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Related papers: A Framework for Designing 3D Virtual Environments

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In this paper we present a framework for the rendering of dynamic 3D virtual environments which can be integrated in the development of videogames. It includes methods to manage sounds and particle effects, paged static geometries, the…

Graphics · Computer Science 2013-06-06 Salvatore Catanese , Emilio Ferrara , Giacomo Fiumara , Francesco Pagano

A framework for virtual reality of engineering objects has been developed. This framework may simulate different equipment related to virtual reality. Framework supports 6D dynamics, ordinary differential equations, finite formulas, vector…

Computational Engineering, Finance, and Science · Computer Science 2007-05-23 Petr R. Ivankov , Nikolay P. Ivankov

An adventure at engineering design and modeling is possible with a Virtual Reality Environment (VRE) that uses multiple computer-generated media to let a user experience situations that are temporally and spatially prohibiting. In this…

Computational Engineering, Finance, and Science · Computer Science 2007-08-15 L. -V. Bochkareva , M. -V. Kireitseu , G. R. Tomlinson , H. Altenbach , V. Kompis , D. Hui

Interdisciplinary collaboration is essential for the advance of research. As domain subjects become more and more specialized, researchers need to cross disciplines for insights from peers in other areas to have a broader and deeper…

Multimedia · Computer Science 2011-03-02 Xin Bai , Dana Fusco

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

Collaborative virtual environments (CVEs) are used for collaboration and interaction of possibly many participants that may be spread over large distances. Both commercial and freely available CVEs exist today. Currently, CVEs are used…

Software Engineering · Computer Science 2025-04-17 Luciano Argento , Angelo Furfaro

Visualization researchers and visualization professionals seek appropriate abstractions of visualization requirements that permit considering visualization solutions independently from specific problems. Abstractions can help us design,…

Human-Computer Interaction · Computer Science 2023-03-16 Michael Gleicher , Maria Riveiro , Tatiana von Landesberger , Oliver Deussen , Remco Chang , Christina Gillman

Walking in a Virtual Environment is a bounded task. It is challenging for a subject to navigate a large virtual environment designed in a limited physical space. External hardware support may be required to achieve such an act in a concise…

Human-Computer Interaction · Computer Science 2021-05-25 Raghav Mittal , Sai Anirudh Karre , Y. Raghu Reddy

This chapter discusses the possibility of instilling a virtual world with mechanisms for evolution and natural selection in order to generate rich ecosystems of complex organisms in a process akin to biological evolution. Some previous work…

Neural and Evolutionary Computing · Computer Science 2018-06-05 Tim Taylor

However utilizing rich, interactive solutions can make learning more effective and attractive, scenario- and game-based educational resources on the web are not widely used. Creating these applications is a complex, expensive and…

Machine Learning · Computer Science 2010-11-02 Laszlo Juracz

In this paper, we present MVC-3D design pattern to develop virtual and augmented (or mixed) reality interfaces that use new types of sensors, modalities and implement specific algorithms and simulation models. The proposed pattern…

Human-Computer Interaction · Computer Science 2019-03-04 Samir Benbelkacem , Djamel Aouam , Nadia Zenati-Henda , Abdelkader Bellarbi , Ahmed Bouhena , Samir Otmane

Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly…

Computer Vision and Pattern Recognition · Computer Science 2018-01-31 Qian-Yi Zhou , Jaesik Park , Vladlen Koltun

This paper presents a methodology and software tools for parametric design of complex architectural objects, called digital or algorithmic forms. In order to provide a flexible tool, the proposed design philosophy involves two open source…

Computational Engineering, Finance, and Science · Computer Science 2015-03-20 Ladislav Svoboda , Jan Novák , Lukáš Kurilla , Jan Zeman

Virtual reality simulation has become a popular approach for training and assessing medical students. It offers diverse scenarios, realistic visuals, and quantitative performance metrics for objective evaluation. However, creating these…

Software Engineering · Computer Science 2023-11-27 Vladimir Poliakov , Dzmitry Tsetserukou , Emmanuel Vander Poorten

This paper presents a software architecture for 3D interaction techniques (ITs) and an object oriented, toolkit-independent framework that implements such architecture. ITs are composed of basic filters connected in a dataflow, where…

Human-Computer Interaction · Computer Science 2025-07-04 Pablo Figueroa , Mark Green , Benjamin Watson

There are many web-based visualization systems available to date, each having its strengths and limitations. The goals these systems set out to accomplish influence design decisions and determine how reusable and scalable they are. Weave is…

Software Engineering · Computer Science 2017-09-01 Andrew Dufilie , Georges Grinstein

As computer simulations progress to increasingly complex, non-linear, and three-dimensional systems and phenomena, intuitive and immediate visualization of their results is becoming crucial. While Virtual Reality (VR) and Natural User…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-09 Aryaman Gupta , Ulrik Günther , Pietro Incardona , Ata Deniz Aydin , Raimund Dachselt , Stefan Gumhold , Ivo F. Sbalzarini

Mobile agents research is clearly aiming towards imposing agent based development as the next generation of tools for writing software. This paper comes with its own contribution to this global goal by introducing a novel unifying framework…

Multiagent Systems · Computer Science 2007-05-23 Tudor Marian , Bogdan Dumitriu , Mihaela Dinsoreanu , Ioan Salomie

Documenting frameworks provides its users and maintainers useful information on that software's architecture, design, and customization. Despite documentation's importance, the process of creating and maintaining it is considered to imply…

Software Engineering · Computer Science 2022-03-29 João Santos , Filipe Correia

3D modeling is becoming a well-developed field of medicine, but its applicability can be limited due to the lack of software allowing for easy utilizations of generated 3D visualizations. By leveraging recent advances in virtual reality, we…

Human-Computer Interaction · Computer Science 2020-12-07 Alex J. Deakyne , Erik N. Gaasedelen , Tinen L. Iles , Paul A. Iaizzo
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