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Convex approximation sets for multiobjective optimization problems are a well-studied relaxation of the common notion of approximation sets. Instead of approximating each image of a feasible solution by the image of some solution in the…
We develop two new stochastic Gauss-Newton algorithms for solving a class of non-convex stochastic compositional optimization problems frequently arising in practice. We consider both the expectation and finite-sum settings under standard…
In constrained convex optimization, existing methods based on the ellipsoid or cutting plane method do not scale well with the dimension of the ambient space. Alternative approaches such as Projected Gradient Descent only provide a…
In multi-objective optimization, computing the entire non-dominated set (also known as the Pareto front or the Pareto frontier) is often intractable. However, for any multiplicative factor greater than one, an approximation set can be…
Geometric predicates are at the core of many algorithms, such as the construction of Delaunay triangulations, mesh processing and spatial relation tests. These algorithms have applications in scientific computing, geographic information…
Computing reduced-order models using non-intrusive methods is particularly attractive for systems that are simulated using black-box solvers. However, obtaining accurate data-driven models can be challenging, especially if the underlying…
We propose an algorithm for quickly evaluating polynomials. It pre-conditions a complex polynomial $P$ of degree $d$ in time $O(d\log d)$, with a low multiplicative constant independent of the precision. Subsequent evaluations of $P$…
An efficient technique to solve precision problems consists in using exact computations. For geometric predicates, using systematically expensive exact computations can be avoided by the use of filters. The predicate is first evaluated…
We present a new algorithm for computing the straight skeleton of a polygon. For a polygon with $n$ vertices, among which $r$ are reflex vertices, we give a deterministic algorithm that reduces the straight skeleton computation to a…
Successive quadratic approximations, or second-order proximal methods, are useful for minimizing functions that are a sum of a smooth part and a convex, possibly nonsmooth part that promotes regularization. Most analyses of iteration…
An algorithm is presented for numerical computation of choreographies in spaces of constant negative curvature in a hyperbolic cotangent potential, extending the ideas given in a companion paper for computing choreographies in the plane in…
A new predictor-corrector type incremental algorithm is proposed for the exact construction of weighted straight skeletons of 2D general planar polygons of arbitrary complexity based on the notion of deforming polygon. In the proposed…
In this article, we use the monotonic optimization approach to propose an outcome-space outer approximation by copolyblocks for solving strictly quasiconvex multiobjective programming problems and especially in the case that the objective…
We propose a technique called Rotate-and-Kill for solving the polygon inclusion and circumscribing problems. By applying this technique, we obtain $O(n)$ time algorithms for computing (1) the maximum area triangle in a given $n$-sided…
We present a new interior-point potential-reduction algorithm for solving monotone linear complementarity problems (LCPs) that have a particular special structure: their matrix $M\in{\mathbb R}^{n\times n}$ can be decomposed as $M=\Phi U +…
We investigate the problem of carving an $n$-face triangulated three-dimensional polytope using a tool to make cuts modelled by either a half-plane or sweeps from an infinite ray. In the case of half-planes cuts, we present a deterministic…
The gist of many (NP-)hard combinatorial problems is to decide whether a universe of $n$ elements contains a witness consisting of $k$ elements that match some prescribed pattern. For some of these problems there are known advanced…
We use tropical geometry to compute the multidegree and Newton polytope of the hypersurface of a statistical model with two hidden and four observed binary random variables, solving an open question stated by Drton, Sturmfels and Sullivant…
The article deals with operations defined on convex polyhedra or polyhedral convex functions. Given two convex polyhedra, operations like Minkowski sum, intersection and closed convex hull of the union are considered. Basic operations for…
The computation of determinants or their signs is the core procedure in many important geometric algorithms, such as convex hull, volume and point location. As the dimension of the computation space grows, a higher percentage of the total…