Related papers: On the Nash Equilibria in Decentralized Parallel I…
In multi-agent autonomous systems, deception is a fundamental concept which characterizes the exploitation of unbalanced information to mislead victims into choosing oblivious actions. This effectively alters the system's long term…
In this paper, we consider game problems played by (multi)-integrator agents, subject to external disturbances. We propose Nash equilibrium seeking dynamics based on gradient-play, augmented with a dynamic internal-model based component,…
Nash equilibria provide a principled framework for modeling interactions in multi-agent decision-making and control. However, many equilibrium-seeking methods implicitly assume that each agent has access to the other agents' objectives and…
We consider the problem of cooperation in distributed wireless networks of selfish and free transmitters aiming at maximizing their energy-efficiency. The strategy of each transmitter consists in choosing his power control (PC) policy. Two…
We address the generalized Nash equilibrium seeking problem for a population of agents playing aggregative games with affine coupling constraints. We focus on semi-decentralized communication architectures, where there is a central…
A game-theoretic analysis is used to study the effects of receiver choice on the energy efficiency of multi-hop networks in which the nodes communicate using Direct-Sequence Code Division Multiple Access (DS-CDMA). A Nash equilibrium of the…
We study the network spectral efficiency of decentralized vector multiple access channels (MACs) when the number of accessible dimensions per transmitter is strategically limited. Considering each dimension as a frequency band, we call this…
In this study, Nash and Stackelberg equilibria of single-stage and multi-stage quadratic signaling games between an encoder and a decoder are investigated. In the considered setup, the objective functions of the encoder and the decoder are…
In this paper, the $\eta$-Nash equilibrium ($\eta$-NE) region of the two-user linear deterministic interference channel (IC) with noisy channel-output feedback is characterized for all $\eta > 0$. The $\eta$-NE region, a subset of the…
In this paper we introduce a capacity allocation game which models the problem of maximizing network utility from the perspective of distributed noncooperative agents. Motivated by the idea of self-managed networks, in the developed…
We study the robust Nash equilibrium (RNE) for a class of games in communications systems and networks where the impact of users on each other is an additive function of their strategies. Each user measures this impact, which may be…
We analyze the problem of distributed power allocation for orthogonal multiple access channels by considering a continuous non-cooperative game whose strategy space represents the users' distribution of transmission power over the network's…
In this paper, we investigate the seeking of Nash equilibrium (NE) in a non-cooperative quadratic game where all agents exchange their delayed strategy information with their neighbors. To extend best-response algorithms to the delayed…
This paper considers a two-hop interference network, where two users transmit independent messages to their respective receivers with the help of two relay nodes. The transmitters do not have direct links to the receivers; instead, two…
We train two neural networks adversarially to play static games. At each iteration, a row and column network observe a new random bimatrix game and output individual mixed strategies. The parameters of each network are independently updated…
This paper considers the remote state estimation in a cyber-physical system (CPS) using multiple sensors. The measurements of each sensor are transmitted to a remote estimator over a shared channel, where simultaneous transmissions from…
We consider the problem of distributed channel allocation in large networks under the frequency-selective interference channel. Performance is measured by the weighted sum of achievable rates. Our proposed algorithm is a modified Fictitious…
On a single-input-single-out (SISO) interference channel (IC), conventional non-cooperative strategies encourage players selfishly maximizing their transmit data rates, neglecting the deficit of performance caused by and to other players.…
We investigate a spectrum oligopoly market where each primary seeks to sell secondary access to its channel at multiple locations. Transmission qualities of a channel evolve randomly. Each primary needs to select a price and a set of…
In this paper, an energy efficiency (EE) game in a MIMO multiple access channel (MAC) communication system is considered. The existence and the uniqueness of the Nash Equilibrium (NE) is affirmed. A bisection search algorithm is designed to…