Related papers: A Prototype System for Controlling a Computer by H…
The creation of unique control methods for a hand prosthesis is still a problem that has to be addressed. The best choice of a human-machine interface (HMI) that should be used to enable natural control is still a challenge. Surface…
Human-robot handover is a fundamental yet challenging task in human-robot interaction and collaboration. Recently, remarkable progressions have been made in human-to-robot handovers of unknown objects by using learning-based grasp…
In this work, we propose a gesture based language to allow humans to interact with robots using their body in a natural way. We have created a new gesture detection model using neural networks and a custom dataset of humans performing a set…
Brain-Computer interfaces (BCI) are widely used in reading brain signals and converting them into real-world motion. However, the signals produced from the BCI are noisy and hard to analyze. This paper looks specifically towards combining…
Human body motions can be captured as a high-dimensional continuous signal using motion sensor technologies. The resulting data can be surprisingly rich in information, even when captured from persons with limited mobility. In this work, we…
Computer games are motivating and beneficial in learning different educational skills. Most people use their fingers, hands, and arms when using a computer game. However, for people with motor disabilities this task can be a barrier. We…
Assistive and Wearable Robotics have the potential to support humans with different types of motor impairments to become independent and fulfil their activities of daily living successfully. The success of these robot systems, however,…
We present Intermittent Control (IC) models as a candidate framework for modelling human input movements in Human--Computer Interaction (HCI). IC differs from continuous control in that users are not assumed to use feedback to adjust their…
We introduce a real-time, human-in-the-loop gesture control framework that can dynamically adapt audio and music based on human movement by analyzing live video input. By creating a responsive connection between visual and auditory stimuli,…
Handheld kinesthetic haptic interfaces can provide greater mobility and richer tactile information as compared to traditional grounded devices. In this paper, we introduce a new handheld haptic interface which takes input using…
Visual feedback plays a crucial role in the process of amputation patients completing grasping in the field of prosthesis control. However, for blind and visually impaired (BVI) amputees, the loss of both visual and grasping abilities makes…
Individuals with severe paralysis require hands-free interfaces to control assistive devices that can improve their quality of life. We present ChinMotion, an interface that noninvasively harnesses preserved chin, lip and tongue…
Brain Computer Interfaces (BCI) provide the opportunity to control external devices using the brain ElectroEncephaloGram (EEG) signals. In this paper we propose two software framework in order to control a 5 degree of freedom robotic and…
Impairment of hand functions in individuals with spinal cord injury (SCI) severely disrupts activities of daily living. Recent advances have enabled rehabilitation assisted by robotic devices to augment the residual function of the muscles.…
Collaborative robots became a popular tool for increasing productivity in partly automated manufacturing plants. Intuitive robot teaching methods are required to quickly and flexibly adapt the robot programs to new tasks. Gestures have an…
We aim at an augmentation of communication abilities of amyotrophic lateral sclerosis (ALS) patients by creating a brain-computer interface (BCI) which can control a computer or other device by using only brain activity. As a method, we use…
When it is tried to control drones, there are many different ways through various devices, using either motions like facial motion, special gloves with sensors, red, green, blue cameras on the laptop or even using smartwatches by performing…
Eye-GUIDE is an assistive communication tool designed for the paralyzed or physically impaired people who were unable to move parts of their bodies especially people whose communications are limited only to eye movements. The prototype…
Human-Computer Interaction (HCI) provides a new communication channel between human and the computer. We develop an assistive system based on block scanning techniques using eye blinks that presents a hands-free interface between human and…
Today, technological advancement is increasing day by day. Earlier, there was only a computer system in which we could only perform a few tasks. But now, machine learning, artificial intelligence, deep learning, and a few more technologies…