English
Related papers

Related papers: An Architectural Approach to Ensuring Consistency …

200 papers

In this paper we present a deeper analysis than has previously been carried out of a selective attention problem, and the evolution of continuous-time recurrent neural networks to solve it. We show that the task has a rich structure, and…

Neural and Evolutionary Computing · Computer Science 2007-05-23 Eldan Goldenberg , Jacob R. Garcowski , Randall D. Beer

Distributed control increases system scalability, flexibility, and redundancy. Foundational to such decentralisation is consensus formation, by which decision-making and coordination are achieved. However, decentralised multi-agent systems…

Multiagent Systems · Computer Science 2024-03-11 Agathe Bouis , Christopher Lowe , Ruaridh A. Clark , Malcolm Macdonald

Agents and agent systems are becoming more and more important in the development of a variety of fields such as ubiquitous computing, ambient intelligence, autonomous computing, intelligent systems and intelligent robotics. The need for…

Artificial Intelligence · Computer Science 2009-02-23 Mark Burgin , Gordana Dodig-Crnkovic

To make good decisions in the real world people need efficient planning strategies because their computational resources are limited. Knowing which planning strategies would work best for people in different situations would be very useful…

Artificial Intelligence · Computer Science 2021-02-02 Saksham Consul , Lovis Heindrich , Jugoslav Stojcheski , Falk Lieder

We introduce the notion of fault tolerant mechanism design, which extends the standard game theoretic framework of mechanism design to allow for uncertainty about execution. Specifically, we define the problem of task allocation in which…

Computer Science and Game Theory · Computer Science 2013-01-07 Ryan Porter , Amir Ronen , Yoav Shoham , Moshe Tennenholtz

In collaborative robotic cells, a human operator and a robot share the workspace in order to execute a common job, consisting of a set of tasks. A proper allocation and scheduling of the tasks for the human and for the robot is crucial for…

Robotics · Computer Science 2021-04-30 Andrea Pupa , Chiara Talignani Landi , Mattia Bertolani , Cristian Secchi

Hierarchy has widely been recognized as a viable approach to deal with the complexity of conceptual models. For instance, in declarative business process models, hierarchy is realized by sub-processes. While technical implementations of…

Software Engineering · Computer Science 2015-11-13 Stefan Zugal , Pnina Soffer , Jakob Pinggera , Barbara Weber

Over the recent twenty years, argumentation has received considerable attention in the fields of knowledge representation, reasoning, and multi-agent systems. However, argumentation in dynamic multi-agent systems encounters the problem of…

Artificial Intelligence · Computer Science 2022-11-30 Minal Suresh Patil

Recently, we have proposed a framework for verification of agents' abilities in asynchronous multi-agent systems, together with an algorithm for automated reduction of models. The semantics was built on the modeling tradition of distributed…

Logic in Computer Science · Computer Science 2025-01-22 Wojciech Jamroga , Wojciech Penczek , Teofil Sidoruk

The aim of my Ph.D. thesis concerns Reasoning in Highly Reactive Environments. As reasoning in highly reactive environments, we identify the setting in which a knowledge-based agent, with given goals, is deployed in an environment subject…

Artificial Intelligence · Computer Science 2019-09-19 Francesco Pacenza

It is an amazing fact that remarkably complex behaviors could emerge from a large collection of very rudimentary dynamical agents through very simple local interactions. However, it still remains elusive on how to design these local…

Multiagent Systems · Computer Science 2011-01-13 Mohammad Karimadini , Hai Lin

Social norms serve as an important mechanism to regulate the behaviors of agents and to facilitate coordination among them in multiagent systems. One important research question is how a norm can rapidly emerge through repeated local…

Multiagent Systems · Computer Science 2018-03-09 Tianpei Yang , Jianye Hao , Zhaopeng Meng , Sandip Sen , Sheng Jin

Recent advancements in machine learning have emphasized the need for transparency in model predictions, particularly as interpretability diminishes when using increasingly complex architectures. In this paper, we propose leveraging…

Machine Learning · Computer Science 2025-07-18 Chenrui Zhu , Louenas Bounia , Vu Linh Nguyen , Sébastien Destercke , Arthur Hoarau

Multi-Task Reinforcement Learning aims at developing agents that are able to continually evolve and adapt to new scenarios. However, this goal is challenging to achieve due to the phenomenon of catastrophic forgetting and the high demand of…

Machine Learning · Computer Science 2024-09-02 Malio Li , Elia Piccoli , Vincenzo Lomonaco , Davide Bacciu

Hierarchical Reinforcement Learning algorithms have successfully been applied to temporal credit assignment problems with sparse reward signals. However, state-of-the-art algorithms require manual specification of sub-task structures, a…

Machine Learning · Computer Science 2019-09-24 Robert Tjarko Lange , Aldo Faisal

Everyday tasks are characterized by their varieties and variations, and frequently are not clearly specified to service agents. This paper presents a comprehensive approach to enable a service agent to deal with everyday tasks in open,…

Artificial Intelligence · Computer Science 2021-08-03 Hao Yang , Tavan Eftekhar , Chad Esselink , Yan Ding , Shiqi Zhang

The complex nature of organizational culture challenges our ability to infers its underlying dynamics from observational studies. Recent computational studies have adopted a distinct different view, where plausible mechanisms are proposed…

Physics and Society · Physics 2018-02-07 Christos Ellinas , Neil Allan , Anders Johansson

Infinite games with imperfect information are known to be undecidable unless the information flow is severely restricted. One fundamental decidable case occurs when there is a total ordering among players, such that each player has access…

Computer Science and Game Theory · Computer Science 2016-07-19 Dietmar Berwanger , Anup Basil Mathew , Marie van den Bogaard

This note revisits the concepts of task and difficulty. The notion of cognitive task and its use for the evaluation of intelligent systems is still replete with issues. The view of tasks as MDP in the context of reinforcement learning has…

Artificial Intelligence · Computer Science 2015-03-27 Jose Hernandez-Orallo

Building software-driven systems that are easily understood becomes a challenge, with their ever-increasing complexity and autonomy. Accordingly, recent research efforts strive to aid in designing explainable systems. Nevertheless, a common…

Artificial Intelligence · Computer Science 2019-02-11 Dimitri Bohlender , Maximilian A. Köhl