Carving Polytopes with Saws in 3D
Computational Geometry
2024-07-24 v1
Abstract
We investigate the problem of carving an -face triangulated three-dimensional polytope using a tool to make cuts modelled by either a half-plane or sweeps from an infinite ray. In the case of half-planes cuts, we present a deterministic algorithm running in time and a randomized algorithm running in expected time for any . In the case of cuts defined by sweeps of infinite rays, we present an algorithm running in time.
Cite
@article{arxiv.2407.15981,
title = {Carving Polytopes with Saws in 3D},
author = {Eliot W. Robson and Jack Spalding-Jamieson and Da Wei Zheng},
journal= {arXiv preprint arXiv:2407.15981},
year = {2024}
}
Comments
Appeared in CCCG 2024. 10 pages, 7 figures