Interaction · Computer Science 2025-10-28 Mohd Ruhul Ameen , Akif Islam , Abu Saleh Musa Miah , M. Saifuzzaman Rafat , Jungpil Shin

AI research in chess has been primarily focused on producing stronger agents that can maximize the probability of winning. However, there is another aspect to chess that has largely gone unexamined: its aesthetic appeal. Specifically, there…

Artificial Intelligence · Computer Science 2024-08-06 Kamron Zaidi , Michael Guerzhoy

The labyrinth game is a simple yet challenging platform, not only for humans but also for control algorithms and systems. The game is easy to understand but still very hard to master. From a system point of view, the ball behaviour is in…

Systems and Control · Computer Science 2016-04-05 Kristoffer Öfjäll , Michael Felsberg

Deep learning has the potential to revolutionize sports performance, with applications ranging from perception and comprehension to decision. This paper presents a comprehensive survey of deep learning in sports performance, focusing on…

Computer Vision and Pattern Recognition · Computer Science 2023-07-10 Zhonghan Zhao , Wenhao Chai , Shengyu Hao , Wenhao Hu , Guanhong Wang , Shidong Cao , Mingli Song , Jenq-Neng Hwang , Gaoang Wang

This short paper presents first steps in the scientific part of the KIRETT project, which aims to improve first aid during rescue operations using a wearable device. The wearable is used for computer-aided situation recognition by means of…

This research project investigates the application of several computer vision techniques for playing card detection and recognition in the context of the popular casino game, blackjack. The primary objective is to develop a robust system…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Krishnanshu Gupta , Devon Bolt , Ben Hinchliff

Recent advances in machine learning have dramatically improved our ability to model language, vision, and other high-dimensional data, yet they continue to struggle with one of the most fundamental aspects of biological systems: movement.…

Artificial Intelligence · Computer Science 2025-07-04 Melanie Segado , Felipe Parodi , Jordan K. Matelsky , Michael L. Platt , Eva B. Dyer , Konrad P. Kording

Artificial Intelligence systems cannot yet match human abilities to apply knowledge to situations that vary from what they have been programmed for, or trained for. In visual object recognition methods of inference exploiting top-down…

Artificial Intelligence · Computer Science 2022-05-18 Frank Guerin

Humans are routinely asked to evaluate the performance of other individuals, separating success from failure and affecting outcomes from science to education and sports. Yet, in many contexts, the metrics driving the human evaluation…

Physics and Society · Physics 2017-12-07 Luca Pappalardo , Paolo Cintia , Dino Pedreschi , Fosca Giannotti , Albert-Laszlo Barabasi

Visually impaired people are often confronted with new environments and they find themselves face to face with an innumerous amount of difficulties when facing these environments. Having to surpass and deal with these difficulties that…

Human-Computer Interaction · Computer Science 2014-02-07 Ivo Rafael

In racket sports, such as tennis, locating the ball's position at impact is important in clarifying player and equipment characteristics, thereby aiding in personalized equipment design. High-speed cameras are used to measure the impact…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Yuto Kase , Kai Ishibe , Ryoma Yasuda , Yudai Washida , Sakiko Hashimoto

The rapid progress in artificial intelligence (AI) and machine learning has opened unprecedented analytics possibilities in various team and individual sports, including baseball, basketball, and tennis. More recently, AI techniques have…

Artificial object perception usually relies on a priori defined models and feature extraction algorithms. We study how the concept of object can be grounded in the sensorimotor experience of a naive agent. Without any knowledge about itself…

Robotics · Computer Science 2016-09-27 Alban Laflaquière , Nikolas Hemion

Lookahead search is perhaps the most natural and widely used game playing strategy. Given the practical importance of the method, the aim of this paper is to provide a theoretical performance examination of lookahead search in a wide…

Computer Science and Game Theory · Computer Science 2012-06-19 Vahab Mirrokni , Nithum Thain , Adrian Vetta

We look at consciousness through the lens of Theoretical Computer Science, a branch of mathematics that studies computation under resource limitations, distinguishing functions that are efficiently computable from those that are not. From…

Artificial Intelligence · Computer Science 2026-05-04 Lenore Blum , Manuel Blum

Computer Vision developments are enabling significant advances in many fields, including sports. Many applications built on top of Computer Vision technologies, such as tracking data, are nowadays essential for every top-level analyst,…

Computer Vision and Pattern Recognition · Computer Science 2023-01-19 Tiago Mendes-Neves , Luís Meireles , João Mendes-Moreira

Artificial visual attention systems aim to support technical systems in visual tasks by applying the concepts of selective attention observed in humans and other animals. Such systems are typically evaluated against ground truth obtained…

Computer Vision and Pattern Recognition · Computer Science 2013-08-01 Jan Tünnermann , Markus Hennig , Michael Silbernagel , Bärbel Mertsching

Intelligent behaviour in the physical world exhibits structure at multiple spatial and temporal scales. Although movements are ultimately executed at the level of instantaneous muscle tensions or joint torques, they must be selected to…

Humans excel at acquiring knowledge through observation. For example, we can learn to use new tools by watching demonstrations. This skill is fundamental for intelligent systems to interact with the world. A key step to acquire this skill…

Computer Vision and Pattern Recognition · Computer Science 2023-03-20 Gen Li , Varun Jampani , Deqing Sun , Laura Sevilla-Lara

Utilitarian games such as dictator games to measure fairness have been studied in the social sciences for decades. These games have given us insight into not only how humans view fairness but also in what conditions the frequency of…

Artificial Intelligence · Computer Science 2024-02-12 Jazmia Henry