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The leader-following consensus problem for multiple Euler-Lagrange systems was studied recently by the adaptive distributed observer approach under the assumptions that the leader system is neurally stable and the communication network is…

Optimization and Control · Mathematics 2016-04-26 Tao Liu , Jie Huang

This paper introduces Propose or Vote (PoV), a democratic procedure for collective decision-making and elections that does not rely on a central mechanism designer. In the first stage, members of a polity choose whether to become…

Theoretical Economics · Economics 2025-12-23 Hans Gersbach

The executive branch, or government, is typically not elected directly by the people, but rather formed by another elected body or person such as the parliament or the president. As a result, its members are not directly accountable to the…

Multiagent Systems · Computer Science 2023-12-11 Rutvik Page , Ehud Shapiro , Nimrod Talmon

In an electronic voting protocol, a distributed scheme can be used for forbidding the malicious acts of the voting administrator and the counter during the election, but it cannot prevent them from collaborating to trace the ballots and…

Quantum Physics · Physics 2013-07-01 Rui-Rui Zhou , Li Yang

In a recently introduced model of successive committee elections (Bredereck et al., AAAI-20) for a given set of ordinal or approval preferences one aims to find a sequence of a given length of "best" same-size committees such that each…

Computer Science and Game Theory · Computer Science 2025-05-27 Pallavi Jain , Andrzej Kaczmarczyk

In this paper, we discuss a supervisory control problem of modular discrete-event systems that allows for a distributed computation of supervisors. We provide a characterization and an algorithm to compute the supervisors. If the…

Optimization and Control · Mathematics 2016-09-07 Jan Komenda , Tomáš Masopust , J. H. van Schuppen

Liquid democracy is a proxy voting method where proxies are delegable. We propose and study a game-theoretic model of liquid democracy to address the following question: when is it rational for a voter to delegate her vote? We study the…

Multiagent Systems · Computer Science 2018-11-21 Daan Bloembergen , Davide Grossi , Martin Lackner

We consider the distributed leader-follower consensus problem with event-triggered communications. The system under consideration is a non-linear input-affine multi agent system. The agents are assumed to have identical dynamics structure…

Optimization and Control · Mathematics 2023-03-06 Mathieu Marchand , Vincent Andrieu , Sylvain Bertrand , Hélène Piet-Lahanier

Liquid democracy is a collective decision making paradigm which lies between direct and representative democracy. One of its main features is that voters can delegate their votes in a transitive manner such that: A delegates to B and B…

Computer Science and Game Theory · Computer Science 2019-12-20 Bruno Escoffier , Hugo Gilbert , Adèle Pass-Lanneau

One of the traditional mechanisms used in distributed systems for maintaining the consistency of replicated data is voting. A problem involved in voting mechanisms is the size of the Quorums needed on each access to the data. In this paper,…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-03-21 Parul Pandey , Mahshwari Tripathi

Voting can abstractly model any decision-making scenario and as such it has been extensively studied over the decades. Recently, the related literature has focused on quantifying the impact of utilizing only limited information in the…

Computer Science and Game Theory · Computer Science 2020-01-07 Aris Filos-Ratsikas , Evi Micha , Alexandros A. Voudouris

One of the basic tasks which is responded for head of each university department, is employing lecturers based on some default factors such as experience, evidences, qualifies and etc. In this respect, to help the heads, some automatic…

Artificial Intelligence · Computer Science 2013-08-05 Shervan Fekri-Ershad , Hadi Tajalizadeh , Shahram Jafari

Many settings of interest involving humans and machines -- from virtual personal assistants to autonomous vehicles -- can naturally be modelled as principals (humans) delegating to agents (machines), which then interact with each other on…

Computer Science and Game Theory · Computer Science 2024-08-07 Oliver Sourbut , Lewis Hammond , Harriet Wood

Choreographic programming is a paradigm where a concurrent or distributed system is developed in a top-down fashion. Programs, called choreographies, detail the desired interactions between processes, and can be compiled to distributed…

Programming Languages · Computer Science 2023-05-01 Luís Cruz-Filipe , Eva Graversen , Fabrizio Montesi , Marco Peressotti

In the late 1970s, C.A. Petri introduced partially ordered event occurrences (runs), then called \emph{processes}, as the appropriate model to describe the individual evolutions of distributed systems. Here, we present a unified framework…

Logic in Computer Science · Computer Science 2026-02-13 Peter Fettke , Wolfgang Reisig

The information flow inside a P2P network is highly dependent on the network structure. In order to ease the diffusion of relevant data toward interested peers, many P2P protocols gather similar nodes by putting them in direct contact. With…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-19 Ranieri Baraglia , Patrizio Dazzi , Matteo Mordacchini , Laura Ricci , Luca Alessi

In this paper we consider a general system of activities that can, but do not have to, occur. This system is governed by a set containing two types of constraints: precedence and response. A precedence constraint dictates that an activity…

Combinatorics · Mathematics 2025-02-21 Mark Dukes , Anton Sohn

Resource allocation is the problem that a process may enter a critical section CS of its code only when its resource requirements are not in conflict with those of other processes in their critical sections. For each execution of CS, these…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-06-01 Wim H. Hesselink

Unlimited asynchronism is intolerable in real physically distributed computer systems. Such systems, synchronous or not, use clocks and timeouts. Therefore the magnitudes of elapsed absolute time in the system need to satisfy the axiom of…

Distributed, Parallel, and Cluster Computing · Computer Science 2009-06-04 Paul M. B. Vitanyi

Basede on a study of the modern presidencial democracies in South America, we present a statistical mechanics exploration of the collective, coordinated action of political actors in the legislative chamber that may result on the…

Physics and Society · Physics 2024-09-24 Juan Neirotti , Nestor Caticha
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