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We present results from a series of cosmological SPH (smoothed particle hydrodynamics) simulations coupled with the P3M (Particle-Particle-Particle-Mesh) solver for the gravitational force. The simulations are designed to predict the…

Astrophysics · Physics 2009-10-31 Kohji Yoshikawa , Y. P. Jing , Yasushi Suto

A unified Smoothed Particle Hydrodynamics (SPH) framework is proposed to simulate interaction dynamics involving thin shells modeled by a reduced-dimensional, single-layer particle discretization, as opposed to full-dimensional SPH solids.…

Fluid Dynamics · Physics 2026-02-24 Dong Wu , Shuaihao Zhang , Weiyi Kong , Xiangyu Hu

Simulations inform all aspects of modern astrophysical research, ranging in scale from 1D and 2D test problems that can run in seconds on an astronomer's laptop all the way to large-scale 3D calculations that run on the largest…

Instrumentation and Methods for Astrophysics · Physics 2017-11-29 Nathan J Goldbaum

Smoothed particle hydrodynamics (SPH) employs an artificial viscosity to properly capture hydrodynamical shock waves. In its original formulation, the resulting numerical viscosity is large enough to suppress structure in the velocity field…

Astrophysics · Physics 2009-11-13 K. Dolag , F. Vazza , G. Brunetti , G. Tormen

Smoothed Particle Hydrodynamics (SPH) is a unique numerical method widely used for astrophysical problems since it involves no spatial grid. Rather, fluid quantities are carried by a set of Lagrangian `particles' which move with the flow,…

Astrophysics · Physics 2009-09-29 Daniel Price

We present TRAPHIC, a novel radiative transfer scheme for Smoothed Particle Hydrodynamics (SPH) simulations. TRAPHIC is designed for use in simulations exhibiting a wide dynamic range in physical length scales and containing a large number…

Astrophysics · Physics 2009-06-23 Andreas H. Pawlik , Joop Schaye

Smoothed Particle Hydrodynamics (SPH) is a frequently applied tool in computational astrophysics to solve the fluid dynamics equations governing the systems under study. For some problems, for example when involving asteroids and asteroid…

Instrumentation and Methods for Astrophysics · Physics 2023-11-20 Irina Sagert , Oleg Korobkin , Ingo Tews , Bing-Jyun Tsao , Hyun Lim , Michael J. Falato , Julien Loiseau

We present a hydrodynamic simulation system using the GPU compute shaders of DirectX for simulating virtual agent behaviors and navigation inside a smoothed particle hydrodynamical (SPH) fluid environment with real-time water mesh surface…

Computational Physics · Physics 2023-12-22 Xi Liu , Gizem Kayar , Ken Perlin

Despite the recent advances in graphics hardware capabilities, a brute force approach is incapable of interactively displaying terabytes of data. We have implemented a system that uses hierarchical level-of-detailing for the results of…

Graphics · Computer Science 2008-11-18 Tamas Szalay , Volker Springel , Gerard Lemson

Smoothed particle hydrodynamics (SPH) has been extensively studied in computer graphics to animate fluids with versatile effects. However, SPH still suffers from two numerical difficulties: the particle deficiency problem, which will…

Graphics · Computer Science 2020-01-29 Xiaowei He , Huamin Wang , Guoping Wang , Hongan Wang , Enhua Wu

A review on numerical simulations of galaxy formation is given. Different numerical methods to solve collisionless and gas dynamical systems are outlined and one particular simulation technique, Smoothed Particle Hydrodynamics, is discussed…

Astrophysics · Physics 2007-05-23 Matthias Steinmetz

In Smoothed Particles Hydrodynamics (SPH) codes with a large number of particles, star formation as well as gas and metal restitution from dying stars can be treated statistically. This approach allows to include detailed chemical evolution…

Astrophysics · Physics 2011-07-18 C. Lia , L. Portinari , G. Carraro

We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable of following a collisionless fluid with the N-body method, and an ideal gas by means of smoothed particle hydrodynamics (SPH). Our…

Astrophysics · Physics 2009-11-11 Volker Springel

In this paper we present solutions to three short comings of Smoothed Particles Hydrodynamics (SPH) encountered in previous work when applying it to Giant Impacts. First we introduce a novel method to obtain accurate SPH representations of…

Earth and Planetary Astrophysics · Physics 2017-03-29 Christian Reinhardt , Joachim Stadel

To capture specific characteristics of non-Newtonian fluids, during the past years fractional constitutive models have become increasingly popular. These models are able to capture in a simple and compact way the complex behaviour of…

Fluid Dynamics · Physics 2023-11-23 Luca Santelli , Adolfo Vazquez-Quesada , Marco Ellero

The Smoothed Particle Hydrodynamics (SPH) is a particle-based, Lagrangian method for fluid-flow simulations. In this work, fundamental concepts of this method are first briefly recalled. Then, the ability to accurately model granular…

Geophysics · Physics 2016-02-26 Kamil Szewc

We analyse the performance of twelve different implementations of Smoothed Particle Hydrodynamics (SPH) using seven tests designed to isolate key hydrodynamic elements of cosmological simulations which are known to cause the SPH algorithm…

Astrophysics · Physics 2009-10-30 R. J. Thacker , E. R. Tittley , F. R. Pearce , H. M. P. Couchman , P. A. Thomas

Cosmological $N$-body simulations play a vital role in studying models for the evolution of the Universe. To compare to observations and make a scientific inference, statistic analysis on large simulation datasets, e.g., finding halos,…

Instrumentation and Methods for Astrophysics · Physics 2018-05-07 Nikita Ivkin , Zaoxing Liu , Lin F. Yang , Srinivas Suresh Kumar , Gerard Lemson , Mark Neyrinck , Alexander S. Szalay , Vladimir Braverman , Tamas Budavari

We have been constructed a brand-new radiation hydrodynamics solver based upon Smoothed Particle Hydrodynamics (SPH), which works on parallel computer system. The code is designed to investigate the formation and evolution of the first…

Astrophysics · Physics 2015-06-24 Hajime Susa

We describe the newly written code GADGET which is suitable both for cosmological simulations of structure formation and for the simulation of interacting galaxies. GADGET evolves self-gravitating collisionless fluids with the traditional…

Astrophysics · Physics 2009-09-25 Volker Springel , Naoki Yoshida , Simon D. M. White