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Objective: Deep learning-based neural decoders have emerged as the prominent approach to enable dexterous and intuitive control of neuroprosthetic hands. Yet few studies have materialized the use of deep learning in clinical settings due to…

We propose a novel hands-free control framework for the Boston Dynamics Spot robot using the Microsoft HoloLens 2 mixed-reality headset. Enabling accessible robot control is critical for allowing individuals with physical disabilities to…

Multimodal input systems can help bridge the wide range of physical abilities found in older generations. After conducting a survey/interview session with a group of older adults at an assisted living community we believe that gesture and…

Human-Computer Interaction · Computer Science 2020-08-28 Adam S. Williams , Sarah Coler , Francisco Ortega

Teaching programming in early childhood (4-9) to enhance computational thinking has gained popularity in the recent movement of computer science for all. However, current practices ignore some fundamental issues resulting from young…

Human-Computer Interaction · Computer Science 2024-05-03 Changjae Lee , Jinjun Xiong

It is estimated that 285 million people globally are visually impaired. A majority of these people live in developing countries and are among the elderly population. One of the most difficult tasks faced by the visually impaired is…

Computers and Society · Computer Science 2015-06-04 Shonal Chaudhry , Rohitash Chandra

Interacting with an in-vehicle system through a central console is known to induce visual and biomechanical distractions, thereby delaying the danger recognition and response times of the driver and significantly increasing the risk of an…

Human-Computer Interaction · Computer Science 2021-02-23 Sang Hun Lee , Se-One Yoon

The proposed model aims to develop a speech recognition technology for hearing, speech, or cognitively disabled people. All the available technology in the field of speech recognition doesn't come with an interface for communication for…

Sound · Computer Science 2024-07-23 Ritabrata Roy Choudhury

In this paper, we devise methods for the multi- objective control of humanoid robots, a.k.a. prioritized whole- body controllers, that achieve efficiency and robustness in the algorithmic computations. We use a form of whole-body…

Robotics · Computer Science 2018-07-04 Donghyun Kim , Jaemin Lee , Orion Campbell , Hochul Hwang , Luis Sentis

Technological advances in multi-articulated prosthetic hands have outpaced the methods available to amputees to intuitively control these devices. Amputees often cite difficulty of use as a key contributing factor for abandoning their…

In this project, we design a real-time human-computer interaction system based on hand gesture. The whole system consists of three components: hand detection, gesture recognition and human-computer interaction (HCI) based on recognition;…

Computer Vision and Pattern Recognition · Computer Science 2017-04-25 Pei Xu

In this thesis, we present an articulated, empirical view on what human music making is, and on how this fundamentally relates to computation. The experimental evidence which we obtained seems to indicate that this view can be used as a…

Human-Computer Interaction · Computer Science 2025-02-13 Staas de Jong

Hand gestures are a form of non-verbal communication that is used in social interaction and it is therefore required for more natural human-robot interaction. Neuromorphic (brain-inspired) computing offers a low-power solution for Spiking…

Robotics · Computer Science 2023-07-26 Muhammad Aitsam , Alessandro Di Nuovo

This survey paper concerns Sensor Fusion for Predictive Control of Human-Prosthesis-Environment Dynamics in Assistive Walking. The powered lower limb prosthesis can imitate the human limb motion and help amputees to recover the walking…

Robotics · Computer Science 2019-03-25 Kuangen Zhang , Clarence W. de Silva , Chenglong Fu

The study presented explores the extent to which tactile stimuli delivered to the ten digits of a BCI-naive subject can serve as a platform for a brain computer interface (BCI) that could be used in an interactive application such as…

Neurons and Cognition · Quantitative Biology 2013-05-21 Hiromu Mori , Yoshihiro Matsumoto , Victor Kryssanov , Eric Cooper , Hitoshi Ogawa , Shoji Makino , Zbigniew R. Struzik , Tomasz M. Rutkowski

Human and humanoid posture control models usually rely on single or multiple degrees of freedom inverted pendulum representation of upright stance associated with a feedback controller. In models typically focused on the action between…

Neurons and Cognition · Quantitative Biology 2023-11-17 Vittorio Lippi , Christoph Maurer , Stefan Kammermeier

People with some kind of disability face a high level of difficulty for everyday tasks because, in many cases, accessibility was not considered necessary when the task or process was designed. An example of this scenario is a computer's…

Computers and Society · Computer Science 2017-12-11 Rafael R. Machado , Gustavo M. D. Vieira

Tracking the movement of human eyes is expected to yield natural and convenient applications based on human-computer interaction (HCI). To implement an effective eye-tracking system, eye movements must be recorded without placing any…

Human-Computer Interaction · Computer Science 2016-11-30 Manh Duong Phung , Quang Vinh Tran , Kenji Hara , Hirohito Inagaki , Masanobu Abe

Neuromorphic control is receiving growing attention due to the multifaceted advantages it brings over more classical control approaches, including: sparse and on-demand sensing, information transmission, and actuation; energy-efficient…

Systems and Control · Electrical Eng. & Systems 2025-06-13 Taisia Medvedeva , Alessio Franci , Fernando Castaños

Despite recent advancements, existing prosthetic limbs are unable to replicate the dexterity and intuitive control of the human hand. Current control systems for prosthetic hands are often limited to grasping, and commercial prosthetic…

Developments in information and communication technologies have been greatly influential on the practices in all fields, and education is not an exception to this. To illustrate with, computers were first used in computer assisted education…

Human-Computer Interaction · Computer Science 2017-04-07 Aslihan Tufekci , Kamuran Samanci , Utku Kose
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