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Building an online 3D LiDAR mapping system that produces a detailed surface reconstruction while remaining computationally efficient is a challenging task. In this paper, we present PlanarMesh, a novel incremental, mesh-based LiDAR…

Robotics · Computer Science 2025-10-16 Jiahao Wang , Nived Chebrolu , Yifu Tao , Lintong Zhang , Ayoung Kim , Maurice Fallon

Despite the growing availability of 3D urban datasets, extracting insights remains challenging due to computational bottlenecks and the complexity of interacting with data. In fact, the intricate geometry of 3D urban environments results in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Stefan Cobeli , Kazi Shahrukh Omar , Rodrigo Valença , Nivan Ferreira , Fabio Miranda

Text-driven 3D indoor scene generation is useful for gaming, the film industry, and AR/VR applications. However, existing methods cannot faithfully capture the room layout, nor do they allow flexible editing of individual objects in the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Chuan Fang , Yuan Dong , Kunming Luo , Xiaotao Hu , Rakesh Shrestha , Ping Tan

We introduce a method that can learn to predict scene-level implicit functions for 3D reconstruction from posed RGBD data. At test time, our system maps a previously unseen RGB image to a 3D reconstruction of a scene via implicit functions.…

Computer Vision and Pattern Recognition · Computer Science 2023-06-16 Nilesh Kulkarni , Linyi Jin , Justin Johnson , David F. Fouhey

While generative artificial intelligence has advanced significantly across text, image, audio, and video domains, 3D generation remains comparatively underdeveloped due to fundamental challenges such as data scarcity, algorithmic…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Weiyu Li , Xuanyang Zhang , Zheng Sun , Di Qi , Hao Li , Wei Cheng , Weiwei Cai , Shihao Wu , Jiarui Liu , Zihao Wang , Xiao Chen , Feipeng Tian , Jianxiong Pan , Zeming Li , Gang Yu , Xiangyu Zhang , Daxin Jiang , Ping Tan

The 3D documentation of the tunnel surface during construction requires fast and robust measurement systems. In the solution proposed in this paper, during tunnel advance a single camera is taking pictures of the tunnel surface from several…

Computer Vision and Pattern Recognition · Computer Science 2015-05-26 Arnold Bauer , Karlheinz Gutjahr , Gerhard Paar , Heiner Kontrus , Robert Glatzl

Automating architectural floorplan design is vital for housing and interior design, offering a faster, cost-effective alternative to manual sketches by architects. However, existing methods, including rule-based and learning-based…

Graphics · Computer Science 2024-12-17 Sizhe Hu , Wenming Wu , Yuntao Wang , Benzhu Xu , Liping Zheng

Building Information Modeling (BIM) technology is a key component of modern construction engineering and project management workflows. As-is BIM models that represent the spatial reality of a project site can offer crucial information to…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Seongyong Kim , Yosuke Yajima , Jisoo Park , Jingdao Chen , Yong K. Cho

In this work, we propose a geometry-aware semi-supervised framework for fine-grained building function recognition, utilizing geometric relationships among multi-source data to enhance pseudo-label accuracy in semi-supervised learning,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Weijia Li , Jinhua Yu , Dairong Chen , Yi Lin , Runmin Dong , Xiang Zhang , Conghui He , Haohuan Fu

Recently, the surge of efficient and automated 3D AI-generated content (AIGC) methods has increasingly illuminated the path of transforming human imagination into complex 3D structures. However, the automated generation of 3D content is…

Graphics · Computer Science 2024-12-20 Pei Chen , Fudong Wang , Yixuan Tong , Jingdong Chen , Ming Yang , Minghui Yang

For humans, visual understanding is inherently generative: given a 3D shape, we can postulate how it would look in the world; given a 2D image, we can infer the 3D structure that likely gave rise to it. We can thus translate between the 2D…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Tristan Aumentado-Armstrong , Alex Levinshtein , Stavros Tsogkas , Konstantinos G. Derpanis , Allan D. Jepson

The advances in 3D reconstruction technology, such as photogrammetry and LiDAR scanning, have made it easier to reconstruct accurate and detailed 3D models for urban scenes. Nevertheless, these reconstructed models often contain a large…

Graphics · Computer Science 2025-05-22 Shanshan Pan , Runze Zhang , Yilin Liu , Minglun Gong , Hui Huang

This article discusses the study of 3D graphic volume primitive computer system generation (3D segments) based on General Purpose Graphics Processing Unit (GPGPU) technology for 3D volume visualization systems. It is based on the general…

Graphics · Computer Science 2020-09-22 Anas M. Al-Oraiqat , Sergii A. Zori

Creating machines capable of understanding the world in 3D is essential in assisting designers that build and edit 3D environments and robots navigating and interacting within a three-dimensional space. Inspired by advances in language and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Aadarsh Sahoo , Vansh Tibrewal , Georgia Gkioxari

Most urban applications necessitate building footprints in the form of concise vector graphics with sharp boundaries rather than pixel-wise raster images. This need contrasts with the majority of existing methods, which typically generate…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Haojia Yu , Han Hu , Bo Xu , Qisen Shang , Zhendong Wang , Qing Zhu

There are tools to ease the 2D/3D graphics development for programmers. Sometimes, these are not directly accessible for all users requiring commercial licenses or based on trials, or long learning periods before to use them. In the modern…

Programming Languages · Computer Science 2020-04-22 Amaro Duarte , Esmitt Ramirez

Previous works leveraging video models for image-to-3D scene generation tend to suffer from geometric distortions and blurry content. In this paper, we renovate the pipeline of image-to-3D scene generation by unlocking the potential of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Yuhao Wan , Lijuan Liu , Jingzhi Zhou , Zihan Zhou , Xuying Zhang , Dongbo Zhang , Shaohui Jiao , Qibin Hou , Ming-Ming Cheng

Indoor scene understanding remains a fundamental challenge in robotics, with direct implications for downstream tasks such as navigation and manipulation. Traditional approaches often rely on closed-set recognition or loop closure, limiting…

Robotics · Computer Science 2025-06-10 Hongming Chen , Yiyang Lin , Ziliang Li , Biyu Ye , Yuying Zhang , Ximin Lyu

3D indoor scenes are widely used in computer graphics, with applications ranging from interior design to gaming to virtual and augmented reality. They also contain rich information, including room layout, as well as furniture type,…

Graphics · Computer Science 2023-02-22 Lin Gao , Jia-Mu Sun , Kaichun Mo , Yu-Kun Lai , Leonidas J. Guibas , Jie Yang

Text-to-3D generation is to craft a 3D object according to a natural language description. This can significantly reduce the workload for manually designing 3D models and provide a more natural way of interaction for users. However, this…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Han Yi , Zhedong Zheng , Xiangyu Xu , Tat-seng Chua
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