English

Carving Polytopes with Saws in 3D

Computational Geometry 2024-07-24 v1

Abstract

We investigate the problem of carving an nn-face triangulated three-dimensional polytope using a tool to make cuts modelled by either a half-plane or sweeps from an infinite ray. In the case of half-planes cuts, we present a deterministic algorithm running in O(n2)O(n^2) time and a randomized algorithm running in O(n3/2+ε)O(n^{3/2+\varepsilon}) expected time for any ε>0\varepsilon>0. In the case of cuts defined by sweeps of infinite rays, we present an algorithm running in O(n5)O(n^5) time.

Keywords

Cite

@article{arxiv.2407.15981,
  title  = {Carving Polytopes with Saws in 3D},
  author = {Eliot W. Robson and Jack Spalding-Jamieson and Da Wei Zheng},
  journal= {arXiv preprint arXiv:2407.15981},
  year   = {2024}
}

Comments

Appeared in CCCG 2024. 10 pages, 7 figures

R2 v1 2026-06-28T17:50:05.545Z