Related papers: Random greedy triangle-packing beyond the 7/4 barr…
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. We begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed…
Starting from a complete graph on $n$ vertices, repeatedly delete the edges of a uniformly chosen triangle. This stochastic process terminates once it arrives at a triangle-free graph, and the fundamental question is to estimate the final…
Consider the following stochastic graph process. We begin with the empty graph on n vertices and add edges one at a time, where each edge is chosen uniformly at random from the collection of potential edges that do not form triangles when…
The celebrated Mantel's theorem states that any triangle-free graph on $n$ vertices contains at most $\left\lfloor n^2/4\right\rfloor$ edges. It is natural to ask how many triangles must exist in a graph with more than $\left\lfloor…
Let $r\ge 3$ be a fixed constant and let $ {\mathcal H}$ be an $r$-uniform, $D$-regular hypergraph on $N$ vertices. Assume further that $ D > N^\varepsilon $ for some $ \varepsilon>0 $. Consider the random greedy algorithm for forming an…
The triangle-free process begins with an empty graph on n vertices and iteratively adds edges chosen uniformly at random subject to the constraint that no triangle is formed. We determine the asymptotic number of edges in the maximal…
Let $r \ge 2$ be a fixed constant and let $ {\mathcal H}$ be an $r$-uniform, $D$-regular hypergraph on $N$ vertices. Assume further that $ D \to \infty$ as $N \to \infty$ and that degrees of pairs of vertices in ${\mathcal H}$ are at most…
We study a controlled random graph process introduced by Frieze, Krivelevich, and Michaeli. In this model, the edges of a complete graph are randomly ordered and revealed sequentially to a builder. For each edge revealed, the builder must…
A $t$-spanner of a graph is a subgraph that $t$-approximates pairwise distances. The greedy algorithm is one of the simplest and most well-studied algorithms for constructing a sparse spanner: it computes a $t$-spanner with $n^{1+O(1/t)}$…
For a fixed integer $r\geqslant 3$, let $\mathbb{H}_r(n,p)$ be a random $r$-uniform hypergraph on the vertex set $[n]$, where each $r$-set is an edge randomly and independently with probability $p$. The random $r$-generalized triadic…
The greedy spanner is the highest quality geometric spanner (in e.g. edge count and weight, both in theory and practice) known to be computable in polynomial time. Unfortunately, all known algorithms for computing it take Omega(n^2) time,…
We analyse the size of an independent set in a random graph on $n$ vertices with specified vertex degrees, constructed via a simple greedy algorithm: order the vertices arbitrarily, and, for each vertex in turn, place it in the independent…
Nearly three decades ago, Bar-Noy, Motwani and Naor showed that no online edge-coloring algorithm can edge color a graph optimally. Indeed, their work, titled "the greedy algorithm is optimal for on-line edge coloring", shows that the…
One of the earliest results in extremal graph theory, Mantel's theorem, states that the maximum number of edges in a triangle-free graph $G$ on $n$ vertices is $\lfloor n^2/4 \rfloor$. We investigate how this extremal bound is affected when…
In 1973 Erdos asked whether there are n-vertex partial Steiner triple systems with arbitrary high girth and quadratically many triples. (Here girth is defined as the smallest integer g \ge 4 for which some g-element vertex-set contains at…
We study the greedy independent set algorithm on sparse Erd\H{o}s-R\'enyi random graphs ${\mathcal G}(n,c/n)$. This range of $p$ is of interest due to the threshold at $c=e$, beyond which it appears that greedy algorithms are affected by a…
Vizing's theorem states that any graph of maximum degree $\Delta$ can be properly edge colored with at most $\Delta+1$ colors. In the online setting, it has been a matter of interest to find an algorithm that can properly edge color any…
We describe a new random greedy algorithm for generating regular graphs of high girth: Let $k\geq 3$ and $c \in (0,1)$ be fixed. Let $n \in \mathbb{N}$ be even and set $g = c \log_{k-1} (n)$. Begin with a Hamilton cycle $G$ on $n$ vertices.…
One interesting question is how a graph develops from some constrained random graph process, which is a fundamental mechanism in the formation and evolution of dynamic networks. The problem here is referred to the random $K_k$-removal…
A growing random graph is constructed by successively sampling without replacement an element from the pool of virtual vertices and edges. At start of the process the pool contains $N$ virtual vertices and no edges. Each time a vertex is…