Related papers: Terapixel imaging of cosmological simulations
We present results from a Smoothed Particle Hydrodynamic (SPH) simulation of galaxy formation that exceeds the minimum resolution requirement suggested by Steinmetz & Muller (1993) of 3*10^4 SPH particles per galaxy. Using the multiple mass…
We review the current status of compact object simulations that are based on the Smooth Particle Hydrodynamics (SPH) method. The first main part of this review is dedicated to SPH as a numerical method. We begin by discussing relevant…
Here we report the development of SPRAY, a massively parallel GPU accelerated, smoothed particle hydrodynamics (SPH)-based, radiation hydrodynamics (RHD) code designed specifically for simulating high intensity laser-plasma interactions.…
Modern cosmological observations allow us to study in great detail the evolution and history of the large scale structure hierarchy. The fundamental problem of accurate constraints on the cosmological parameters, within a given cosmological…
An algorithm for creating synthetic telescope images of Smoothed Particle Hydrodynamics (SPH) density fields is presented, which utilises the adaptive nature of the SPH formalism in full. The imaging process uses Monte Carlo Radiative…
Medical images such as 3D computerized tomography (CT) scans and pathology images, have hundreds of millions or billions of voxels/pixels. It is infeasible to train CNN models directly on such high resolution images, because neural…
We present the results of a set of high-resolution simulations of the merging process of two white dwarfs. In order to do so, we use an up-to-date Smoothed Particle Hydrodynamics code which incorporates very detailed input physics and an…
The smoothed particle hydrodynamics (SPH) method has been increasingly used to study fluid problems in recent years; but its computational cost can be high if high resolution is required. In this study, an adaptive resolution method based…
Digital image inpainting refers to techniques used to reconstruct a damaged or incomplete image by exploiting available image information. The main goal of this work is to perform the image inpainting process from a set of sparsely…
To make relevant predictions about observable emission, hydrodynamical simulation codes must employ schemes that account for radiative losses, but the large dimensionality of accurate radiative transfer schemes is often prohibitive.…
We present a method to simulate deep sky images, including realistic galaxy morphologies and telescope characteristics. To achieve a wide diversity of simulated galaxy morphologies, we first use the shapelets formalism to parametrize the…
As astronomy enters the petascale data era, astronomers are faced with new challenges relating to storage, access and management of data. A shift from the traditional approach of combining data and analysis at the desktop to the use of…
We test and improve the numerical schemes in our smoothed particle hydrodynamics (SPH) code for cosmological simulations, including the pressure-entropy formulation (PESPH), a time-dependent artificial viscosity, a refined timestep…
I present a review of Smoothed Particle Hydrodynamics (SPH), with the aim of providing a mathematically rigorous, clear derivation of the algorithms from first principles. The method of discretising a continuous field into particles using a…
To date, fully cosmological hydrodynamic disk simulations to redshift zero have only been undertaken with particle-based codes, such as GADGET, Gasoline, or GCD+. In light of the (supposed) limitations of traditional implementations of…
Diffuse-interface theory provides a foundation for the modeling and simulation of microstructure evolution in a very wide range of materials, and for the tracking/capturing of dynamic interfaces between different materials on larger scales.…
In dense clusters a bewildering variety of interactions between stars can be observed, ranging from simple encounters to collisions and other mass-transfer encounters. With faster and special-purpose computers like GRAPE, the amount of data…
We present a study of the galaxy population predicted by hydrodynamical simulations for a set of 19 galaxy clusters based on the GADGET-2 Tree+SPH code. These simulations include gas cooling, star formation, a detailed treatment of stellar…
Cosmic structure simulations have improved enormously over the past decade, both in terms of the resolution which can be achieved, and with the addition of hydrodynamic and other techniques to formerly purely gravitational methods. This is…
Computational fluid dynamics is a crucial tool to theoretically explore the cosmos. In the last decade, we have seen a substantial methodological diversification with a number of cross-fertilizations between originally different methods.…