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We present a novel 3D mapping method leveraging the recent progress in neural implicit representation for 3D reconstruction. Most existing state-of-the-art neural implicit representation methods are limited to object-level reconstructions…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Stefan Lionar , Lukas Schmid , Cesar Cadena , Roland Siegwart , Andrei Cramariuc

Current 3D layout estimation models are primarily trained on synthetic datasets containing simple single room or single floor environments. As a consequence, they cannot natively handle large multi floor buildings and require scenes to be…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Valentin Bieri , Marie-Julie Rakotosaona , Keisuke Tateno , Francis Engelmann , Leonidas Guibas

The article presents a general concept of the organization of pseudo three dimension visualization of graphics and video content for three dimension visualization systems. The steps of algorithms for solving the problem of synthesis of…

Graphics · Computer Science 2017-02-07 Aladdein M. Amro , S. A. Zori , Anas M. Al-Oraiqat

The 3D building modelling is important in urban planning and related domains that draw upon the content of 3D models of urban scenes. Such 3D models can be used to visualize city images at multiple scales from individual buildings to entire…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Kenichi Sugihara , Martin Wallace , Kongwen , Zhang , Youry Khmelevsky

Volumetric design is the first and critical step for professional building design, where architects not only depict the rough 3D geometry of the building but also specify the programs to form a 2D layout on each floor. Though 2D layout…

Machine Learning · Computer Science 2021-04-28 Kai-Hung Chang , Chin-Yi Cheng , Jieliang Luo , Shingo Murata , Mehdi Nourbakhsh , Yoshito Tsuji

Current methods for 2D and 3D object understanding struggle with severe occlusions in busy urban environments, partly due to the lack of large-scale labeled ground-truth annotations for learning occlusion. In this work, we introduce a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Khiem Vuong , N. Dinesh Reddy , Robert Tamburo , Srinivasa G. Narasimhan

When creating 3D city models, selecting relevant visualization techniques is a particularly difficult user interface design task. A first obstacle is that current geodata-oriented tools, e.g. ArcGIS, have limited 3D capabilities and limited…

Human-Computer Interaction · Computer Science 2015-05-28 Claudine Métral , Gilles Falquet

Designing realistic and functional 3D indoor rooms is essential for a wide range of applications, including interior design, virtual reality, gaming, and embodied AI. While recent MLLM-based approaches have shown great potential for 3D room…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yixuan Yang , Zhen Luo , Wanshui Gan , Jinkun Hao , Junru Lu , Jinghao Yan , Zhaoyang Lyu , Xudong Xu

3D building models are critical for applications in architecture, energy simulation, and navigation. Yet, generating accurate and semantically rich 3D buildings automatically remains a major challenge due to the lack of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Kevin Mayer , Alex Vesel , Xinyi Zhao , Martin Fischer

This study introduces a human-in-the-loop pipeline that converts unscaled, hand-drawn floor plan sketches into semantically consistent 3D BIM models. The workflow leverages multimodal large language models (MLLMs) within a multi-agent…

Artificial Intelligence · Computer Science 2025-10-27 Abir Khan Ratul , Sanjay Acharjee , Somin Park , Md Nazmus Sakib

We embark on the age-old quest: unveiling the hidden dimensions of objects from mere glimpses of their visible parts. To address this, we present Vista3D, a framework that realizes swift and consistent 3D generation within a mere 5 minutes.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Qiuhong Shen , Xingyi Yang , Michael Bi Mi , Xinchao Wang

This paper addresses the problem of simultaneous 3D reconstruction and material recognition and segmentation. Enabling robots to recognise different materials (concrete, metal etc.) in a scene is important for many tasks, e.g. robotic…

Computer Vision and Pattern Recognition · Computer Science 2018-07-17 Cheng Zhao , Li Sun , Rustam Stolkin

As 3D models become critical in today's manufacturing and product design, conventional 3D modeling approaches based on Computer-Aided Design (CAD) are labor-intensive, time-consuming, and have high demands on the creators. This work aims to…

Multimedia · Computer Science 2023-10-31 Ying Zang , Chenglong Fu , Tianrun Chen , Yuanqi Hu , Qingshan Liu , Wenjun Hu

Although Multimodal Large Language Models have achieved remarkable progress, they still struggle with complex 3D spatial reasoning due to the reliance on 2D visual priors. Existing approaches typically mitigate this limitation either…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Jiahua Chen , Qihong Tang , Weinong Wang , Qi Fan

Procedural generation techniques in 3D rendering engines have revolutionized the creation of complex environments, reducing reliance on manual design. Recent approaches using Large Language Models (LLMs) for 3D scene generation show promise…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Arafa Yoncalik , Wouter Jansen , Nico Huebel , Mohammad Hasan Rahmani , Jan Steckel

Holistic 3D scene understanding entails estimation of both layout configuration and object geometry in a 3D environment. Recent works have shown advances in 3D scene estimation from various input modalities (e.g., images, 3D scans), by…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Yinyu Nie , Angela Dai , Xiaoguang Han , Matthias Nießner

During the last years, many advances have been made in tasks like3D model retrieval, 3D model classification, and 3D model segmentation.The typical 3D representations such as point clouds, voxels, and poly-gon meshes are mostly suitable for…

Computer Vision and Pattern Recognition · Computer Science 2021-03-08 Arniel Labrada , Benjamin Bustos , Ivan Sipiran

We study the problem of synthesizing immersive 3D indoor scenes from one or more images. Our aim is to generate high-resolution images and videos from novel viewpoints, including viewpoints that extrapolate far beyond the input images while…

Computer Vision and Pattern Recognition · Computer Science 2022-12-02 Jing Yu Koh , Harsh Agrawal , Dhruv Batra , Richard Tucker , Austin Waters , Honglak Lee , Yinfei Yang , Jason Baldridge , Peter Anderson

The past decade has seen the advent of numerous building energy efficiency visualization and simulation systems; however, most of them rely on theoretical thermal models to suggest building structural design for new constructions and…

Graphics · Computer Science 2018-11-14 Felix Hamza-Lup , Marcel Maghiar

Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Yian Wang , Xiaowen Qiu , Jiageng Liu , Zhehuan Chen , Jiting Cai , Yufei Wang , Tsun-Hsuan Wang , Zhou Xian , Chuang Gan